The decoy
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From: Preparing for a Big Score
Action Cost: 3
Sending your minions to do a little robbery far from your real target might deflect attention nicely. Any loot garnered would be a little bonus.
Challenge information
- 58 - very chancy (41%)
- 72 - chancy (51%)
- 86 - modest (61%)
- 100 - very modest (71%)
- 114 - low-risk (81%)
- 128 - straightforward (91%)
- 140 - straightforward (100%)
Success
All going to plan
The robbery worked nicely, and you think might draw some of the law's attention away from your real target. Now, what's in the sack they brought you?
- Shadowy is increasing…
- Casing... is increasing… (+9 CP)
- Shadowy is increasing… (+2 CP, up to level 200 + Shadowy Gains)
- You're opening a Bundle of Oddities… (Up to 30)
Failure
It's gone a little awry
The decoy robbery went badly, and one of your employees is now in the hands of the Constables. You don't think they will talk. Much.