Troubled Times
A player-created Guide is available for this content: The City of the Tracklayers (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
Unlocked with Habituated to the Hinterland 5, Exploration of a Hinterland City exactly 10
Storylet appears in The City of the Tracklayers
This storylet autofires once all the prerequisites are met.
You cannot leave this storylet without playing any branches.
Options:
Wrangle an escaped Ferrocephalus Viafactor
- Spoiler Unlocked with Patronage of the Prehistoricists
Challenge information
Narrow, Monstrous Anatomy 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)
Success
You could have told Cornelius
- You have an idea of the battle lines in the city. (Sets Exploration of a Hinterland City to 12)
Failure
You could have warned Cornelius
- You have an idea of the battle lines in the city. (Sets Exploration of a Hinterland City to 12)
- The City Waning is increasing… (+? CP)
- Wounds is increasing… (+? CP)
Mislead the hovering dirigible
- Spoiler Unlocked with Hinterland City - Chosen Site is: In the Shadow of Station VIII, Where the Masters Can Keep an Eye On It
Challenge information
Narrow, Mithridacy Unknown Difficulty Level
Success
Failure
Did you fail to deceive them? Was that on purpose?
- The City Waning is increasing… (+? CP)
- You have an idea of the battle lines in the city. (Sets Exploration of a Hinterland City to 12)
- Tracklayers' Displeasure is increasing… (+1 CP)
Attend to a garden of arachnid potatoes
- Spoiler Unlocked with Lacreous Currency (hidden)
Challenge information
Narrow, Monstrous Anatomy 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)
Success
Perhaps they can be served at Station VIII?
- You have an idea of the battle lines in the city. (Sets Exploration of a Hinterland City to 12 - Observing the Outlines of Conflict)
Failure
Culinarily disappointing
- The City Waning is increasing… (+5? CP)
- You have an idea of the battle lines in the city. (Sets Exploration of a Hinterland City to 12 - Observing the Outlines of Conflict)
- Wounds is increasing… (+2? CP)
Eradicate an infestation of Thirsty Grasses
- Spoiler Unlocked with Route Taken to Evenlode 3-5
Challenge information
Narrow, Kataleptic Toxicology 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)
Success
The grass clings and drinks
- You have an idea of the battle lines in the city. (Sets Exploration of a Hinterland City to 12)
Failure
The grass clings and drinks
- The City Waning is increasing… (+? CP)
- Wounds is increasing… (+? CP)
- You have an idea of the battle lines in the city. (Sets Exploration of a Hinterland City to 12)
Silence the call of the Monkprince Hills
- Spoiler Unlocked with Route Taken to Evenlode 4-6
Challenge information
Broad, Persuasive 150 || 103 - very chancy (41%) || 128 - chancy (51%) || 153 - modest (61%) || 178 - very modest (71%) || 203 - low-risk (81%) || 228 - straightforward (91%) || 250 - straightforward (100%)
Narrow, Zeefaring 7 (50% base) || 3 and below - almost impossible (10%) || 4 - high-risk (20%) || 5 - high-risk (30%) || 6 - tough (40%) || 7 - very chancy (50%) || 8 - chancy (60%) || 9 - modest (70%) || 10 - very modest (80%) || 11 - low-risk (90%) || 12 and above - straightforward (100%)
Success
Drown the longing with shanties
- Persuasive is increasing…
- You have an idea of the battle lines in the city. (Sets Exploration of a Hinterland City to 12)
Failure
Listen, listen
- Persuasive is increasing…
- The City Waning is increasing… (+? CP)
- You have an idea of the battle lines in the city. (Sets Exploration of a Hinterland City to 12)
- Wounds is increasing… (+? CP)
Decline to intervene
- Spoiler
Success
A day well spent
- The City Waning is increasing… (+6 CP)
- You have an idea of the battle lines in the city. (Sets Exploration of a Hinterland City to 12)