I'm on vacation! I'll check the recent changes from time to time, but don't expect much activity or great response times. Thanks for understanding :)
My most visible contributions are the new storylet and card page layouts with embedded results. Other notable ones are persuading my bot to include images with all unlock/lock/location information and redesigning item pages.
I don't particularly like tracking my exact CP outside of FL so won't be a great help with figuring out that kind of information most of the time.
I don't like achievements. At all. So there won't be any here.
To-do and would-be-nice list
(feel free to steal from it at your leisure!)
- CtD guide: embed more storylet images (like Palace Comp/AA)
- Progress / Disambig / Stories
- many more lists of repeatable item sources (cf. Category:Glim Sources) especially at non-PoSI levels
- further expand Template:IL and use it on more pages
- help with quirk overview pages (cf. Category:Hedonist Gain)
- finish work on heist page
- noteworthy cards, more sorted recommendations
- table listing the ways of becoming and losing Closest To - factions, and the requirement/cost (I started work on this already, so maybe don't grab this one… as you'd largely duplicate efforts better spent on other things!)
- living story cleanup: link the story that will start from the message, instead of LS article
- find a better way of representing "linked storylets" (cf. Redirect template)
- generic item/quality/accomplishment/… gain/loss template similar to IL
- pretty tough task all in all
- start collecting layouts in sandbox first (also the weirder, rarer ones)
- get rid of useless empty lines in Action/Fate template
- harder than it sounds
- social action / k&c templates source and output are a bit confusing