Editing (Run) (somewhere) through (the warzone)
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|Description summary = The title of this action varies based on the {{IL|Sixth Coil: Verbs}}, {{IL|Sixth Coil: Directions|Appearance=Directions}} and {{IL|Sixth Coil: Passages|Appearance=Passages}}. | |Description summary = The title of this action varies based on the {{IL|Sixth Coil: Verbs}}, {{IL|Sixth Coil: Directions|Appearance=Directions}} and {{IL|Sixth Coil: Passages|Appearance=Passages}}. | ||
{{Variant table|Condition = Sixth Coil: Verbs|Condition alias = Verb|Effect = What?|Compact = yes|Show Unaccounted = yes | {{Variant table|Condition = Sixth Coil: Verbs|Condition alias = Verb|Effect = What?|Compact = yes|Show Unaccounted = yes | ||
− | |Value 1 | + | |Value 1 - 19 = '''Rush''' |
− | |Value | + | |Value 21 - 49 = '''March''' |
− | |Value | + | |Value 51 - 69 = '''Sprint''' |
− | |Value | + | |Value 71 - 88 = '''Crash''' |
− | |Value 90 | + | |Value 90 - 98 = '''Advance''' |
}} | }} | ||
<noinclude>{{#lsth:Sixth Coil: Directions/Tables|Move}}</noinclude> | <noinclude>{{#lsth:Sixth Coil: Directions/Tables|Move}}</noinclude> | ||
{{Variant table|Condition = Sixth Coil: Passages|Condition alias = Passage|Effect = Whither?|Compact = yes|Show Unaccounted = yes | {{Variant table|Condition = Sixth Coil: Passages|Condition alias = Passage|Effect = Whither?|Compact = yes|Show Unaccounted = yes | ||
− | |Value 1 | + | |Value 1 - 19 = '''a gap in the barbed wire''' |
− | |Value 20 | + | |Value 20 - 29 = '''cover''' |
− | |Value 30 | + | |Value 30 - 49 = '''a foxhole''' |
− | |Value | + | |Value 51 - 69 = '''a muddy trench''' |
− | |Value | + | |Value 71 - 100 = '''a break in the rubble''' |
}} | }} | ||
|From Storylet title = (A Warzone, in the Sixth Coil) | |From Storylet title = (A Warzone, in the Sixth Coil) | ||
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|Success summary = The description varies based on the {{IL|Airs of the Labyrinth}}. After {{IL|The Games Approach}} reaches 312, an extra paragraph may also be added based on the {{IL|Sixth Coil: Verbs}}. | |Success summary = The description varies based on the {{IL|Airs of the Labyrinth}}. After {{IL|The Games Approach}} reaches 312, an extra paragraph may also be added based on the {{IL|Sixth Coil: Verbs}}. | ||
{{Variant table|Condition = Airs of the Labyrinth|Condition alias = Airs|Effect = Description|Compact = yes|Show Unaccounted = yes | {{Variant table|Condition = Airs of the Labyrinth|Condition alias = Airs|Effect = Description|Compact = yes|Show Unaccounted = yes | ||
− | |Value 1 | + | |Value 1 - 19 = You crawl on your belly under barbed wire, slowly making progress. |
− | |Value 20 | + | |Value 20 - 39 = A bullet whips past you as you run forward. An enemy sharpshooter? |
− | |Value 40 | + | |Value 40 - 59 = Dogs barking in the distance. Searching for someone. You, perhaps. |
− | |Value 60 | + | |Value 60 - 79 = Your ankle nearly twists into a muddy ditch. Watch your step. |
− | |Value 80 | + | |Value 80 - 100 = As you run down the length of a narrow trench, you hear the clamour of soldiers all around – a lieutenant barking orders; conscripts desperately reloading. You see no-one, however. |
}} | }} | ||
<noinclude>{{:Sixth Coil: Verbs/Table}}</noinclude> | <noinclude>{{:Sixth Coil: Verbs/Table}}</noinclude> |