A Mission to the Hinterlands
From Fallen London Wiki
| A player-created Guide is available for this content: A Church in the Wild (Guide) |
| Spoiler warning! This page contains details about Fallen London Actions. |
[…]
Your Church in the Wild has been wildly successful. Its services are attended by parishioners coming from far and wide. Its pews overflow. The Church needs to expand, if it is to continue to serve all those who have need of it.[Find the rest of the story at https://www.fallenlondon.com]
Unlocked with
A Church in the Wild exactly 30,
In Burrow
Locked with
Church: Mission
Storylet appears in
Burrow-Infra-Mump
Options:
Establish a daughter-church in Ealing Gardens
- Spoiler Unlocked with
3 x Favours: The Church,
Ealing Station Space exactly 20
Success
The Church-in-the-East
You have opened a daughter church at Ealing Gardens. (Sets
Church: Mission to 5 - You have opened a daughter church at Ealing Gardens)
You've lost 3 x Favours: The Church
You've gained 1 x Church: Evangelism
You've gained 1 x Church: Orthodoxy
Open a daughter-church in Jericho Locks
- Spoiler Unlocked with
A Member of the Gondoliers : A Doctore of the Guild
Success
Church on the confluence
You have opened a daughter church at Jericho Locks. (Sets
Church: Mission to 1)
You've gained 1 x Church: Evangelism
You've gained 1 x Church: Ostentation
Open a daughter-church in the Magistracy of the Evenlode
- Spoiler Unlocked with
A Day in the Life of a Novice Policeman 10,
3 x Favours: Constables
Success
The Church grows
You've lost 3 x Favours: Constables
You have opened a daughter church at the Magistracy of the Evenlode. (Sets
Church: Mission to 2 - You have opened a daughter church at the Magistracy of the Evenlode)
You've gained 1 x Church: Evangelism
You've gained 1 x Church: Humility
Open a daughter-church in Balmoral
- Spoiler Unlocked with
Balmoral's Castellan 2
Success
All things change
You have opened a daughter church at Balmoral. (Sets
Church: Mission to 3)
You've gained 1 x Church: Evangelism
You've gained 1 x Church: Iconoclasm
Open a daughter-church at Station VIII
- Spoiler Unlocked with
Unthinkable Hope
Success
The Church in the machine
You have opened a daughter church at Station VIII. (Sets
Church: Mission to 4 - You have opened a daughter church at Station VIII)
You've gained 1 x Church: Evangelism
You've gained 1 x Church: Orthodoxy
Expand the Church here
- Spoiler Unlocked with
1 x Strong-Backed Labour,
1 x Favours: The Docks,
1 x Cellar of Wine
Success
A hybrid church
You have expanded the church at Burrow. (Sets
Church: Mission to 6 - You have expanded the church at Burrow)
You've lost 1 x Strong-Backed Labour
You've lost 1 x Favours: The Docks
You've lost 1 x Cellar of Wine
You've gained 1 x Church: Isolationism
You've gained 1 x Church: Humility
Decline to expand Burrow
- Spoiler
Success
Solace
You have kept Burrow as it is. (Sets
Church: Mission to 9 - You have left Burrow as you found it)
You've gained 1 x Church: Isolationism
You've gained 1 x Church: Iconoclasm
Consult the Parish Council
- Spoiler Action Cost: 0
Success
A meeting of this parish
You are considering the matter of a daughter church. (Sets
Decision before the Parish Council to 8)
Redirects to: Consulting the Parish Council
^







