A Church in the Wild (Guide)
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Late-Game Content |
Having built the station at Burrow-Infra-Mump, you see the ruins of a church. As the esteemed Director of the Great Hellbound Railway, you have no reason to found a church, but why would a personage such as yourself need something as mundane as a reason?
Many thanks to tackpine on Reddit for their lovely guide!
Possible outcomes and their impacts[edit]
The outcomes of the Church in the Wild story line will enable different grinds in Burrow-Infra-Mump (all for one action per item, subject to various attribute checks):
- Anglican churches can be used to grind
Wing of a Young Terror Bird and
Tin of Zzoup
- Churches in the Wild will allow you to grind
Glass Gazettes and
Crate of Incorruptible Biscuits
- Counter-Churches will give you the opportunity to grind
Vienna Openings and
Sworn Statements
- Churches of Hell let you grind
Queer Souls and
Human Arms
From a power-gaming perspective, the Anglican variant will lower the costs of Wing of a Young Terror Bird from around 1.09 actions (via Duplicate the wings of a Young Terror Bird) to 1 action. The Wild variant will lower the costs of
Glass Gazettes from 1.76 actions (via How much research and how much dream?) to one action. Hell gives you the best source for
Human Arms, twice as efficient as Acquire human remains from the criminals (and without being limited by favours).
(It should also be noted that none of these three items are essential: Glass Gazettes are horribly inefficient in Lost in Strange Lands even if grinded for one action,
Human Arms are amongst the least interesting ways to assemble a skeleton. This leaves
Wing of a Young Terror Bird, which seems marginally useful, where the Church-based grind is only minutely more efficient.)
Queer Souls,
Sworn Statements and
Crate of Incorruptible Biscuits are more easily obtained using the actions Rob the Museum of Souls, Ambush an Aging Detective and Burgle a Public House when you are also interested in Echo grinding.
Tin of Zzoup is more efficiently bought than grinded for and if you need
Vienna Openings for some reason, the best way to get them is to Ambush a courier and then Recognise an opening.
Arguably, the most important decision is not the overall outcome but the dedication of your church.
If and only if you dedicate your church to a Custom-Made Saint, this will allow you to build a statue dedicated to said saint. The statue card will then lower the cost of Flourishing Ribcages from 11 actions (via Create a Flourishing Ribcage) to only three actions (which all require Under the Statue at Burrow-Infra-Mump) while also yielding
4.5 in items and giving a
Prismatic Frame on a rare success.
On the other hand, if you dedicate your church to the Drummer, you will be able to Invite the Drummer to your Railway Board for the cost of only 3 x Verse of Counter-Creed} (approximately
37.5) instead of a
False Hagiotoponym (
62.50). The Drummer has absolutely no objections to voting for dividends, kicking the Tentacled Entrepreneur off the Board, nor using the train in Parabolan Warfare.
Last things first[edit]
The crucial part of founding your church is how your Church: Evangelism and
Church: Isolationism;
Church: Ostentation and
Church: Humility; and
Church: Orthodoxy and
Church: Iconoclasm stack up during the Bishop's Inspection at the end. During the inspection, a series of comparisons are made for each pair. The file below can be read by starting from the top and following the lines.
At the end of the inspection, depending on Ostentation and
Humility, you have the opportunity to change your final result if you have selected a patron. You can swap as often as you like, but cannot proceed further until you have committed.
Ostentation >
Humility
- The Diocesan Church of Hell can be switched with the Counter-Church in the Wild and vice versa.
- The Church in the Wild can be switched with the Anglican Church and vice versa.
Humility >
Ostentation
- The Church in the Wild can be switched with the Counter-Church in the Wild and vice versa.
For details on all options, see Summon your Patron.
If you decide to change your mind after that, you have to completely reset the church progress in Refound the Burrow Church (50 FATE).
Selecting a Deacon, Catechist, and Lay Minister[edit]
Deacons[edit]
Deacon | Requirement | Effect |
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Catechists[edit]
Catechist | Requirement | Effect |
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Lay Ministers[edit]
Deacon | Requirement | Effect |
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Dedication, Style, and Liturgy[edit]
Dedicating the Church[edit]
Dedicant | Requirements | Effects |
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The Interior of the Church[edit]
Style | Requirements | Effects |
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The Liturgy of the Church[edit]
Doctrine | Requirements | Effects |
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Parish Clerk, Church Mouse, Patron[edit]
It is not necessary for you to expand the Parish Council. However, why would you not?
Parish Clerks[edit]
Clerk | Requirement | Effects |
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Church "Mice"[edit]
"Mouse" | Requirement | Effect |
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Patrons[edit]
Patron | Requirement | Effects |
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Graveyard, Collection, and Pilgrims[edit]
What to do with the bodies?[edit]
Decision | Requirements | Effects |
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What should the church spend its money on?[edit]
Cause | Requirements | Effects |
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The Arrival of the Pilgrim-Devils[edit]
Decision | Requirements | Effects |
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The Drummer, the Mission, and the Unbishop[edit]
The Devil's Due[edit]
Decision | Requirements | Effects |
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A Mission to the Hinterlands[edit]
Where | Requirements | Effects |
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Raising an Unbishop[edit]
Who | Requirements | Effects |
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