Category:Maniac's Prayer Gain
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(Redirected from Category:Maniac's Prayer Sources)
Actions which give out Maniac's Prayer.
For a list of uses (cards/storylets it unlocks, and actions requiring it), see Category:Maniac's Prayer.
Pages in category "Maniac's Prayer Gain"
The following 97 pages are in this category, out of 97 total.
A
- A dispiriting experience
- A Distressing Lack of Progress
- An arrangement of screams
- Approach the Anchoress 2
- Approach the Anchoress 3
- Approach the Anchoress 4
- Arrange for the girl to return to the urchin-gangs
- Ask the Goat's opinion
- Attempt to calm the Lorn-Fluke
- Attempt to read a sigil
- Attend with your Ermine Assassin
B
C
D
H
L
M
O
P
R
S
- Save the Rubbery Man
- Send her home
- Send her home, and tidy away your skeleton
- Speak softly to the little villains
- Speak to the woman on the right
- Speed your way through a lullaby-wind
- Study convolutions of space
- Study the Discordance with her
- Supply the Noughts with unexploded ordnance
- Supply the Noughts with wax
- Swap Cryptic Clues for Appalling Secrets with a Disgraced Philosopher
T
^
~
- Betray Colonel Molly's trust
- Chase down the Parliamentarian for Huffam
- Chat with the urchins who attend Mr Sacks
- Consign a friend's Confession safely to the Bazaar
- Going to the theatre
- Learn more about the Tentacled Entrepreneur’s campaign
- Learn more about Virginia's campaign
- Let them bury their secrets with you
- Not making much sense now
- Observe the crowd
- Perhaps you can remember something useful (retired)
- Protest against the Mayor (The Jovial Contrarian)
- Read the Unctuous Official's notes
- Screams and top hats
- Seclude yourself from the world
- Speak to Mrs Chapman about the recent troubles
- The stories weren't true. No vampires. No farms. No inexplicable fashions for spiked hair.
- Throw the ball back to them
- Villainy and daring
- Walk away (Por Una Cabeza)
- What is happening to the guests at the Royal Beth?