Fight without taking your eye off the goods!
A player-created Guide is available for this content: Brawling with Dockers (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
From: Intervene in a Dockers' Brawl
Description summary:
The title of this option is dynamic with Airs, and the description text depends on your fighting tradition.
Airs | Title |
---|---|
0-24 | Fight your way towards the crates! |
25-49 | Fight your way towards the pier! |
50-59 | Fight away from the water's edge! |
60-69 | Fight without taking your eye off the goods! |
70-74 | Fight under the sign of the Helmsman! |
75-79 | Fight away from the doorway of the Helmsman! |
80-89 | Fight at the very edge of the water! |
90-100 | Fight – and watch your back! |
Tradition | Description |
---|---|
The School of Hard Knocks | You are a street fighter above all, and this is certainly a street fight. |
The Forms of the Tomb-Colonies | Introduce these dockers to the elegant fighting-arts of the Tomb Colonies. No one here is trained against a rapier or a lance. |
The Adventuress' Correspondence Course | The Adventuress' Correspondence Course had an entire chapter on waterfront altercations, with particular reference to the use of dock equipment. |
Your Own Fighting Style | They won't know what to do with a fighter of your skills. |
[Find the rest of the story at https://www.fallenlondon.com]
Unlocked with Taking Sides at a Brawl
Locked with Brawling with Dockers 150
Challenge information
- 86 - very chancy (41%)
- 107 - chancy (51%)
- 128 - modest (61%)
- 148 - very modest (71%)
- 169 - low-risk (81%)
- 190 - straightforward (91%)
- 209 - straightforward (100%)
With Taking Sides at a Brawl 10, the challenge difficulty increases by 50 points.
Success
Success!
[Condition]
[Opponent actions]Description summary:
The first half, describing your current condition, varies with Wounds. The second half, describing your opponents' actions in the battle varies with The Airs of London. Additionally, the title used for your opponents differs with Taking Sides at a Brawl.
Wounds | Condition |
---|---|
0 | You're the only person in this fight not nursing a wound or two. You press that advantage, masterfully. |
1 | You're a little bruised, but it's no serious impediment. |
2 | You're barely wounded at all, unlike most of the others in this fight. It gives you a serious advantage. |
3 | Later, perhaps, you'll feel the aches and pains of the wounds you've taken. For the moment, the excitement of battle keeps you from feeling anything. Your strength is unimpeded. |
4 | You have to favour one leg a little in your fighting stance, but you're in better condition than anyone standing against you. |
5 | Even wounded as you are, you're more than a match for the untrained fighters around you. And you're not nearly as drunk as they are. |
6 | The pain is starting to distract you from the fight, but you can fight through it. You've done it before. |
7 | You're in almost as bad a condition as the crates and barrels around you, but that doesn't stop you. |
8+ | You're close to death. Only the excitement of the brawl is keeping you alive at all. |
Taking Sides | Opponents' Title |
---|---|
1 (Order) | thieves |
2 (Downtrodden) or 3 (Unlawful) | owners |
10 (Yourself) | brawlers |
Airs | Actions |
---|---|
1-24 | The [opponents] edge between you and the crates, trying to keep you from running off with anything. But there are fewer of them than there were. |
25-39 | The [opponents] push you towards the crowd, perhaps hoping you'll get mired down fighting by-standers: an obvious move, and a somewhat desperate one. |
40-49 | The [opponents] swear pungently. They can see that things are not going in their favour just now. |
50-59 | The [opponents] surge forward, angling to force you towards the river – but so far you're doing more damage than they are. |
60-69 | The [opponents] fall back, trying to regroup. |
70-79 | The [opponents] are trying to back you towards the Helmsman and away from the crates. |
80-89 | The [opponents] have no more room to back into. They're fighting desperately at the lip of the water now, inches from the oily water. |
90-100 | The [opponents] are shouting for reinforcements. Do they have allies in the crowd? |
[Find the rest of the story at https://www.fallenlondon.com]
- Dangerous is increasing…
- Taking Sides at a Brawl 1-9
- You've gained 9 x Brawling with Dockers
- Taking Sides at a Brawl 10
- You've gained 12 x Brawling with Dockers
- [The Airs of London change…] (random)
Rare Success
Down for the count
[Action]
[Response]Description summary:
The action you take varies with Tradition and the response to that action varies with Taking Sides.
Tradition | Action |
---|---|
The School of Hard Knocks | You swing; you connect. And when you put someone down, they're unlikely to stand up again. |
The Forms of the Tomb-Colonies | You take out two brawlers at once: no matter how often they see you perform this little step, they're never expecting what you can do with your off-hand. |
The Adventuress' Correspondence Course | One of them comes at you with a knife; you shield yourself with the lid of a barrel. You take out another with a falling pile of cannonballs. In truth, the entire dockside is your weapon. |
Your Own Fighting Style | You throw them with their own weight; you happen not to be on the spot when they lunge. You are elusive as flame, unexpected as a hailstorm in Election season. |
Taking Sides | Response |
---|---|
1 (Order) | The owner of the crates shouts your name. |
2 (Downtrodden) | "There's more where that came from!" crow the dockworkers fighting alongside you. |
3 (Unlawful) | Your fellow thieves hoot their approbation and call you names like 'Stone's Fist' and 'Thunderclap'. |
10 (Yourself) | None of the other brawlers appreciates your artistry. |
[Find the rest of the story at https://www.fallenlondon.com]
- Dangerous is increasing…
- Taking Sides at a Brawl 1-9
- You've gained 10 x Brawling with Dockers
- Taking Sides at a Brawl 10
- You've gained 13 x Brawling with Dockers
- [The Airs of London change…] (random)
Failure
Oof!
Description summary:
Description changes with Tradition.
Tradition | Description |
---|---|
The School of Hard Knocks | Swing hard enough, and occasionally you'll hit something that doesn't yield. Your fist is much the worse for the experience. |
The Forms of the Tomb-Colonies | Your parry and riposte are executed beautifully. Unfortunately, that doesn't keep off the pack of rats conspiring with your opponent. |
The Adventuress' Correspondence Course | The problem with an improvised weapon in Wolfstack is that just occasionally the item you seize upon is from Polythreme, and has opinions. |
Your Own Fighting Style | Your attack was fast, furious, and highly effective. Unfortunately, your opponent had an accomplice behind you with a very heavy cudgel. |
[Find the rest of the story at https://www.fallenlondon.com]
- Dangerous is increasing…
- Taking Sides at a Brawl exactly 1
- Wounds is increasing… (+3 CP)
- Taking Sides at a Brawl 2-10
- Wounds is increasing… (+2 CP)
- Taking Sides at a Brawl 1-9
- You've lost 0 x Brawling with Dockers
- Taking Sides at a Brawl 10
- You've lost 1 x Brawling with Dockers
- Pages Without Guide Restrictions
- The Airs of London Text Uses
- Identified with a Tradition: Text Uses
- Taking Sides at a Brawl
- Brawling with Dockers
- Dangerous Challenge
- Taking Sides at a Brawl Formula Uses
- Wounds Text Uses
- Taking Sides at a Brawl Text Uses
- Actions
- Brawling with Dockers Gain
- The Airs of London Gain
- Rare Success
- Wounds Gain
- Brawling with Dockers Loss