Hunting the Beasts of the Zee
A player-created Guide is available for this content: Hunting the Beasts of the Zee (Guide) |
A player-created Guide is available for this content: Zailing (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
Storylet appears in Your Cabin
Options:
Hunt a Plated Seal
- Spoiler Unlocked with Making Progress in the Labyrinth of Tigers 16
Locked with Plated Seal
Success
A little talk
- You have moved to a new area: Poring over the Maps
- You are zailing towards the spawning grounds of the Plated Seal. (Sets Zailing to Destination: to Plated Seal Spawning Grounds)
- An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
Hidden effects
- An occurrence! Your 'Zailing to Sea Zone' Quality is now 6! (hidden)
- An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
- An occurrence! Your 'Route Description' Quality is now 10 * Zailing on: + Zailing to Sea Zone! (hidden)
If Zailing on: = Zailing to Sea Zone:
- An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
Else:
- An occurrence! Your 'Distance Clockwise' Quality is now Zailing on: - Zailing to Sea Zone (mod 6)! (hidden)
- An occurrence! Your 'Distance Anticlockwise' Quality is now Zailing to Sea Zone - Zailing on: (mod 6)! (hidden)
Conclusion: Capture the plated seal or Engage the plated seal in single combat
Redirects to: Chart a Course
^
Hunt an Angler Crab
- Spoiler Unlocked with Estimated Angler Crab Population is present (World Quality, now locked), Base Monstrous Anatomy 1
Success
Red waters
- You have moved to a new area: Poring over the Maps
- You are zailing towards the spawning grounds of the Angler Crabs. (Sets Zailing to Destination: to Angler Crab Spawning Grounds)
- An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
- You now have (a term scaling logistically with Estimated Angler Crab Population, see below) x Elusiveness of your Quarry
- The prey you are hunting is fairly rare and difficult to hunt – you will gain increased rewards. (Sets Rarity of your Quarry to a term scaling logistically with Estimated Angler Crab Population, see below)
Hidden effects
- An occurrence! Your 'Zailing to Sea Zone' Quality is now 2! (hidden)
- An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
- An occurrence! Your 'Route Description' Quality is now 10 * Zailing on: + Zailing to Sea Zone! (hidden)
If Zailing on: = Zailing to Sea Zone:
- An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
Else:
- An occurrence! Your 'Distance Clockwise' Quality is now Zailing on: - Zailing to Sea Zone (mod 6)! (hidden)
- An occurrence! Your 'Distance Anticlockwise' Quality is now Zailing to Sea Zone - Zailing on: (mod 6)! (hidden)
Conclusion: Strike down the Angler Crab Redirects to: Chart a Course
Scaling
The Logistic Scaling for Elusiveness and Rarity are similar, with both having a midpoint of Estimated Angler Crab Population of 25000 and a scaling factor of -1/5000. The difference is that Elusiveness scales to a maximum value of 100, while Rarity scales to a maximum value of 7000. Elusiveness E scales with crab popuation C with the following formula: Rarity R scales with crab popuation C with the following formula: Values at select breakpoints:
Crabs Left 50000 40000 35000 30000 25000 20000 15000 10000 0 Elusiveness 1 5 13 27 50 73 88 95 99 Rarity 47 332 834 1883 3500 5117 6166 6668 6953
Join the Citizen's Armada to hunt the Ravenous Lifeberg (The Salt Steppes)
- Spoiler Unlocked with Remaining Mass of the Ravenous Lifeberg is present (World Quality, now locked), Base Monstrous Anatomy 1, Placeholder World Quality Denoting the Lifeberg's Current Location is exactly 4 (World Quality, now locked) (hidden)
Success
Hungry islands
- You have moved to a new area: Poring over the Maps
- You are zailing towards the hunting grounds of the Ravenous Lifeberg. (Sets Zailing to Destination: to 483 - Lifeberg Hunting Grounds)
- An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
- An occurrence! Your 'Elusiveness of your Quarry' Quality is now 10!
Hidden effects
- An occurrence! Your 'Zailing to Sea Zone' Quality is now 4! (hidden)
- An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
- An occurrence! Your 'Route Description' Quality is now 10 * Zailing on: + Zailing to Sea Zone! (hidden)
If Zailing on: = Zailing to Sea Zone:
- An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
Else:
- An occurrence! Your 'Distance Clockwise' Quality is now Zailing on: - Zailing to Sea Zone (mod 6)! (hidden)
- An occurrence! Your 'Distance Anticlockwise' Quality is now Zailing to Sea Zone - Zailing on: (mod 6)! (hidden)
Conclusion: Blast the Ravenous Lifeberg with all you've got Redirects to: Chart a Course
^
Join the Citizen's Armada to hunt the Ravenous Lifeberg (The Sea of Voices)
- Spoiler Unlocked with Remaining Mass of the Ravenous Lifeberg is present (World Quality, now locked), Base Monstrous Anatomy 1, Placeholder World Quality Denoting the Lifeberg's Current Location is exactly 3 (World Quality, now locked) (hidden)
Success
Hungry islands
- You have moved to a new area: Poring over the Maps
- You are zailing towards the hunting grounds of the Ravenous Lifeberg. (Sets Zailing to Destination: to 383 - Lifeberg Hunting Grounds)
- An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
- An occurrence! Your 'Elusiveness of your Quarry' Quality is now 70!
Hidden effects
- An occurrence! Your 'Zailing to Sea Zone' Quality is now 3! (hidden)
- An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
- An occurrence! Your 'Route Description' Quality is now 10 * Zailing on: + Zailing to Sea Zone! (hidden)
If Zailing on: = Zailing to Sea Zone:
- An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
Else:
- An occurrence! Your 'Distance Clockwise' Quality is now Zailing on: - Zailing to Sea Zone (mod 6)! (hidden)
- An occurrence! Your 'Distance Anticlockwise' Quality is now Zailing to Sea Zone - Zailing on: (mod 6)! (hidden)
Conclusion: Blast the Ravenous Lifeberg with all you've got Redirects to: Chart a Course
^
Join the Citizen's Armada to hunt the Ravenous Lifeberg (Shepherd's Wash)
- Spoiler Unlocked with Remaining Mass of the Ravenous Lifeberg is present (World Quality, now locked), Base Monstrous Anatomy 1, Placeholder World Quality Denoting the Lifeberg's Current Location is exactly 2 (World Quality, now locked) (hidden)
Success
Hungry islands
- You have moved to a new area: Poring over the Maps
- You are zailing towards the hunting grounds of the Ravenous Lifeberg. (Sets Zailing to Destination: to 283 - Lifeberg Hunting Grounds)
- An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
- An occurrence! Your 'Elusiveness of your Quarry' Quality is now 120!
Hidden effects
- An occurrence! Your 'Zailing to Sea Zone' Quality is now 2! (hidden)
- An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
- An occurrence! Your 'Route Description' Quality is now 10 * Zailing on: + Zailing to Sea Zone! (hidden)
If Zailing on: = Zailing to Sea Zone:
- An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
Else:
- An occurrence! Your 'Distance Clockwise' Quality is now Zailing on: - Zailing to Sea Zone (mod 6)! (hidden)
- An occurrence! Your 'Distance Anticlockwise' Quality is now Zailing to Sea Zone - Zailing on: (mod 6)! (hidden)
Conclusion: Blast the Ravenous Lifeberg with all you've got Redirects to: Chart a Course
^
Hunt a feral crocodile
- Spoiler Unlocked with Clue Propagation: Emergence of Feral Crocodilians is 100 (World Quality, now available), Monstrous Anatomy 5
Success
Searching
- You have moved to a new area: Poring over the Maps
- You are tracking a crocodile over the waters (Sets Zailing to Destination: to Feral Crocodile Hunting Grounds)
- An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
- You now have 75 x Elusiveness of your Quarry
Hidden effects
- An occurrence! Your 'Zailing to Sea Zone' Quality is now 1! (hidden)
- An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
- An occurrence! Your 'Route Description' Quality is now 10 * Zailing on: + Zailing to Sea Zone! (hidden)
If Zailing on: = Zailing to Sea Zone:
- An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
Else:
- An occurrence! Your 'Distance Clockwise' Quality is now Zailing on: - Zailing to Sea Zone (mod 6)! (hidden)
- An occurrence! Your 'Distance Anticlockwise' Quality is now Zailing to Sea Zone - Zailing on: (mod 6)! (hidden)
Conclusion: Finish off the crocodile
Redirects to: Chart a Course
^
Do battle against a Fluke
- Spoiler Unlocked with The Lorn-Fluke's Fury is present (World Quality, now locked), Base Monstrous Anatomy 1, Wayland's Teeth Involvement Flag exactly 2 (hidden)
Success
Old zalts
- You have moved to a new area: Poring over the Maps
- You are zailing towards the Lorn-Fluke occupying London's home waters. (Sets Zailing to Destination: to The Lorn-Fluke Occupying London's Home Waters)
- An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
- You now have 65 x Elusiveness of your Quarry
Hidden effects
- An occurrence! Your 'Zailing to Sea Zone' Quality is now 1! (hidden)
- An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
- An occurrence! Your 'Route Description' Quality is now 10 * Zailing on: + Zailing to Sea Zone! (hidden)
If Zailing on: = Zailing to Sea Zone:
- An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
Else:
- An occurrence! Your 'Distance Clockwise' Quality is now Zailing on: - Zailing to Sea Zone (mod 6)! (hidden)
- An occurrence! Your 'Distance Anticlockwise' Quality is now Zailing to Sea Zone - Zailing on: (mod 6)! (hidden)
Conclusion: Repel the Lorn-Fluke with a show of force or Attempt to calm the Lorn-Fluke Redirects to: Chart a Course
^