Hunting the Beasts of the Zee
| A player-created Guide is available for this content: Hunting the Beasts of the Zee (Guide) |
| A player-created Guide is available for this content: Zailing (Guide) |
| Spoiler warning! This page contains details about Fallen London Actions. |
Storylet appears in
Your Cabin
Options:
Hunt a Plated Seal
- Spoiler Unlocked with
Making Progress in the Labyrinth of Tigers 16
Locked with
Plated Seal
Success
A little talk
You have moved to a new area: Poring over the Maps
You are zailing towards the spawning grounds of the Plated Seal. (Sets
Zailing to Destination: to Plated Seal Spawning Grounds)
An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
Hidden effects
An occurrence! Your 'Zailing to Sea Zone' Quality is now 6! (hidden)
An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
An occurrence! Your 'Route Description' Quality is now 10 *
Zailing on: +
Zailing to Sea Zone! (hidden)- If
Zailing on: =
Zailing to Sea Zone:
An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
- Else:
An occurrence! Your 'Distance Clockwise' Quality is now
Zailing on: -
Zailing to Sea Zone (mod 6)! (hidden)
An occurrence! Your 'Distance Anticlockwise' Quality is now
Zailing to Sea Zone -
Zailing on: (mod 6)! (hidden)
Conclusion: Capture the plated seal or Engage the plated seal in single combat
Redirects to: Chart a Course
^
Hunt an Angler Crab
- Spoiler Unlocked with
Estimated Angler Crab Population is present (World Quality, now locked),
Base Monstrous Anatomy 1
Success
Red waters
You have moved to a new area: Poring over the Maps
You are zailing towards the spawning grounds of the Angler Crabs. (Sets
Zailing to Destination: to Angler Crab Spawning Grounds)
An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
You now have (a term scaling logistically with
Estimated Angler Crab Population, see below) x Elusiveness of your Quarry
The prey you are hunting is fairly rare and difficult to hunt – you will gain increased rewards. (Sets
Rarity of your Quarry to a term scaling logistically with
Estimated Angler Crab Population, see below)
Hidden effects
An occurrence! Your 'Zailing to Sea Zone' Quality is now 2! (hidden)
An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
An occurrence! Your 'Route Description' Quality is now 10 *
Zailing on: +
Zailing to Sea Zone! (hidden)- If
Zailing on: =
Zailing to Sea Zone:
An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
- Else:
An occurrence! Your 'Distance Clockwise' Quality is now
Zailing on: -
Zailing to Sea Zone (mod 6)! (hidden)
An occurrence! Your 'Distance Anticlockwise' Quality is now
Zailing to Sea Zone -
Zailing on: (mod 6)! (hidden)
Conclusion: Strike down the Angler Crab Redirects to: Chart a Course
Scaling
The Logistic Scaling for
Elusiveness and
Rarity are similar, with both having a midpoint of
Estimated Angler Crab Population of 25000 and a scaling factor of -1/5000. The difference is that Elusiveness scales to a maximum value of 100, while Rarity scales to a maximum value of 7000. Elusiveness E scales with crab popuation C with the following formula:
Rarity R scales with crab popuation C with the following formula:
Values at select breakpoints:
^
Crabs Left
50000 40000 35000 30000 25000 20000 15000 10000 0
Elusiveness
1 5 13 27 50 73 88 95 99
Rarity
47 332 834 1883 3500 5117 6166 6668 6953
Join the Citizen's Armada to hunt the Ravenous Lifeberg (The Salt Steppes)
- Spoiler Unlocked with
Remaining Mass of the Ravenous Lifeberg is present (World Quality, now locked),
Base Monstrous Anatomy 1,
Placeholder World Quality Denoting the Lifeberg's Current Location is exactly 4 (World Quality, now locked) (hidden)
Success
Hungry islands
You have moved to a new area: Poring over the Maps
You are zailing towards the hunting grounds of the Ravenous Lifeberg. (Sets
Zailing to Destination: to 483 - Lifeberg Hunting Grounds)
An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
An occurrence! Your 'Elusiveness of your Quarry' Quality is now 10!
Hidden effects
An occurrence! Your 'Zailing to Sea Zone' Quality is now 4! (hidden)
An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
An occurrence! Your 'Route Description' Quality is now 10 *
Zailing on: +
Zailing to Sea Zone! (hidden)- If
Zailing on: =
Zailing to Sea Zone:
An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
- Else:
An occurrence! Your 'Distance Clockwise' Quality is now
Zailing on: -
Zailing to Sea Zone (mod 6)! (hidden)
An occurrence! Your 'Distance Anticlockwise' Quality is now
Zailing to Sea Zone -
Zailing on: (mod 6)! (hidden)
Conclusion: Blast the Ravenous Lifeberg with all you've got Redirects to: Chart a Course
^
Join the Citizen's Armada to hunt the Ravenous Lifeberg (The Sea of Voices)
- Spoiler Unlocked with
Remaining Mass of the Ravenous Lifeberg is present (World Quality, now locked),
Base Monstrous Anatomy 1,
Placeholder World Quality Denoting the Lifeberg's Current Location is exactly 3 (World Quality, now locked) (hidden)
Success
Hungry islands
You have moved to a new area: Poring over the Maps
You are zailing towards the hunting grounds of the Ravenous Lifeberg. (Sets
Zailing to Destination: to 383 - Lifeberg Hunting Grounds)
An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
An occurrence! Your 'Elusiveness of your Quarry' Quality is now 70!
Hidden effects
An occurrence! Your 'Zailing to Sea Zone' Quality is now 3! (hidden)
An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
An occurrence! Your 'Route Description' Quality is now 10 *
Zailing on: +
Zailing to Sea Zone! (hidden)- If
Zailing on: =
Zailing to Sea Zone:
An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
- Else:
An occurrence! Your 'Distance Clockwise' Quality is now
Zailing on: -
Zailing to Sea Zone (mod 6)! (hidden)
An occurrence! Your 'Distance Anticlockwise' Quality is now
Zailing to Sea Zone -
Zailing on: (mod 6)! (hidden)
Conclusion: Blast the Ravenous Lifeberg with all you've got Redirects to: Chart a Course
^
Join the Citizen's Armada to hunt the Ravenous Lifeberg (Shepherd's Wash)
- Spoiler Unlocked with
Remaining Mass of the Ravenous Lifeberg is present (World Quality, now locked),
Base Monstrous Anatomy 1,
Placeholder World Quality Denoting the Lifeberg's Current Location is exactly 2 (World Quality, now available) (hidden)
Success
Hungry islands
You have moved to a new area: Poring over the Maps
You are zailing towards the hunting grounds of the Ravenous Lifeberg. (Sets
Zailing to Destination: to 283 - Lifeberg Hunting Grounds)
An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
An occurrence! Your 'Elusiveness of your Quarry' Quality is now 120!
Hidden effects
An occurrence! Your 'Zailing to Sea Zone' Quality is now 2! (hidden)
An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
An occurrence! Your 'Route Description' Quality is now 10 *
Zailing on: +
Zailing to Sea Zone! (hidden)- If
Zailing on: =
Zailing to Sea Zone:
An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
- Else:
An occurrence! Your 'Distance Clockwise' Quality is now
Zailing on: -
Zailing to Sea Zone (mod 6)! (hidden)
An occurrence! Your 'Distance Anticlockwise' Quality is now
Zailing to Sea Zone -
Zailing on: (mod 6)! (hidden)
Conclusion: Blast the Ravenous Lifeberg with all you've got Redirects to: Chart a Course
^
Hunt a feral crocodile
- Spoiler Unlocked with
Clue Propagation: Emergence of Feral Crocodilians is 100 (World Quality, now available),
Monstrous Anatomy 5
Success
Searching
You have moved to a new area: Poring over the Maps
You are tracking a crocodile over the waters (Sets
Zailing to Destination: to Feral Crocodile Hunting Grounds)
An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
You now have 75 x Elusiveness of your Quarry
Hidden effects
An occurrence! Your 'Zailing to Sea Zone' Quality is now 1! (hidden)
An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
An occurrence! Your 'Route Description' Quality is now 10 *
Zailing on: +
Zailing to Sea Zone! (hidden)- If
Zailing on: =
Zailing to Sea Zone:
An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
- Else:
An occurrence! Your 'Distance Clockwise' Quality is now
Zailing on: -
Zailing to Sea Zone (mod 6)! (hidden)
An occurrence! Your 'Distance Anticlockwise' Quality is now
Zailing to Sea Zone -
Zailing on: (mod 6)! (hidden)
Conclusion: Finish off the crocodile
Redirects to: Chart a Course
^
Do battle against a Fluke
- Spoiler Unlocked with
The Lorn-Fluke's Fury is present (World Quality, now locked),
Base Monstrous Anatomy 1,
Wayland's Teeth Involvement Flag exactly 2 (hidden)
Success
Old zalts
You have moved to a new area: Poring over the Maps
You are zailing towards the Lorn-Fluke occupying London's home waters. (Sets
Zailing to Destination: to The Lorn-Fluke Occupying London's Home Waters)
An occurrence! Your 'In Pursuit of a Zee-Beast' Quality is now 1!
You now have 65 x Elusiveness of your Quarry
Hidden effects
An occurrence! Your 'Zailing to Sea Zone' Quality is now 1! (hidden)
An occurrence! Your 'Ready to chart a course' Quality is now 1! (hidden)
An occurrence! Your 'Route Description' Quality is now 10 *
Zailing on: +
Zailing to Sea Zone! (hidden)- If
Zailing on: =
Zailing to Sea Zone:
An occurrence! Your 'Zailing locally' Quality is now 1! (hidden)
- Else:
An occurrence! Your 'Distance Clockwise' Quality is now
Zailing on: -
Zailing to Sea Zone (mod 6)! (hidden)
An occurrence! Your 'Distance Anticlockwise' Quality is now
Zailing to Sea Zone -
Zailing on: (mod 6)! (hidden)
Conclusion: Repel the Lorn-Fluke with a show of force or Attempt to calm the Lorn-Fluke Redirects to: Chart a Course
^





