Resign, in exchange for information
From Fallen London Wiki
This content is only available during The Sixth Coil!
For the history of this holiday see The Sixth Coil (historical) |
A player-created Guide is available for this content: The Chessboard (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
From: Determine the Endgame
The Sixth Coil is at the heart of many games of late. Forgo a victory in this game, and you may learn valuable details about another.
Unlocked with The Coilheart Games is 2 (World Quality, now locked), Of Stripes, and Coils 100-299, Coilheart Visitors 10
Locked with Lead: A Sequestered Piece
Success
More valuable hidden
Your concession causes ripples. […] the Coil, a King in play across a hundred games. […] Some Kings are weak; some are foolish; some are shameful. Some are locked away in vaults, not to protect them from the game, but to protect the game from them.
[Find the rest of the story at https://www.fallenlondon.com]
- Kings are only important because if you lose control of them, the game is over. (Sets Lead: A Sequestered Piece to 1)
- Huffam will want to hear of this. And then double-check it scrupulously. (Raises Bearing Valuable Leads by 1)
- The game begins again. (Removes Progress on the Board)
- Your 'Positional Advantages' Quality has gone!
- Your 'Strategic Weaknesses' Quality has gone!
- You are not ahead of your opponent at all. (Removes Position on the Board: Distance ahead)
- You are not behind your opponent at all. (Removes Position on the Board: Distance behind)
Categories:
- The Sixth Coil
- Pages Without Guide Restrictions
- The Coilheart Games
- Of Stripes, and Coils
- Coilheart Visitors
- Lead: A Sequestered Piece
- Actions
- Lead: A Sequestered Piece Gain
- Bearing Valuable Leads Gain
- Progress on the Board Loss
- Positional Advantages Loss
- Strategic Weaknesses Loss
- Position on the Board: Distance ahead Loss
- Position on the Board: Distance behind Loss