Help interpret Hinterland fossils
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Help interpret Hinterland fossils ( Hinterland City - Official Alignment: Prehistoricist, Radical Prehistoricist, Prehistoricist-Emancipationist, Liberationist-Prehistoricist)
- Spoiler Unlocked with Leader of the Tracklayers is: Cornelius, Exploration of a Hinterland City, Hinterland City - Official Alignment is: Liberationist-Prehistoricist, Prehistoricist, Radical Prehistoricist, or Prehistoricist-Emancipationist
Challenge information
Broad, Persuasive 180 || 123 - very chancy (41%) || 153 - chancy (51%) || 183 - modest (61%) || 213 - very modest (71%) || 244 - low-risk (81%) || 273 - straightforward (91%) || 300 - straightforward (100%)
Narrow, Monstrous Anatomy 5 (50% base) || 1 and below - almost impossible (10%) || 2 - high-risk (20%) || 3 - high-risk (30%) || 4 - tough (40%) || 5 - very chancy (50%) || 6 - chancy (60%) || 7 - modest (70%) || 8 - very modest (80%) || 9 - low-risk (90%) || 10 and above - straightforward (100%)
Success
Advances of understanding
- Persuasive is increasing…
- Habituated to the Hinterland is increasing… (+1 CP)
- The City Waning is dropping… (-2 CP)
- You've gained (220 + Efficiency) x Hinterland Prosperity
Failure
A step backwards
- Persuasive is increasing…
- Habituated to the Hinterland is increasing… (+1 CP)
- Tracklayers' Displeasure is increasing… (+2 CP)
- [Airs of Passengers change…] (random) (hidden)
Help interpret Hinterland fossils ( Hinterland City - Official Alignment: anything other than the above)
- Spoiler Unlocked with Leader of the Tracklayers is: Cornelius, Exploration of a Hinterland City
Locked with Hinterland City - Official Alignment is: Liberationist-Prehistoricist, Prehistoricist, Radical Prehistoricist, or Prehistoricist-Emancipationist
Challenge information
Broad, Persuasive 200 || 137 - very chancy (41%) || 170 - chancy (51%) || 204 - modest (61%) || 237 - very modest (71%) || 270 - low-risk (81%) || 304 - straightforward (91%) || 334 - straightforward (100%)
Narrow, Monstrous Anatomy 5 (50% base) || 1 and below - almost impossible (10%) || 2 - high-risk (20%) || 3 - high-risk (30%) || 4 - tough (40%) || 5 - very chancy (50%) || 6 - chancy (60%) || 7 - modest (70%) || 8 - very modest (80%) || 9 - low-risk (90%) || 10 and above - straightforward (100%)
Success
Advances of understanding
- Persuasive is increasing…
- Habituated to the Hinterland is increasing… (+1 CP)
- The City Waning is dropping… (-2 CP)
- You've gained (200 + Efficiency) x Hinterland Prosperity
Failure
A step backwards
- Persuasive is increasing…
- Habituated to the Hinterland is increasing… (+1 CP)
- Tracklayers' Displeasure is increasing… (+2 CP)