Editing Use the Goat's... unique talents

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The following assumes that the player is using a {{IL|Sudden Insight}} to bolster chances of success, as this will always be more efficient than not using one given the difficulty of the challenge.  
 
The following assumes that the player is using a {{IL|Sudden Insight}} to bolster chances of success, as this will always be more efficient than not using one given the difficulty of the challenge.  
  
End-game players may be expected to have a [[Watchful]] of 267 to 345, depending on their [[Destiny]], [[Professions (Guide)|Profession]], [[Ambitions (Guide)|Ambition]], [[Übergoat]] ownership, and whether they have [[Watchful Gains|overcapped their Watchful]]. Including the Second Chance re-roll, this means the chances of success range from 77.9% (for a raw 53% chance to succeed) to 90.4% (for a 69% chance). The expected profits from success accordingly range between 19.48 and 22.6 E. On failure, players receive 2.5E, and the expected profit from failure ranges between .55 E and .24 E. Thus, the overall profit for this action is '''20.03 to 22.84''' '''E'''. If the player holds onto their Storm-Threnodies to [[Sell a Storm-Threnody for 200 Rat-Shillings|sell them at the Rat Market]] (available three weeks out of every twelve), overall profit increases to '''25.87 E to''' '''29.62 E''', at the cost of an additional action.
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End-game players may be expected to have a [[Watchful]] of 267 to 305, depending on their [[Destiny]], [[Professions (Guide)|Profession]], [[Übergoat]] ownership, and whether they have [["Will you execute our denouement?"|overcapped their Watchful]]. Including the Second Chance re-roll, this means the chances of success range from 77.9% (for a raw 53% chance to succeed) to 84.8% (for a 61% chance). The expected profits from success accordingly range between 19.44 and 21.2 E. On failure, players receive 2.5E, and the expected profit from failure ranges between .55 E and .38 E. Thus, the overall profit for this action is '''20 to 21.6''' '''E'''.
  
 
To calculate EPA, the action to obtain the Second Chance must also be considered, and not simply the 8 action cost of this option. The most efficient methods of obtaining second chances are [[Give a Gift! A commotion in the Square of Lofty Words|Give a Gift!]] and the [[Everyone deserves a second chance|Church/Great Game conflict card]], both of which give 1 of each Advantage. If players have access to the Cave of the Nadir, they may [[The end of battles|use the leftover Advantages]] to a profitable end; if they do not (for example because they have overcapped stats and wish to preserve them), the other Advantages are not useful. Thus, the cost of a Sudden Insight may be either 1/4 of an action or 1 full action.
 
To calculate EPA, the action to obtain the Second Chance must also be considered, and not simply the 8 action cost of this option. The most efficient methods of obtaining second chances are [[Give a Gift! A commotion in the Square of Lofty Words|Give a Gift!]] and the [[Everyone deserves a second chance|Church/Great Game conflict card]], both of which give 1 of each Advantage. If players have access to the Cave of the Nadir, they may [[The end of battles|use the leftover Advantages]] to a profitable end; if they do not (for example because they have overcapped stats and wish to preserve them), the other Advantages are not useful. Thus, the cost of a Sudden Insight may be either 1/4 of an action or 1 full action.
  
Accordingly, players with access to the Nadir and Rat Market have an overall EPA expectation of '''2.79 to 3.20'''; players who do not, who must count obtaining the Insight as a full separate action and sell the Storm-Threnody for its normal price, have an overall EPA of '''2.23 to 2.54.''' In either case, this is lower EPA than [[Learn of the Overgoat]], on the same card.
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Accordingly, players with access to the Nadir have an overall EPA expectation of '''2.42 to 2.62'''; players who do not, who must count obtaining the Insight as a full separate action, have an overall EPA of '''2.2 to 2.4.'''
 
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