Guides/Railway Guides

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Guide Description
Railway Overall Railway guide.
Railway Beginning How to prepare for, and begin construction of, the Railway.
Railway Board Conducting board meetings.
Bessemer Steel Ingot Acquiring materials for tracklaying.
Hinterland Scrip-Making How to generate Scrip, the currency of the Hinterlands.
Location-specific cards in the Hinterlands Analysis of cards that can only be drawn in specific stations.
Following up Rumours of Cornelius Unravelling the mystery surrounding a Tomb-Colonist connected to the Tracklayers.
The Tale of the Clay Highwayman Investigating, and eventually encountering, a band of thieves in the Upper River.
Statues at the GHR Stations Building statues along the Railway.
Railway Station Developments Options for developments along the Railway.
The City of the Tracklayers What you can do in the City of the Tracklayers, after you've finished building the Railway to Marigold Station
Hellworm Why you might want a hellworm and how to make the most of it.