A Church in the Wild (Guide)/Events

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WIP[edit]

Autofire Events[edit]

When Approaching the Church in the Wild after arrival in Burrow or when Concluding a chapter of the Burrow Mission, an event may fire, with several options that depend on your previous choices. This event will autofire, cannot be backed out of, happens only once per event, and cannot be predicted in advance; the Airs of Burrow quality which determines which event will occur is hidden. Decisions which unlock Burrow events are noted in the tables above.

Unconditional Events[edit]

These events may occur regardless of the choices made.

A Discordant Note[edit]

Option Requirement Effect
Encourage the parishioner to other pursuits 200 Persuasive challenge Success:

1 x Iconoclasm

1 x Ostentation

Failure:

1 x Iconoclasm

1 x Humility

Let September handle him Church: Deacon exactly 2

( September)

1 x Iconoclasm

1 x Ostentation

Do nothing 1 x Humility

1 x Isolationism

The Church Fete[edit]

Option Requirement Effect
Organise diversions of your own 200 Watchful challenge Success:

1 x Orthodoxy

1 x Evangelism

Failure:

1 x Isolationism

1 x Humility

Let September handle him Church: Lay Minister exactly 3

( Shoshana)

1 x Orthodoxy

1 x Evangelism

Allow the Delightful Reverend to handle it 1 x Iconoclasm

1 x Isolationism

Conditional Events[edit]

These events happen only with certain selections for prior church attributes.

A Gathering of the August[edit]

Option Requirement Effect
Mingle! 200 Persuasive challenge Success:

1 x Ostentation

1 x Evangelism

Failure:

1 x Isolationism 1 x Humility

Rope in the Optimistic Vice-Admiral Church: Lay Minister exactly 1

( Optimistic Vice-Admiral)

1 x Iconoclasm

1 x Evangelism

Bar the doors 1 x Isolationism

1 x Humility

A Matter of Ecclesiastic Security[edit]

Option Requirement Effect
Train the parishioners yourself 200 Dangerous challenge Success:

1 x Orthodoxy

1 x Evangelism

Failure:

1 x Isolationism 1 x Humility

Enlist the Crimson Captain Church: Catechist exactly 3

( Crimson Captain)

1 x Evangelism

1 x Orthodoxy

Decline the offer 1 x Isolationism

1 x Humility

A Nosy Art-Historian[edit]

Unlike the others, this may appear as an opportunity card rather than an autofire event. With Church: Style 2 it autofires; with Style 3 it appears as an opportunity card in Burrow.

Option Requirement Effect
Lead by example 200 Watchful challenge Success:

1 x Orthodoxy

1 x Evangelism

Failure:

1 x Iconoclasm

1 x Evangelism

Ask the Intrepid Deacon to intervene Church: Deacon exactly 3

( Intrepid Deacon)

1 x Iconoclasm

1 x Orthodoxy

Leave them be 1 x Iconoclasm

1 x Humility

An Obligation Incurred[edit]

Option Requirement Effect
Lead by example 200 Watchful challenge Success:

1 x Orthodoxy

1 x Evangelism

Failure:

1 x Iconoclasm

1 x Evangelism

Ask the Intrepid Deacon to intervene Church: Deacon exactly 3

( Intrepid Deacon)

1 x Iconoclasm

1 x Orthodoxy

Leave them be 1 x Iconoclasm

1 x Humility

Hagiographical Matters[edit]

Option Requirement Effect
Lead by example 200 Watchful challenge Success:

1 x Orthodoxy

1 x Evangelism

Failure:

1 x Iconoclasm

1 x Evangelism

Ask the Intrepid Deacon to intervene Church: Deacon exactly 3

( Intrepid Deacon)

1 x Iconoclasm

1 x Orthodoxy

Leave them be 1 x Iconoclasm

1 x Humility

Something Nasty in the Catacombs[edit]

Option Requirement Effect
Lead by example 200 Watchful challenge Success:

1 x Orthodoxy

1 x Evangelism

Failure:

1 x Iconoclasm

1 x Evangelism

Ask the Intrepid Deacon to intervene Church: Deacon exactly 3

( Intrepid Deacon)

1 x Iconoclasm

1 x Orthodoxy

Leave them be 1 x Iconoclasm

1 x Humility

Revels in the Vestry[edit]

Option Requirement Effect
Lead by example 200 Watchful challenge Success:

1 x Orthodoxy

1 x Evangelism

Failure:

1 x Iconoclasm

1 x Evangelism

Ask the Intrepid Deacon to intervene Church: Deacon exactly 3

( Intrepid Deacon)

1 x Iconoclasm

1 x Orthodoxy

Leave them be 1 x Iconoclasm

1 x Humility

The Return of the Pilgrims[edit]

Option Requirement Effect
Lead the defence 200 Dangerous challenge Success:

1 x Ostentation

1 x Isolationism

Failure:

1 x Humility

1 x Evangelism


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