Concept:Firmament/TrackerUses
From Fallen London Wiki
Uses of the tracker qualities, because the query is too complex to fit in the main concept otherwise
Description of concept "Firmament/TrackerUses"RDF feed
[[Uses::OR[[Use::]][[Concept:Firmament/Trackers]]]] [[Use type::unlock]][[Gains::OR[[Concept:Firmament/Trackers]]]][[Loses::[[Concept:Firmament/Trackers]]]]
A
- A Drip Becomes A Drop +
- Abandon your pursuit +
- Accept the Forlorn Shepherd with open arms +
- Accept to save London +
- Accept to save yourself +
- Accept to spite the Last Duchess +
- Accept, for a chance to work with the Last Duchess +
- Accept, to save the (Hinterland City) +
- Admonish her +
- Alone? +
- Answer the door (Firmament) +
- Answer truthfully +
- Approach (Firmament) +
- Approach the Illuminated +
- Approach the Illuminated Shepherd (Interregnum) +
- Approach the Illuminated Shepherd (Transformation) +
- Approach the Prisoner +
- Approach the Throatstitcher +
- Approach the nadir of Zenith +
- Approach the sound of whirring cogs +
- Approach with the Forlorn Shepherd +
- Approve Tatterdemalion's plan +
- Ask about the Gullet +
- Ask about the Hollowed One +
- Ask about the Immanent +
- Ask about the winged creature +
- Ask where the Misers go +
- Attempt to discern the cause +
- Attempt to read yourself +
- Await Fires' companion +
- Await Fires' personnel +
- Await liberation (Immanence 1) +
- Await liberation (Immanence 2) +
- Await liberation (Immanence 3) +
- Await liberation (Immanence 4) +
B
- Be announced as Mr Cards +
- Be announced as a close ally of (a Master) +
- Be announced as yourself +
- Be engulfed +
- Be made into a book +
- Be welcomed +
- Bear witness (Hoc Vectigal) +
- Bear witness (Whalefall) +
- Bear witness (Whalerise) +
- Board your airship (Hallow's Throat) +
- Brace +
- Brave the rain (Ladybones) +
- Brave the rain (Spite) +
- Brave the rain (Veilgarden) +
- Brave the rain (Watchmaker's Hill) +
- Build your airship +
C
- Cast the bones +
- Celebrate +
- Celebrated, as you ought +
- Choose Summer instead +
- Choose to trust Tatterdemalion +
- Choose to trust the Forlorn Shepherd +
- Climb (Ascending the Gullet) +
- Cling to the light +
- Compel Tatterdemalion to lead +
- Comprehend +
- Conceal +
- Conceal yourself +
- Confess (A Question of Honesty) +
- Consider Your Destination +
- Consider the Apocrypha +
- Consider the ban on dirigbles +
- Consider what you have learned +
- Continue to Zenith +
- Continue to withhold +
- Convince him otherwise (Forlorn Shepherd) +
- Convince him to abandon his doubts +
- Convince the Vulgate to escape +
- Cower +
D
- Decline Tatterdemalion's plan +
- Defer answering +
- Descend to the Highest of the High Sancta +
- Destination: The Midnight Moon +
- Determine what the Admiralty wants with you +
- Determine your course +
- Discuss events with your crew +
- Dive off +
- Dock at Zenith +
- Dock at the Midnight Moon (Initial) +
- Dock at the Midnight Moon (Repeat) +
- Dock at the Moon +
- Draw on your experience as a citizen +
- Draw on your experience as head of the Great Hellbound Railway Board +
- Draw on your experience at Port Carnelian +
- Draw upon remembered knowledge +
- Draw your conclusions +
- Drink with her in company +
- Drive on +
E
- Employ unconventional flexibilities to arrest your descent +
- Encourage the Forlorn Shepherd +
- Enjoy the rain +
- Enter the Leviathan +
- Enter the Temple of All Zenith +
- Enter the mirror (The Wandering Fire) +
- Enter the pool +
- Examine the model citadel +
F
- Face the Vulgate +
- Fall (Spirefall) +
- Fight (All the Doors in Zenith) +
- Find accomodation +
- Find out where the airships are +
- Find your own way (The Wandering Fire) +
- Firmament: A Missive from the Commodore +
- Firmament: A Shadow in the Gate +
- Firmament: Amongst the Illuminated +
- Firmament: Beyond Zenith +
- Firmament: Kindling Flame +
- Firmament: Lift Off +
- Firmament: Rain in Spite +
- Firmament: Rain in Veilgarden +
- Firmament: Rain in your Lodgings +
- Firmament: Rain on Ladybones +
- Firmament: Rain over Watchmaker's Hill +
- Firmament: Re-enter the Whale +
- Firmament: The Air Clears +
- Flee (All the Doors in Zenith) +
- Flee (Firmament) +
- Fly on +
- Follow (The Hidden One) +
- Follow (The Wandering Fire) +
- Follow fire +
- Follow fire (Zenith) +
- Follow the Pastor +
- Follow the Shepherd +
- Follow the voice +
- Force the fire to speak +
- Forge on +
G
- Gaze into the woods +
- Gaze out of the window +
- Get the lay of the land (Hallow's Throat) +
- Give the Forlorn Shepherd the materials he requires +
- Give the order for your airship to be built +
- Give your consent +
- Go down (A Guide to What Has Gone Before) +
- Go out and survey the damage +
- Go up (A Guide to What Has Gone Before) +
- Grovel +
H
- Hallow's Throat (Profile) +
- Has he changed enough? +
- Heartbroken +
- Heed the flame +
- Hold out a hand to the Shepherd +
I
- Immerse yourself +
- Impossible +
- Increase the levels of fluid +
- Inspect the new Station IX +
- Inspect your Airship +
- Intervene in her defence +
- Investigate the sound +
- Investigate your own abode +
K
L
- Land +
- Leave (Marked by Zenith 2) +
- Leave (Marked by Zenith) +
- Leave (Not Marked by Zenith 2) +
- Leave (Not Marked by Zenith) +
- Leave him (Behind the Skin of the World) +
- Leave him to look, and no more +
- Leave the Drover +
- Leave the Vulgate +
- Let Tatterdemalion cause a distraction +
- Let her continue in her own time +
- Let him hang back +
- Let it fade away +
- Let them in (Firmament) +
- Light the way to Zenith +
- Listen to the Forlorn Shepherd +
- Listen to the Last Duchess' confession +
- Look away (The Wandering Fire) +
- Look for a copy of Le Précipice de la Tombée +
- Look for a copy of The Book of Proper Speech +
- Look for a copy of the Annal of Lost Stars +
- Look for a copy of the Index of Banned Works, 1899 Edition +
- Look in a long gallery +
- Look to the Forlorn Shepherd +
- Look to the Shepherd (Revelation) +
- Lost Time (Profile) +
M
- Make a cartographical study of the ceiling +
- Make for the exit +
- Make for the whale +
- Meet the Starved +
- Meet your Pilot +
- Meet your pilot +
- Memories of Firmament +
- Miser-Bonding +
- Move for the High Sancta +
- Move forward (Immanence 1) +
- Move forward (Immanence 2) +
- Move forward (Immanence 3) +
- Move forward (Immanence 4) +
O
- Open a black door +
- Open the Belly of Leviathan +
- Open the book (Behind the Skin of the World) +
- Open the breach in the Leviathan +
- Override the Last Duchess +
P
- Peer from your window +
- Peer into a niche +
- Peer out of the cave +
- Perfect +
- Petition the Candle-Men for shelter +
- Plot a course to Burgundy +
- Prepare for departure +
- Prepare to depart +
- Proceed to Zenith +
- Provisionally accept the Shepherd's offer +
R
- Reach out (Firmament) +
- Reach out to Tatterdemalion +
- Reassure the Commodore +
- Recoil +
- Record the events as you experienced them (Firmament) +
- Refuse to enter the pool +
- Rely on prior association +
- Rely on your time high and higher +
- Remain silent (The Last Duchess' Confession) +
- Reprimand him +
- Request Tatterdemalion to sing of other than what he would +
- Request entrance +
- Request the Last Duchess to sing of other than what she would. +
- Resist +
- Return (To your Airship) +
- Return the History of the Two Republics +
- Return the false History of Two Republics +
- Reveal no oath was broken +
- Reveal that you paid for the book +
- Reveal the dream +
- Reveal what you have seen +
- Run (Prisoners of Zenith) +
S
- Say nothing +
- Search for the Illuminated Pastor +
- Search for your comrades +
- Secure your abode +
- Seek shelter (Watchmaker's Hill) +
- Send Word to the Midnight Moon +
- Set a course for the Midnight Moon (Hallow's Throat) +
- Set a course for the Throat +
- Share what you know of the situation beyond the Gullet +
- Shelter indoors +
- Shelter inside +
- Signal Tatterdemalion +
- Signal your airship +
- Signal your crew +
- Simply walk in +
- Sing to the Midnight Whale of the sun +
- Sing to the Midnight Whale of the zee +