Force an early adjournment

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This page contains details about Fallen London Actions.

From: A Tournament of the Intellect: Aiding the Court


Around the opera house, Mutton Island games are in play: these will determine the final rankings. To ensure best position, an early adjournment – and a peek at the opponents' final move – would be wise.

Unlocked with Intellect: The Story So Far 2, Airs of the Games 71


Challenge information

Broad, Shadowy 120

  • 82 - very chancy (41%)
  • 102 - chancy (51%)
  • 122 - modest (61%)
  • 142 - very modest (71%)
  • 162 - low-risk (81%)
  • 182 - straightforward (91%)
  • 200 - straightforward (100%)

The difficulty is equal to 80% of your base Shadowy, rounded. The given example is for base Shadowy 150.

Success

Whoopsadaisy

You break the hourglass[…] the player about to move notes down the play they intend to make in sealed envelopes, […] handed to the judging panel.

[…] Well, well. You're not the only cheat here. The Patient Mastermind raises an eyebrow […] but is otherwise unmoved. […]

[Find the rest of the story at https://www.fallenlondon.com]


Failure

Error

The problem with playing within the confines of London is that even when one methodically fixes every clock inside the arena, the blasted bells will still insist on sounding the correct hour. There is much to be said for a secular state...
  • Sidebarshadowysmall.png Shadowy is increasing…
  • Amphitheatresmall.png Crowds cheer. Rivals clash. The Coilheart Games continue apace. [Airs of the Games change…] (random)
  • Sidebarsuspicionsmall.png Suspicion is increasing… (+1 CP)