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  • 00:54, 31 August 2024 JmeJuniper talk contribs edited a comment on the article Inerrant ({{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} represents anything that was newly added/changed from the previous breakpoint __TOC__ === {{FontSummer}} 2024 (August 1st): +3 === * {{FontWhitsun}} {{IL|Skein of Silvered Catgut}} [Weapon] gives +1 {{IL|Inerrant}} * {{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} {{FontSummer}} {{IL|Pilgrim's Sandals}} [Boots] give +1 {{IL|Inerrant}} * {{IL|'Heirloom' Carpetbag}} [Luggage] gives +1 {{IL|Inerrant}} === Firmament Chapter 2: +4...)
  • 00:49, 31 August 2024 JmeJuniper talk contribs edited a comment on the article Inerrant ({{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} represents anything that was newly added/changed from the previous breakpoint __TOC__ === {{FontSummer}} 2024 (August 1st): +3 === * {{FontWhitsun}} {{IL|Skein of Silvered Catgut}} [Weapon] gives +1 {{IL|Inerrant}} * {{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} {{FontSummer}} {{IL|Pilgrim's Sandals}} [Boots] give +1 {{IL|Inerrant}} * {{IL|'Heirloom' Carpetbag}} [Luggage] gives +1 {{IL|Inerrant}} === {{FontWhitsun}} 2024: +...)
  • 00:49, 31 August 2024 JmeJuniper talk contribs edited a comment on the article Inerrant ({{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} represents anything that was newly added/changed from the previous breakpoint __TOC__ === {{FontSummer}} 2024 (August 1st): +3 === * {{FontWhitsun}} {{IL|Skein of Silvered Catgut}} [Weapon] gives +1 {{IL|Inerrant}} * {{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} {{FontSummer}} {{IL|Pilgrim's Sandals}} [Boots] give +1 {{IL|Inerrant}} * {{IL|'Heirloom' Carpetbag}} [Luggage] gives +1 {{IL|Inerrant}} == {{FontWhitsun}} 2024: +2...)
  • 00:48, 31 August 2024 JmeJuniper talk contribs edited a comment on the article Inerrant ({{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} represents anything that was newly added/changed from the previous breakpoint __TOC__ == {{FontWhitsun}} 2024: +2 == * {{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} {{FontWhitsun}} {{IL|Skein of Silvered Catgut}} [Weapon] gives +1 {{IL|Inerrant}} * {{IL|'Heirloom' Carpetbag}} [Luggage] gives +1 {{IL|Inerrant}} == Luggage Added (April 16th, 2024, I think): +1 == * {{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} {{IL...)
  • 00:47, 31 August 2024 JmeJuniper talk contribs edited a comment on the article Inerrant ({{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} represents anything that was newly added/changed from the previous breakpoint __TOC__ == {{FontWhitsun}} 2024: +2 == * {{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} {{FontWhitsun}} Skein of Silvered Catgut [Weapon] gives +1 {{IL|Inerrant}} * {{IL|'Heirloom' Carpetbag}} [Luggage] gives +1 {{IL|Inerrant}} == Luggage Added (April 16th, 2024, I think): +1 == * {{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} {{IL|'Heirl...)
  • 00:46, 31 August 2024 JmeJuniper talk contribs edited a comment on the article Inerrant ({{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} represents anything that was newly added/changed from the previous breakpoint __TOC__ == {{FontWhitsun}} 2024: 2 == * {{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} {{IL|'Heirloom' Carpetbag}} [Luggage] gives +1 {{IL|Inerrant}} == Luggage Added (April 16th, 2024, I think): 1 == * {{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} {{IL|'Heirloom' Carpetbag}} [Luggage] gives +1 {{IL|Inerrant}})
  • 00:45, 31 August 2024 JmeJuniper talk contribs commented on the article Inerrant ({{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} represents anything that was newly added/changed from the previous breakpoint __TOC__ == Luggage Added (April 16th, I think): 1 == * {{#invoke:Workarounds|expand_rewards|{{Reward|Always}}}} {{IL|'Heirloom' Carpetbag}} [Luggage] gives +1 {{IL|Inerrant}})
  • 00:45, 31 August 2024 JmeJuniper talk contribs created page CommentStreams:8387058431e9465b6216c0e0938317e9
  • 22:31, 30 August 2024 Sybarite talk contribs edited a comment on the article Burnish your personal legend (I think the second paragraph is variable based on something, perhaps A Worker in the Common Cause. I got this at 1: Perhaps you generally take the largest house you can, and maybe you stay away from the more humiliating tasks. But these are tourists! They don't need to know that. And if they did know it, they would still not expect anything else from one of your regal associations.)
  • 22:30, 30 August 2024 Sybarite talk contribs commented on the article Burnish your personal legend (I think the second paragraph is variable based on something, perhaps A Worker in the Common Cause. I got this: Perhaps you generally take the largest house you can, and maybe you stay away from the more humiliating tasks. But these are tourists! They don't need to know that. And if they did know it, they would still not expect anything else from one of your regal associations.)
  • 22:30, 30 August 2024 Sybarite talk contribs created page CommentStreams:6e082dd1f886476345f73d18913d9008
  • 22:26, 30 August 2024 174.193.53.61 talk commented on the article The Road (Definitely one of the more beautiful of original destinies. The sky, the road, the world unknown. Opened)
  • 22:26, 30 August 2024 174.193.53.61 talk created page CommentStreams:8a8b5adf756be44f37cfbd9252ecc625
  • 22:10, 30 August 2024 Optimatum talk contribs created page Template:Truncate Ignore/doc (Created page with "This template applies the <code>data-truncate="ignore"</code> property to its input, making Module:Truncate ignore it when calculating character count. This is intended fo...")
  • 21:53, 30 August 2024 Optimatum talk contribs created page Template:Truncate Ignore (Created page with "<span data-truncate="ignore">{{{1|}}}</span><noinclude> {{documentation}} Category:Formatting templates</noinclude>")
  • 21:00, 30 August 2024 67.171.158.143 talk replied to a comment on the article A Worker in the Common Cause (i mean, it's always going to be performative. you're a rail baron and sorceror-scientist, ''roleplaying'' as a regular worker, in order to try and fit in with the Regular Worker's Collective.)
  • 21:00, 30 August 2024 67.171.158.143 talk created page CommentStreams:A02e8af5359971b83e3ec1ec9d8e8b92
  • 20:50, 30 August 2024 67.171.158.143 talk replied to a comment on the article Decipher the signage (correction: correspondents use mechanical pencils in 2023. but yeah, especially given how things like the Pentel Multi 8 exist, that could make sense, just curious that that wasn't specified. violant infused pencil-lead would be a perfect fusion of neathy metaphysics and also modern setting)
  • 20:50, 30 August 2024 67.171.158.143 talk created page CommentStreams:277259d58e77d3b5cdafdb7d35e42463
  • 17:03, 30 August 2024 JmeJuniper talk contribs created page Exceptional Story for September: A Nest in the Eaves (Add announcement)
  • 16:43, 30 August 2024 MikethewikiGuy talk contribs commented on the article A Worker in the Common Cause (does any one else thing this quality's text is performative as frick? this whole thing about how other workers are covering for me while I learn how to cooperate - please. Do they cover for me when I use a forbidden magic language to connect with the spirit of their city? or is it when i use another magic science to fortify them against eldritch beasts? I'm not against the idea of learning to cooperate, but this shtick about how I'm such a sorry burden for this city I founded and I built a ra...)
  • 16:43, 30 August 2024 MikethewikiGuy talk contribs created page CommentStreams:04b74f18953de386aa48d4e215bd1519
  • 16:12, 30 August 2024 Doctor Flamingo talk contribs created page Crumbling Tickets (Created page)
  • 15:32, 30 August 2024 185.44.145.208 talk commented on the article A Boxful of Intrigue (Guide) (The last couple of times I played this carousel I chose all Conscience, but I didn't get any Corrrespondence Plaques like I used to. Is there a limit? Is it a bug? Or am I doing something wrong?)
  • 15:32, 30 August 2024 185.44.145.208 talk created page CommentStreams:0e7bbd740b67ea9fe05fcab0382a9ec0
  • 15:32, 30 August 2024 185.44.145.208 talk replied to a comment on the article A Boxful of Intrigue (Guide) (The last couple of times I played this carousel I chose all Conscience, but I didn't get any Corrrespondence Plaques like I used to. Is there a limit? Is it a bug? Or am I doing something wrong?)
  • 15:32, 30 August 2024 185.44.145.208 talk created page CommentStreams:7a2e5de46cafca542bbdef7d771fe06d
  • 14:48, 30 August 2024 188.69.63.53 talk replied to a comment on the article Decipher the signage (Violant infused graphite might be a possability?)
  • 14:48, 30 August 2024 188.69.63.53 talk created page CommentStreams:Dbeaa27678a61762b6dc4714a19d56c0
  • 13:22, 30 August 2024 Hythonia talk contribs created page Leave the area at once (Created page with "{{Exceptional|{{IL|A Nest in the Eaves}}}} {{Action |Icon = handstop.png |ID = 266552 |Description = You want nothing to do with gallblighter wasps. Even dead ones. |From Stor...")
  • 13:18, 30 August 2024 Hythonia talk contribs created page Observe the operation from a distance (Created page with "{{Exceptional|{{IL|A Nest in the Eaves}}}} {{Action |Icon = greeneye.png |ID = 266551 |Description = Your curiosity does not outweigh your aversion to manual labour. |From Sto...")
  • 06:16, 30 August 2024 99.3.58.239 talk replied to a comment on the article Painting in Balmoral (Guide) (For most people Intel can be farmed in the Khanate through Intercept a cablegram at a rate of 4 actions a pop. Alternatively it can be sourced through Tracklayer City shenanigans or via Balmoral Larceny through Ambush a courier with Casing sourced from Parabola.)
  • 06:16, 30 August 2024 99.3.58.239 talk created page CommentStreams:162b883dec383b92a0f739d054267d4e
  • 05:46, 30 August 2024 68.52.210.200 talk replied to a comment on the article The Maze-Garden (Guide) (If you can see the level of awakening you have, and the amount of cp you have toward the next level, you can calculate how many total cp you have. To reach each level of awakening, you need a number of cp equivalent to the level you’re trying to reach. So for example: it takes 7 cp to get to level 7 of awakening. So you add 1+2+3+4 etc. for every level you’ve reached, and then add the extra cp you have toward the next level. For example, if I’ve reached level 12 Awakening, and I have 3 more c...)
  • 05:46, 30 August 2024 68.52.210.200 talk created page CommentStreams:F46ad9d6494c91a0635a87ec065a4d82
  • 04:57, 30 August 2024 JmeJuniper talk contribs commented on the article THE KING OF WAYS (first person I've seen to hit "Perhaps Not" on this storylet, now we know the requirements)
  • 04:57, 30 August 2024 JmeJuniper talk contribs created page CommentStreams:6e3cde6ad75756c7a68d6d04693e9c5b
  • 02:37, 30 August 2024 ApocyanStreets talk contribs replied to a comment on the article Attempt to rob the Calculating Lapidary's vault (First try gang too 🙌 And beside this is a broad challenge, you should still have atleast 10% chance with 200+ shadowy iirc.)
  • 02:37, 30 August 2024 ApocyanStreets talk contribs created page CommentStreams:E255018a0a16a1e2a64186c579a813b2
  • 02:28, 30 August 2024 John Schmit talk contribs replied to a comment on the article The Winking Weasel (undated) (Due to the alcohol, it’s actually rather sanitary!)
  • 02:28, 30 August 2024 John Schmit talk contribs created page CommentStreams:D733fe84d833370c6040e07bee3c2ca5
  • 02:26, 30 August 2024 John Schmit talk contribs edited a reply to a comment on the article Attempt to rob the Calculating Lapidary's vault (I did it first try too. Wasted so many kifers.)
  • 02:26, 30 August 2024 John Schmit talk contribs replied to a comment on the article Attempt to rob the Calculating Lapidary's vault (I did it first try too.)
  • 02:26, 30 August 2024 John Schmit talk contribs created page CommentStreams:C3b11efb2db4f951adf0a4cb3926ba52
  • 01:48, 30 August 2024 45.167.93.186 talk replied to a comment on the article Attempt to rob the Calculating Lapidary's vault (I... I just did. ... I bought like seven kifers for this. Only use one Second Chance. RNG makes no sense.)
  • 01:48, 30 August 2024 45.167.93.186 talk created page CommentStreams:F684a515eae4baa27054c08d3a48af0e
  • 01:41, 30 August 2024 JmeJuniper talk contribs edited a comment on the article Firmament (* Chapter 1: April 18th 2024 * Chapter 2: July 2nd 2024 * Chapter 3: September 24th 2024 ** Small Roof Update: November, exact date TBA * Chapter 4: January, exact date TBA)
  • 01:41, 30 August 2024 JmeJuniper talk contribs edited a comment on the article Firmament (* Chapter 1: April 18th 2024 * Chapter 2: July 2nd 2024 * Chapter 3: September 24th 2024 ** Mystery small roof update: November, exact date TBA * Chapter 4: January, exact date TBA)
  • 01:41, 30 August 2024 JmeJuniper talk contribs edited a comment on the article Firmament (* Chapter 1: April 18th 2024 * Chapter 2: July 2nd 2024 * Chapter 3: September 24th 2024 * * Mystery small roof update: November, exact date TBA * Chapter 4: January, exact date TBA)
  • 00:34, 30 August 2024 TheDragonRider talk contribs replied to a comment on the article Irem (Guide) (That's a really good interpretation. I really do like how open-ended this Destiny is. It just leaves a lot to the imagination, lets you decide what this fate means. I guess it's why I prefer it so much over the others. It can be all sorts of things, and most of them are beautiful in their own right.)
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