Flute Street (Guide)
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Mid-Game Content |
Note: Flute Street is Fate-locked. This means that no narrative text may be recorded on the wiki. As such, this is a purely Mechanical guide with images instead.
Flute Street is a Fate-locked area unlocked after Solving Cases around London for 25 FATE. Getting to Flute Street the first time takes a lot more time and resources:
1000 x Foxfire Candle Stub,
200 x Rat on a String,
200 x Bottle of Greyfields 1882,
10 x Cheerful Goldfish,
1 x Reprehensible Lizard,
4 x Carnival Ticket, and
3 x Touching Love Story. The candles are spent on your way to flute street, via cards and storylets, and the rest of the items are consumed either at the beginning or end of your journey. Subsequent times it takes only 10 actions and provides
2 x Tale of Terror!! and
30 x Whispered Hint. There is no opportunity deck in Flute Street, so you're better off drawing your cards in London before entering.
Returning to London takes 5 actions and gives 4 x Tale of Terror!! and
20 x Whispered Hint.
There are different storylets depending on Time Passing in Flute Street (TPiFS) All options increase TPiFS by 2 CP on success and 1 CP on failure, except the option at level 9, which resets the quality. This means that a full cycle takes at least 24 actions.
Some important things to bring and get on your trip:
100 x Foxfire Candle Stub ➞
Rubbery Hound
Rubbery Skull (exchanged for
Nightsoil of the Bazaar in the Bone Market)
7 x Favours: Rubbery Men and
Renown: Rubbery Men 40 ➞
Location of an Underground Organ
- Increasing
Shapeling Arts
- Getting
Helical Thighbones for making rubbery skeletons.
Strategy for EPA[edit]
The actions in Flute street themselves aren't that profitable, but there's an exception. The rubbery skull can be exchanged for 125 Nightsoil of the Bazaar
Assuming 15 actions to exit and reenter, 1 action to sell the skull, 14 actions to get to progress 7 and 1 action to get the skull, that's 31 actions to get 125 Nightsoil or roughly 4 nightsoil per action.
By spending another 8 actions on late-day actions, as well as a final action, you get a whole cycle, a return trip and exchanging your skull for 40 actions or 3.125 Nightsoil/action as well as other stuff.