Iron Republic Street Map

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What needs work: Could use a little bit of text narrative beyond the chart and the table, such as the why, rewards and important info.


Shipsmall.png Early Zailing Content
Ironrepublic.png


General[edit]

The Iron Republic Streets are a bit of a maze. This table is designed to simplify navigation. Below the table there is also a graphic depiction of the map if that is more convenient.

Occurrences that may be of particular interest are in bold.

Day Challenge/Unlock On Success Other Consequences
of Success
On Failure Other Consequences
of Failure
Day 1 Committed: 0 Day 12 Wounds +5 CP
Scandal +2 CP
Day 8 Nightmares +3 CP
Suspicion +3 CP
Day 8 Hedonist 4 Day 12 Scandal +5 CP
Nightmares set to 3
Hedonist +3 CP (up to 10)
n/a n/a
An Admirer of Beauty - 0 Day 15 none Day 17 Scandal +3 CP
Suspicion +3 CP
FATE Day 12 Hedonist +3 CP (up to 10) n/a n/a
Day 12 Steadfast 2 Day 19 Wounds +2 CP
Scandal +2 CP
Day 17 Nightmares set to 3
Day 15 Favours: Revolutionaries 3 Day 32 none Day 23 Scandal set to 6
Day 17 none Day 19 Nightmares set to 2 n/a n/a
Persuasive 130 Day 27 Scandal set to 2 Day 32 Wounds set to 2
Day 19 Gang of Hoodlums 1 Day 27 Suspicion set to 2 Day 32 Suspicion set to 3
Day 23 none Day 30 Scandal +4 CP
Wounds +5 CP
n/a n/a
none Day 38 Nightmares +2 CP n/a n/a
Day 27 Wounds 5 Day 34 Suspicion +1 CP
Austere +5 CP (up to 15)
Day 34 Nightmares +5 CP
Scandal -2 CP
Day 30 Respectable 4 Day 32 Wounds set to 2 Day 38 Scandal +3 CP
Day 32 Sympathetic about Ratly Concerns < 281 Day 34 Wounds +1 CP none none
none Day 38 Suspicion +1 CP none none
Day 34 none Day 38 Nightmares set to 6 n/a n/a
none Day 40 Wounds +5 CP n/a n/a
Day 38 none Day 40 Wounds set to 6
A Pocketful of Loose Change +4 CP
n/a n/a
Day 40 none Day 42 Suspicion +5 CP n/a n/a
none Day 48 Scandal set to 2 n/a n/a
Shadowy 130 Day 51 Wounds +2 CP Day 55 Wounds +1 CP
Day 42 none Day 8 none n/a n/a
Day 48 An Admirer of Art - 0 Day 55 Nightmares +1 CP Day 61 Wounds -1 CP
-200 x Soul
Day 51 Heartless 2 Day 64 Scandal set to 3 Day 71 Nightmares +1 CP
Day 55 none Day 61 Scandal +1 CP n/a n/a
no Your very own Infernal Contract Day 64 Suspicion +1 CP n/a n/a
Day 61 Steadfast 2 Day 64 Wounds +1 CP Day 81 Nightmares set to 4
Day 64 Brass Ring 0 Day 78 75 x Proscribed Material Day 81 Wounds +1 CP
Day 71 none Day 78 Suspicion +3 CP n/a n/a
none Day 88 Wounds +2 CP n/a n/a
Day 78 none Day 99 Scandal set to 3 n/a n/a
FATE Day 99 Austere +5 CP (up to 15)
Day 81 none Day 99 Suspicion set to 3 n/a n/a
Day 88 none Day 99 Nightmares set to 3 n/a n/a

Day 99 unsets Iron Republic Days, which leads to

Ambitions and the Iron Republic[edit]

Expand for Ambition spoilers.

If you have Ambition: Nemesis, some associated storylets appear on certain Iron Republic Days. See more: Ambition: Nemesis (Guide)#In_the_Iron_Republic_.2831-36.29.

Renown Item[edit]

You can get the Renown: Hell 40 item with A Day Outside of Days once you reach Day 99. Make sure to have 7 x Favours: Hell before coming to the Iron Republic.

Visual representation[edit]