Remember a passage (somewhere)

From Fallen London Wiki
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This page contains details about Fallen London Actions.

From: (A Workshop, Warzone, Mansion, or Jungle, in the Sixth Coil)


Didn't there used to be one?

Description summary:
The title of the storylet varies based on the Sixth Coil: Directions.

DirectionWhere?
1southeast
2south
3southwest
4west
5northwest
6north
7northeast
8east

[Find the rest of the story at https://www.fallenlondon.com]

Unlocked with Coiling Ever Deeper, Memory of Light 4

Locked with Airs of the Labyrinth 51


Challenge information

Broad, Watchful 200

  • 137 - very chancy (41%)
  • 170 - chancy (51%)
  • 204 - modest (61%)
  • 237 - very modest (71%)
  • 270 - low-risk (81%)
  • 304 - straightforward (91%)
  • 334 - straightforward (100%)

Each point of Unburdened adds 20 points of Watchful.

Success

Indeed

You see the passage, and the passage sees you and accepts you. The door handle is warm to the touch as you cross into another room in the labyrinth.

Description summary:
After The Games Approach reaches 312, an extra paragraph may be added based on the Sixth Coil: Verbs.

VerbSecond Paragraph
11 – 20From afar – as if through a dream – you hear the Cackling Mechanic curse. All is silent, afterwards.
31 – 40In a glint of mirror you catch sight of the Patient Mastermind's reflection. When you look closer, there is no mirror there at all.
51 – 60Blood on the floor. The Weeping Mercenary has passed through here – or something worse.
71 – 80From around the corner you hear the Bohemian Sculptress' musical laugh. She is, of course, not there.

[Find the rest of the story at https://www.fallenlondon.com]

Without Fleeing the Heart:

With Fleeing the Heart:


Failure

Of course not

Perhaps your memory is faulty. Perhaps the labyrinth is faulty.