Your Cabinet Noir: The Back Room

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A player-created Guide is available for this content: Cover Identities (Guide)

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Spoiler warning!
This page contains details about Fallen London Actions.
(See tables below)

Description summary:
Descriptions change depending on progress in developing the cover. (For editors: Click here to access tables.)

ElaborationDescription
0You have not yet begun to develop your cover identity.
1You've chosen a name for your cover.
2You have a cover with a name and an age.
3You've developed the basic vital details of your cover persona.
4You've fleshed out where your cover identity was born, and a few facts about their family.
5You've given some thought to the particulars of your cover's childhood and education.
6You've considered your cover identity and developed their history from birth through adulthood.
7You have richly embroidered your cover identity and committed all the essentials to memory.
8You've trained yourself in the accent, the diction, and the idioms that would most naturally suit a cover identity such as yours.
9You have studied the possible motions and physicality of a cover identity with experiences like yours.
10You know everything about your cover identity, from their sense of fashion to their preference in food to the size and shape and denomination of the coins that would be in their pocket.
TiesDescription
1 - SurfaceYour cover identity comes from the Surface.
2 - BazaarYour cover identity is highly placed, with connections to Society and to the Bazaar.
3 - DispossessedYour cover identity is associated with a less than wealthy background.
NuanceDescription
1You've endowed your cover with an accent and a few verbal habits.
2Your cover identity has a favourite cheese and a preferred cut of boot.
3Your cover identity resorts to polyglot puns when trying to make people laugh.
4Your cover identity carries a medal depicting the patron saint you have chosen for them.
5Your cover identity has unsound views on theology, but you know exactly how they arrived at these errors.
6If your cover identity were to sleep, you know what they would see in their nightmares.
WitnessesDescription
0 – 1You've made sure that your persona has been seen around town a few times.
2You've made friends for your persona, and acquainted them with their neighbours.
3You've created connections for your persona, ones cultivated over weeks or months.
4 – 6Your persona is known to an entire network of devoted believers, all of them absolutely certain that that person is not you.
CredentialsDescription
1You have created a few false records to establish your cover's name.
2You've forged rudimentary documents of your cover identity's life and history.
3Your cover's past accounts and rental agreements have been detailed exhaustively.
4Extensive paperwork supports the details of your cover identity.
5You've supplied your cover identity with encyclopaedic quantities of documentation.
6Slowcake's Exceptionals describes your cover identity in a detailed starred entry.
BackstoryDescription
5You've connected your cover story extensively to real events.
10 – 20Significant historical incidents have occurred that might be blamed largely on your cover.
25 – 105Your cover identity will be avidly studied by historians.
125+No history of the Neath would be complete without accounting for the (imagined) influence of your cover identity.

[Find the rest of the story at https://www.fallenlondon.com]

Unlocked with a redirect from Step through the hidden door in Work in your Cabinet Noir

Storylet appears in Balmoral

Options:

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Contemplate the art of creating a cover identity

Creating your cover identity

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Begin to construct a cover identity (No Ties)
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Begin a cover identity with a background on the Surface
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Begin a cover identity tied to Society and the Bazaar
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Begin a cover identity tied to the less powerful classes
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Use your Surface address to establish a background for a new cover identity
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Make the Society of the Three-Fingered Hand support your lies
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Start a cover identity with a reputation among gamblers
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Incorporate your Surveilling Spindlewolf's surveillance into a cover identity
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Employ your Canny Cuttlefish to forge a life on the Surface

Working on your cover identity

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Develop your cover identity more deeply
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Endow your cover identity with eccentricities
  •  Spoiler 
    Sidebarbizarre.png
    Unlocked with Cover Identity: Elaboration
    Locked with Cover Identity: Nuance 6

     

    Challenge information

    Narrow, A Player of Chess 3 (50% base) || 0 - high-risk (20%) || 1 - high-risk (30%) || 2 - tough (40%) || 3 - very chancy (50%) || 4 - chancy (60%) || 5 - modest (70%) || 6 - very modest (80%) || 7 - low-risk (90%) || 8 and above - straightforward (100%)

    Narrow, Bizarre 5 (50% base) || 1 and below - almost impossible (10%) || 2 - high-risk (20%) || 3 - high-risk (30%) || 4 - tough (40%) || 5 - very chancy (50%) || 6 - chancy (60%) || 7 - modest (70%) || 8 - very modest (80%) || 9 - low-risk (90%) || 10 and above - straightforward (100%)
    The difficulty of both challenges increases by 1 per point of Cover Identity: Nuance.

    Success

    A question of selection

    Failure

    Too far!

    ^
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Make sure your cover identity has been observed in the right quarters
  •  Spoiler 
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    Unlocked with Cover Identity: Elaboration
    Locked with Cover Identity: Witnesses 6

     

    Challenge information

    Narrow, A Player of Chess 3 (50% base) || 0 - high-risk (20%) || 1 - high-risk (30%) || 2 - tough (40%) || 3 - very chancy (50%) || 4 - chancy (60%) || 5 - modest (70%) || 6 - very modest (80%) || 7 - low-risk (90%) || 8 and above - straightforward (100%)

    Narrow, Dreaded 5 (50% base) || 1 and below - almost impossible (10%) || 2 - high-risk (20%) || 3 - high-risk (30%) || 4 - tough (40%) || 5 - very chancy (50%) || 6 - chancy (60%) || 7 - modest (70%) || 8 - very modest (80%) || 9 - low-risk (90%) || 10 and above - straightforward (100%)
    The difficulty ratings of both rolls increase by 1 per point of Cover Identity: Witnesses.

    Success

    Often seen

    Failure

    Too much!

    ^
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Credential your cover identity
  •  Spoiler 
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    Unlocked with Cover Identity: Elaboration
    Locked with Cover Identity: Credentials 6

     

    Challenge information

    Narrow, A Player of Chess 3 (50% base) || 0 - high-risk (20%) || 1 - high-risk (30%) || 2 - tough (40%) || 3 - very chancy (50%) || 4 - chancy (60%) || 5 - modest (70%) || 6 - very modest (80%) || 7 - low-risk (90%) || 8 and above - straightforward (100%)

    Narrow, Respectable 5 (50% base) || 1 and below - almost impossible (10%) || 2 - high-risk (20%) || 3 - high-risk (30%) || 4 - tough (40%) || 5 - very chancy (50%) || 6 - chancy (60%) || 7 - modest (70%) || 8 - very modest (80%) || 9 - low-risk (90%) || 10 and above - straightforward (100%)
    The difficulty ratings for both rolls increase by 1 per point of Cover Identity: Credentials.

    Success

    Credible

    Failure

    A bit thick

    ^

Adding backstory to your cover identity

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Associate your cover identity with a lost dynasty
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Associate your cover identity with the leaders of a nascent democracy
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Make your Pawns follow your cover identity
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Make a very large number of Pawns follow your cover identity
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Present your cover identity as a key player in the Game
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Give yourself a backstory of highly specific lost love

Using your identity

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Consider creating a Cover Identity for use in the Khanate
  •  Spoiler 
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    Action Cost: 0
    Unlocked with Acquaintance: The Reformer of Reputations
    Locked with Khaganian Safe-Conduct, Cover Identity: Elaboration

     

    Success

    Preparations

    Success Instructions: You will need a Cover Identity with Ties – the Bazaar, the Surface, and the Dispossessed will all give you different options in the Khanate.

    Once that is done, you will need to give it 5 points of Nuance, Witnesses, or Credentials. Investing in more than one of those qualities will give you more options, but is not required.

    Your cover identity will become... something else, in the Khanate. The more Elaboration and Backstory it has, the longer-lasting it will be; you can invest heavily now, or make a flimsier identity to learn what awaits you in the Khanate, then come back later with a costlier one.

    More than 10 Backstory will not give you an advantage.

    ^
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Consider the utility of this Cover Identity
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Fence this identity
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Realise your Cover Identity reveals the person you were

Leave

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Return to the front room
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Go back out to the station