Category:Favours: The Great Game Gain

From Fallen London Wiki

Storylets and actions which increase Favours: The Great Game.

The Great Game[edit]

Source Action Location/Card Cost/Requirements Number of Favours Notes
Professions The Watcher's reward London 4 actions, Must be a Watcher 1 Once per week, after Time, the Healer
The Murderer's reward 4 actions, Must be an Murderer 1
The Licentiate's Bounty 4 actions, Must be a Licentiate 1
The Agent's Reward 4 actions, Must be a Agent 1
The Midnighter's Currency 4 actions, Must be a Midnighter 2
Storylets Betray! Destroy! Take black down from the inside! The Chessboard The cycle takes 9 actions. 3 See The Chessboard (Guide)
Meet with spies Mrs Plenty's Carnival Less than 5 x Renown 1
An exchange of favours 2 Wilmot's End This takes 2 cycles of 11 actions each. 1 See Doing Business in Wilmot's End (Guide)
Graduate Pupil Fate Carousel Sinning Jenny's Finishing School 12 Actions 0-1 See Sinning Jenny's Finishing School (Guide)
Cards Go for a glass of wine and a chat A Visitthe Functionary Acquainted 1
Assist in a stakeout Whispers from the Surface: The Great Game +1 CP Wounds 1
Send your bat to collect the menu from a certain cafe on the Surface A Parliament of Bats 1 x Vision of the Surface 1 Requires Sulky Bat to draw.
Woods in winter The dance goes on 2 Route: The Cave of the Nadir 1 Drawn only in The Cave of the Nadir
Find a hard-working home for your Mark of Credit Page Secrets and Spending 14 x Counting the Days and a Mark of Credit Page 1
Let your mole do the work What will you do with your Subtle Mole? Subtle Mole 1
Choice on the The Iron Correspondents Card 1 Must have The Iron Correspondents equipped to draw.


Pages in category "Favours: The Great Game Gain"

The following 48 pages are in this category, out of 48 total.