Term Passing... (Guide)

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Diamondsmall.png Mid-Game Content
University.png

At Benthic or at Summerset, each day is a new page.

Introduction[edit]

As soon as you reach Featuring in the Tales of the University 5 you can attend to university life. This is done by selecting different storylets in the University. All options on these storylets raise Term Passing... by one level. As Term Passing... increases new storylets will become available while old ones lock. This culminates in 6 different storylets at Term Passing... 12 each of which will set it back to zero.

This carousel can be repeated forever unless you select A most notable academic which sets Featuring in the Tales of the University to 6 and progresses the story. Note that once you've selected that option all the earlier options will be gone for good so make sure you're finished with them. Once you've reached Featuring in the Tales of the University 6 new Term related storylets will appear between Featuring in the Tales of the University 9-24. After level 24 the University storylet will finish and you'll be locked out of these carousels. The same rules apply, although it only cycles up to T7.

Story Lines[edit]

University.png

There are six main plots including several storylets that lead up to the Term Passing... 12 finale.

Which to pick?[edit]

Some storylines are better for some characters and some better for others.

  • The Feasts involves you feasting with members of Summerset University. This storyline should only be done by people who still have their soul, as almost all good options are otherwise locked. Most of these options require Connected: Summerset and also lower it slightly
  • The Stoats involves you hanging around with a student club. It doesn't require anything special and gives out various wines in varying quantities.
  • The Match involves Benthic University and more specifically their Cricket team. Like the Summerset line it requires you to have Connected: Benthic however it doesn't decrease it and also can still be done when you've sold your soul.
  • The Debate, debate, discuss and or threaten everybody until they agree with you(diplomacy at its finest). Just like the Stoats it doesn't require anything special although the Term Passing... 12 can drop Connected of one of the University.
  • The Library. Just some quiet reading until the Library refuses to loan you a book and revolutionaries start stealing stuff.The most interesting option is Report them to the college authorities under The library roof which gives you +30CP in both the connected categories for the university.
  • Teaching and other things to spend time on. Despite this being a University, this is literally the only storyline involving learning teaching and together with the Murder the only one which doesn't involve drinking copious amount of alcohol(or to say it in a different way, these two are dull and lack alcohol).
  • The Murder. Ah who doesn't love some academic infighting. The Murder involves you trying to find out who killed the research fellow in Antiquarian Esquivalience (don't worry about him he does this everyday). Note that this is the only storyline that starts at Term Passing... 6 instead of zero.

Notable Storylets[edit]

University.png

These are some of the more interesting storylets you can do:

Term Passing... 12 storylets can only be played once before Term Passing... has to be rebuild, so choose wisely. Some of them have massive negative effects even on succeeding in the relevant challenge. However, there are many challenge-free options with great rewards.

All the Options[edit]

Storyline Options Term Passing...
Caperers.png
The Feasts
Feasting at Summerset 0-7
Wine-tasting at Summerset 8-10
The Feast of the World 11
The World, devoured 12
Chapposh.png
The Stoats
The Stoats 0-7
Fun with the Stoats 8-10
More fun with the Stoats 11
Stoats' Honour 12
Cricket.png
The Match
Cricket at Benthic 0-7
Picking the team 8-10
Match day 11
The end of the match 12
Bottledsoul.png
The Debate
A public debate 8-10
The day of the debate 11
The debate closes 12
Library.png
The Library
Off to the library 0-7
Back to the library 8-10
Once more to the library 11
The library roof 12
Academicgown.png
Teaching and other things to spend time on
Take tutorials for a little extra cash 0-7
Enjoying the pace of academic life 0-11
Prepare your lectures 2-10
Do some teaching 5-10
The golden path 8-11
Do some actual research 8-11
Bloodstain.png
The Murder
The body in the library 6-7
Begin your investigation 8-10
Talk to the deceased 11
Name the murderer! 12

The second Carousel (Featuring in the Tales of the University 9-24)[edit]

Bloodstain.png

After you've advanced Featuring in the Tales of the University to 9 a second carousel opens up. This carousel works exactly the same as the previous except that it only goes to Term Passing... 7. This carousel locks when you have over Featuring in the Tales of the University 24.

Notable Storylets[edit]

University.png

By far the most interesting storylet here is Talk to the Porters. For the cost of 25 x Cryptic Clue you gain Whispered Hints and a Sudden Insight. Sudden Insights can be traded in on Every stone in your Lodgings (under Attend to Matters of Watchfulness and Nightmares) for a great boost in Watchful. Because Cryptic Clues can be gained using the other investigation storylets this is one of the best Watchful grinds in the game.

Every Option[edit]

The table below lists every possible option:

Option Requirement Challenge Success Failure
Assistants wanted:
Advertise
Term Passing... <5 106  53 x Bottle of Greyfields 1882
+2 Term Passing...
= 1.06 Echoes
+1 Term Passing...
+1 Scandal
Assistants wanted:
Ask around
Term Passing... <5 108  50 x Foxfire Candle Stub
57 x Shard of Glim
+2 Term Passing...
= 1.07 Echoes
+1 Term Passing...
Seek out some influential help:
Use your Society connections
Persuasive 90
Term Passing... <5
103  100 x Jade Fragment
1 x Bottle of Strangling Willow Absinthe
+2 Term Passing...
= 1.50 Echoes
+1 Term Passing...
+1 Scandal
Seek out some influential help:
Use your less savoury connections
Shadowy 90
The Flit 1
Term Passing... <5
104  25 x Bottle of Greyfields 1882
105 x Moon-Pearl
+2 Term Passing...
= 1.55 Echoes
+1 Term Passing...
+1 Suspicion
Seek out some influential help:
Try to gain patronage on your own
2 x Correspondence Plaque
Term Passing... <5
105  50 x Bottle of Greyfields 1882
53 x Cryptic Clue
-2 Correspondence Plaque
+2 Term Passing...
= 1.06 Echoes
+1 Term Passing...
-2 Correspondence Plaque
+1 Scandal
Those meddling men from the Ministry:
Deal with the evaluators
Term Passing... <5 101  50 x Foxfire Candle Stub
+2 Term Passing...
= 0.50 Echoes
+1 Term Passing...
+1 Suspicion
The student body:
Pick out some likely candidates
Term Passing... <5 98  1-195 Bundle of Oddities
+2 Term Passing...
= ~1.5 Echoes
+1 Term Passing...
+1 Nightmares
Investigations in the university:
Head to the library
- 98  +3 Investigating...
49 x Cryptic Clue
= 0.98 Echoes
+2 Nightmares
Investigations in the university:
Interview the suspects
- 100  +3 Investigating...
50 x Cryptic Clue
= 1.00 Echoes
+1 Nightmares
Investigations in the university:
Conduct forensic analyses
- 102  +3 Investigating...
55 x Cryptic Clue
= 1.10 Echoes
-5 Investigating...
+1 Nightmares
Investigations in the university:
Interview students and staff
- 104  +4 Investigating...
52 x Cryptic Clue
= 1.04 Echoes
+2 Nightmares
Investigations in the university:
Interview the Department of _______ staff
- 106  +4 Investigating...
53 x Cryptic Clue
= 1.06 Echoes
+1 Nightmares
Investigations in the university:
Talk to the Porters
- 108  +4 Investigating...
+1 Sudden Insight
108 x Whispered Hint
-25 Cryptic Clue
= 0.58 Echoes
-25 Cryptic Clue
+1 Nightmares
Find allies at the Department of _______:
Get the Semi-semiotic Fellow on your side
Term Passing... 5-6 98  49 x Cryptic Clue
+2 Term Passing...
= 0.98 Echoes
+1 Term Passing...
+1 Nightmares
Getting into the journals:
Publish and be... well, yes
Term Passing... 5-6 101  25 x Proscribed Material
+2 Term Passing...
= 1.00 Echoes
+1 Term Passing...
+1 Nightmares
Secure your funding:
Take the equitable approach
Term Passing... 5-6 104  104 x Jade Fragment
+2 Term Passing...
= 1.04 Echoes
+1 Term Passing...
+1 Scandal
Secure your funding:
Institute a hierarchy of donors
Term Passing... 5-6 106  106 x Shard of Glim
+2 Term Passing...
= 1.06 Echoes
+1 Term Passing...
+1 Scandal
Interview prospective assistants:
Select on the basis of qualifications
Term Passing... 5-6 106  53 x Foxfire Candle Stub
53 x Nodule of Deep Amber
+2 Term Passing...
= 1.06 Echoes
+1 Term Passing...
+1 Nightmares
Interview prospective assistants:
Select on the basis of... personal qualities
Term Passing... 5-6 108  107 x Jade Fragment
+2 Term Passing...
= 1.07 Echoes
+1 Term Passing...
+1 Nightmares
Where is Dr Orthos?:
Make your peace with Dr Orthos
Term Passing... 7 90  +10 Benthic
+10 Summerset
4 x Memory of Distant Shores
+2 CP Making Waves
Reset Term Passing...
= 2 Echoes
Reset Term Passing...
+1 Scandal
-5 Benthic
-5 Summerset
The patronage of the Duchess:
Court the Duchess' patronage
Term Passing... 7 98  15 x Relic of the Second City
+20 the Duchess
Reset Term Passing...
= 2.25 Echoes
Reset Term Passing...
-20 the Duchess
+1 Nightmares
Dealing with Virginia:
A word at the Embassy
Term Passing... 7
Renown: Hell 5
106  55 x Proscribed Material
Reset Term Passing...
= 2.20 Echoes
Reset Term Passing...

Conclusion[edit]

This concludes the Guide on Term Passing.... I hope it was useful! (and that you had fun of course!)