The Stacks (Guide)
![]() |
Early Firmament Content and Onwards |
The Stacks Summary | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Locked Variable-Length Activity | ||||||||||||||||
Setup | Progress | End | ||||||||||||||
1 A | 6+ A | 5 A | ||||||||||||||
Progress
Details |
Play cards to raise ![]() ![]() | |||||||||||||||
| ||||||||||||||||
Raw EPA | (Variable) |
How to unlock[edit]
This activity is unlocked while playing the Firmament storyline. You'll first enter the Stacks (the place where this activity takes place) at
Firmament 120. Once you progress the story to
Firmament 200, a permanent storylet, The Bone Gate, appears in
The Midnight Moon. From there, you can reenter the Stacks and begin the activity.
Later, with Firmament 365, the storylet The Basalt Gate is available in
Zenith. This is functionally the same as The Bone Gate, but returns the player to
Zenith upon completion. Similarly,
Firmament 510 unlocks The Garden Gate, which returns the player to
Risen Burgundy instead.
The Clamorous Cartographer[edit]
Once you hit An Interloper in the Library 4, you can purchase a special acquaintance,
the Clamorous Cartographer for 10 FATE. This one-time purchase unlocks some additional options on the cards, and, after raising your acquaintanceship high enough, it also unlocks another book for you to find. In this guide, these options are marked with
FATE.
Progress[edit]
The Stacks carousel is all about finding a book, bringing it to the reading room and reading it.
To do so, you must first choose which book you want to pursue. There are initially two options: the Index of Banned Works, 1899 Edition, and the Annal of Lost Stars. Others will unlock as you progress: Le Précipice de la Tombée is available after four successful runs through the Stacks, The Book of Proper Speech unlocks during the third chapter of Firmament, and another book is available through the Fate-locked Clamorous Cartographer story. There is also a more valuable book that cannot be selected at the start of a run, but must be unlocked while seeking another book. Each book provides different payouts, as documented in Reward Overview.
Once you've decided on your goal, the activity starts for real. It has two phases, both of which are progressed by playing cards in the Opportunity Deck:
When In Search of Lost Time is 1, cards raise
Perusing the Stacks. When
Perusing the Stacks reaches 40, the next card drawn will be (Apocrypha Found), a High Urgency card. Playing it sets
In Search of Lost Time to 2, and now cards increase
Finding the Centre instead.
Once you have 40 Finding the Centre, another High Urgency card is added to your deck, The Reading Room. This card lets you read the particular book determined by
Apocrypha Sought: and claim the corresponding reward.
Afterwards, you are redirected to Winding back the Thread. Passing the challenge (or failing a maximum of three times) will let you return to where you entered. Carrying Library Keys increases the likelihood of being redirected to Overdue and taking some
Wounds.
Items and Qualities[edit]
The Stacks introduced many new items and qualities. Here's a brief overview:
The activity is separated in two stages, indicated by In Search of Lost Time. During the first stage, you set out to find the book you want to read. During the second stage, you search for a reading room, where you can safely read the book.
Perusing the Stacks and
Finding the Centre are the progress qualities.
Perusing the Stacks is active during the first stage, while
Finding the Centre is active during the second stage. You can only raise them during their respective stages. Once you hit 40 on either quality, you'll start drawing the card that will bring the stage to a close.
Noises in the Library is a menace specific to this location. It's reset when you exit the Stacks. For more information, see the respective section below.
There are several other items that help you navigate the library:
Route Traced through the Library unlocks some options that give good progress.
Fragmentary Ontology is mainly used to increase
Chthonosophy. It can also be used on some cards to gain Routes and progress.
Library Keys can be used for progress on A Locked Gate or A Librarian's Office, and are also required to collect the Chained Volume.
Disposition of the Cardinal is gained by befriending and feeding the local library cat and acts like a get-out-of-jail-free-card on the menace-related card A Gaoler-Librarian.
Note that these items are persistent between your visits to the Stacks! For example, a library key gained during one run can be used in the next if it hasn't been expended.
Tantalising Possibilities are an economy item that can regularly be found in the Stacks. It sells for
2 (or
0.10 at the Bazaar). Some options yield 40/50
Tantalising Possibilities, resulting in a resell value of
80/100 or
4/5.
When exiting the Stacks, you'll have to contend with Unwound Thread, which you'll have to decrease to 0 to return to the entrance. Furthermore, there is the quality
Anathema Unchained. This one increases to 10 upon collecting the book from A Chained Volume, and decreases by 1 upon every completion of the carousel. When it hits 0, it'll be possible to draw the chained volume again.
The Hour in the Library: affects cards in the opportunity deck and some text descriptions.
- It is set to one of five "hours" with
your chosen route.
- It advances as you increase
In Search of Lost Time.
Claim the book or
Unchain it will increase it by 1, up to 5. If was already at 5, it will roll back to 1.
Leave the reading room will advance it again. With the deck now inaccessible, this affects text only.
- It is cleared when you leave The Stacks.
- It has the following mechanical effects:
- At 1 or 2,
A Flowering Gallery can be drawn. Otherwise,
A Black Gallery can be drawn.
- At 3 or 4,
Follow a borehole through the back of a bookcase can be played from
A Stone Gallery.
- At all values other than 4,
Stop and look through and
Try to recall— can be played from
A Glimpse through a Window.
- At 1 or 2,
![]() ![]() |
![]() |
Card added | Branch unlocked | ||||||
---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() | |
1 | 2 | ![]() |
✓ | ![]() ![]() | |||||
2 | 1 | ![]() |
✓ | ![]() ![]() | |||||
2 | 1 | ![]() |
✓ | ![]() |
![]() ![]() | ||||
2 | 1 | ![]() |
✓ | ![]() | |||||
2 | 1 | ![]() |
✓ | ![]() ![]() |
Finally, An Interloper in the Library records how often you've been to the Stacks.
Apocrypha Sought governs which book you're looking for, while
Wandering the Stacks with tracks which NPC you're exploring the Stacks with.
Dead Letter tracks from where you entered the Stacks.
Training Chthonosophy[edit]
In addition to reading books, you can train Chthonosophy while in the Stacks. This is a rather involved process that can be boiled down to:
- Collect
Fragmentary Ontologies from various cards. Current sources include:
- A Flowering Gallery (Eat the fruit of knowledge, a Kataleptic Toxicology 12 narrow check which gives 2 Ontologies on success)
- An Index (Try to understand the organisation of the library, a Chthonosophy 7 narrow check which gives 1-3 Ontologies on success and 1 Ontology on failure)
- A Librarian's Office (Pick through the drawers, a 90% Luck check which can reward various items, including an Ontology)
- A Tea Room? (Try to make sense of what you've seen, a check based upon your number of Ontologies, which rewards one Ontology on failure.)
- Spend Ontologies on specific cards for Chthonosophy CP.
- A Tea Room? (Try to make sense of what you've seen, a check based upon your number of Ontologies. Rewards +1 CP on success in exchange for one Ontology.)
- A God's Eye View (Try to hold it all in your mind at once, a 40% Luck check. Rewards +1-2 CP on success in exchange for six Ontologies.)
A Chained Octavo[edit]
Drawing A Chained Octavo ( 1001 Apocrypha Sought:) requires:
Apocrypha Sought: 201-1000
An Interloper in the Library 4
In Search of Lost Time exactly 1
A True Denizen of the Neath (aka Ambition completion)
Anathema Unchained exactly 0
If you haven't read A Chained Octavo before, and meet the above requirements, the card A Chained Volume (First time) will appear in your deck. If you have done this before, a version with Rare Frequency can be drawn instead.
Playing Unchain it on this card (consuming a Library Key) will set
Apocrypha Sought: to 1001, set
In Search of Lost Time to 2, and give
10 Anathema Unchained. This quality decreases by 1 each time you complete this activity. This cooldown which prevents players from getting A Chained Octavo too often.
Note that because you obtain the octavo to read instead of the book you originally set out for, the actions spent on this round in the Stacks can be significantly lessened as you skip out on any remaining Perusing the Stacks progress.
Cards[edit]
Standard Cards[edit]
Beneficial Cards[edit]
Most of these cards appear with a violet border.
Card | Option | Cost | Challenge | Success | Failure | |
---|---|---|---|---|---|---|
![]() |
The Grey Cardinal | Offer the cardinal a furry lunch | ![]() |
5 Progress![]() |
||
Offer the cardinal a tin of something fishy | ![]() |
5 Progress![]() |
||||
Engage the Cardinal in conversation | ![]() ![]() |
![]() ![]() |
![]() | |||
![]() |
A Glimpse through a Window | Stop and look through (not during ![]() |
![]() |
|||
Move on quickly | 5 Progress | |||||
Try to recall— (not during ![]() |
![]() |
![]() |
||||
![]() |
A Tea Room? | Take a moment to regroup | ![]() ![]() ![]() |
|||
Consult your maps of the library | ![]() |
![]() |
10 Progress | 5 Progress | ||
Try to make sense of what you've seen | ![]() |
![]() |
![]() ![]() |
![]() |
Advancing through the stages[edit]
These cards begin to appear once the progress quality of your stage hits 40. Playing them will move In Search of Lost Time forward. They appear with a golden or violet border.
Card | ![]() |
Description | |
---|---|---|---|
![]() |
Symmetries of the Deep Zee and Sky | 101 | Only during the ![]() |
Index of Banned Works, 1899 Edition | 201 | ||
Annal of Lost Stars | 202 | ||
Le Précipice de la Tombée | 203 | ||
A Codex of Unreal Places | 204 | ![]() | |
The Book of Proper Speech | 205 | ||
![]() |
A Chained Volume | 200-1001 | See A Chained Octavo for details. |
![]() |
The Reading Room | The card that closes the second stage. Open your book and see where it leads you. |
The Clamorous Cartographer's Cards FATE[edit]
These Cards only appear with the FATE-locked Clamorous Cartographer.
Card | Option | Cost | Challenge | Success | Failure | |
---|---|---|---|---|---|---|
![]() Needs |
![]() |
![]() |
5 Progress
|
|||
![]() |
![]() |
![]()
|
||||
![]() Needs |
![]() |
![]() ![]() |
![]() |
1 Progress![]() | ||
![]() |
![]() |
5-15 Progress
|
Menaces[edit]
You cannot accumulate more than 7 Nightmares from playing cards in the Stacks. However, there is a different menace unique to the area: Noises in the Library. If this hits 8, a storylet will autofire, setting your Wounds to 8 and sending you to the Boatman.
Most Noises gains come from failing checks. However, those looking to collect a Glimpse of Anathema should be particularly cautious, as the option to unchain the book is locked out at 7 Noises, and the action raises Noises by 6 CP.
Leaving the Stacks will reset Noises to 0. It can also be reduced with an option on A Tea Room?, as well as with a Shadowy 220 broad check on A Terrible Shushing.
It can be advantageous to have at least one point of Noises, as it will unlock A Gaoler-Librarian, a card that has a checkless, menace-free progress option as long as you have Disposition of the Cardinal to spare, and an option to steal a library key, which can be used to unlock gates for 15 progress.
Reward Overview[edit]
This activity has several different outcomes. Different values of Apocrypha Sought: let you choose from either one or two different rewards.
Not all options pay the same. The Index nets 2320. The Annal's first option gives approximately
113.5, with the caveat that
60 of that is tied up with the Bone Market. The Annal's second option (Return with the lighthouse-keeper's ledgers and charts) gives
101.2 or
2000. Le Précipice gives a lower reward in both options,
91 for helping others and
83.5 for looting, due to the unknown value of one of the items. A Chained Volume (
1001 Apocrypha Sought:) is much more profitable, rewarding an item worth
312.5, but can only be obtained at most every 10th run.
Depending on your choices in the library, you might also have acquired a respectable amount of Tantalising Possibilities.
( * Items can be sold for Stuiver)
Analysis[edit]
Disclaimer[edit]
Although theoretical maximum EPA from The Stacks is extremely high, take such calculations with a grain of salt. It is important to remember that there are multiple confounding factors that mean these figures are more theoretical than practical:
- The Stacks is a difficult and RNG-heavy activity. It is highly unlikely you will draw the ideal card for a scenario, or succeed every check, or get optimal outcomes on success.
- Much of the payout is in Stuivers. As of Chapter 3 of Firmament, there is no way to convert Stuivers into Echoes without taking a significant loss. Even as future chapters add more conversion options, optimal strategies may still produce a mix of unconverted currencies. The exception to this are the rewards from the Fate-locked
Apocrypha Sought: 204, which can all be sold for echoes at the Bazaar.
- Carapaces must be sold for Stuivers or cashed out through the Bone Market. Due to their limb count, they are only suitable for making spiders, insects, or fish.
- The most profitable reward,
Glimpses of Anathema, is from a rare card that is only available at most once every ten runs.
Average Run Strategy[edit]
Selecting a book on A Card Catalogue will always cost 1 action, claiming it costs 1 action, and reading it will cost 2 actions, regardless of book. After the book is read, getting back takes 2 actions minimum, or up to 4 actions if you fail the combined Shadowy and
Inerrant challenge twice.
If you manage to consistently play cards that grant 5 progress, each stage will take 8 actions and you will complete the carousel in 22 actions. With Apocrypha Sought: 201, this is 5.27 EPA (116 E / 22 A). On runs with
Apocrypha Sought: 1001, with the higher payout and by skipping raising
Perusing the Stacks, this is 22.32 EPA (312.5 E / 14 A).
Certain card combinations can exceed 5 progress per action. A Tea Room? is very powerful, Routes Traced through the Library, exchanging one Route for 10 progress. 5+ Routes guarantees a success, while failure exchanges one Route for 5 progress.
There are many sources of Routes, with higher difficulty options having better rewards. A Dead End? has the best source, giving 2 Routes and 50 x Tantalising Possibility. A Map Room also gives
50 x Tantalising Possibility, but averages 1.5 Routes in exchange for an easier check (with
Palette of Revealing Pigments, the check can be bypassed). An Index averages 2 Routes with an easier
Watchful and
Inerrant check. A Discarded Ladder has the easiest check and gives 1.5 Routes on average.
Holding 6+ Routes unlocks the The Shape of the Labyrinth card during the second phase. This card has an expensive source of 10 progress, and a way to exchange Fragmentary Ontologies for progress.
As Fragmentary Ontologies accumulate from A Librarian's Office, they can be spent via Situate yourself within the greater whole, Reject the significance of shape, Course correct, or on A God's Eye View. The latter has a option with a guaranteed 15 progress (the only other requirement is
5 Chthonosophy), which makes it ideal for players who struggle at the challenges in the Stacks.
The Tea Room + Dead End combo produces 20 progress and 5 echoes of items for three actions. If you managed to play only these cards, a full run would average 18 actions and produce an additional 20 echoes of value beyond the reward for reading the book.
Library Keys can be spent for 15 progress via A Locked Gate and Unlock the cart, but are difficult to obtain consistently. Not only does stealing keys from the Librarians have a difficult check, it has a Noises requirement. There are only three ways to gain Noises without wasting an action not making progress: intentionally failing to descend from A Dead End?, intentionally failing to Light a lantern from A Black Gallery (only during certain
Hours), or drawing A Map Room and consulting the Cartographer (FATE-locked). If your stats are high enough to risk stealing keys, it's worth using one of these to gain Noises early in each run.
Monte Carlo simulations made by Discord user zahmahkibo estimate that, over thousands of runs, expeditions to Le Précipice de la Tombée have an EPA of about 6.3, counting anticandles as 2.5 Echoes. However, this assumes that anticandles will eventually be sellable. Alternatively, once the player reaches Chapter 4 of Firmament, Ratwork Mechanisms can be sold for
1250x Moon-Pearl, giving them a value of
12.5 and giving expeditions to The Book of Proper Speech an EPA of 6.2 for players with endgame stats. This simulation can be downloaded here for those sufficiently skilled with Python: Monte Carlo Simulations for The Stacks
The Clamorous Cartographer[edit]
The Clamorous Cartographer expansion adds two standard frequency cards, three options on existing cards, and one book to seek. For one action, these can be toggled on or off from Index, Indweller, Indicatrix.
There are two standout options on the cards. One converts 3 Route Traced through the Library into 5
Fragmentary Ontology. This is a strong source of Ontologies. On the other card, 3 Routes are exchanged for 5, 10, or 15 progress. While this does average only 3.33 progress per Route, it does remain a viable option if one has plenty of Routes.
The Cartographer adds an option to A Dead End? that gives 10 Tempestuous Tales. Unless you have low stats, this isn't the best option on the card - you miss out on the hand clearing of Tie a rope to the railing and descend and the profit of Take advantage of the vantage point.
A useful option is added to A Map Room that always gives 5 progress and +2 CP Noises in the Library. This is an effective way to add A Gaoler-Librarian to your deck while still gaining meaningful progress. It is also the only option on the card that gives progress.
Quiet the Cartographer is a very useful option on A Terrible Shushing. It always gives the greatest decrease of Noises in the Library.
Apocrypha Sought: 204, from Look for a copy of A Codex of Unreal Places, stands out amongst the options because all of its rewards can be sold at the Bazaar, no conversions needed. The first time you get the book, there will be different text and an option that gives 50
Tantalising Possibilities.
Theoretical maximum profit[edit]
Because exploring The Stacks is a complex and RNG-heavy activity, profitability varies substantially between individual runs. Simulations let us approximate an average run's profit, but even this is inaccurate, as the expected value depends on each player's stats. We can get a more complete picture by examining the theoretical best-case scenario.
An optimal cycle of The Stacks is ten runs long, one seeking the Chained Octavo for a Glimpse of Anathema and the rest seeking any 116
Apocrypha. We assume the player has high enough stats for 100% success on any stat-based challenge. The player ends the cycle with net zero change in Stacks resources.
- Every run spends six actions at fixed points: one to choose a goal, one to find or unchain the book, two to read it, and two to leave.
- Each progress phase takes six actions each. Normal runs have two progress phases, while Anathema runs skip the first progress phase (we assume that A Chained Volume is drawn and played immediately).
- Draw A Dead End? and play Take advantage of the vantage point twice for
4 x Route Traced through the Library and
100 x Tantalising Possibility.
- Draw A Tea Room? and play Consult your maps of the library four times for 40 progress.
- Draw A Dead End? and play Take advantage of the vantage point twice for
- Anathema runs require a
Library Key, so one progress phase must be spent acquiring a key.
- Gain Noises alongside 5 progress, either by drawing A Dead End? and using a
Woesel to fail the descent, or drawing A Map Room to Get a lead from the Cartographer (FATE-locked).
- Draw A Gaoler-Librarian and steal a key twice.
- Draw A Locked Gate or A Librarian's Office and spend one key for 15 progress.
- Draw A Dead End? and play Take advantage of the vantage point for
2 x Route Traced through the Library and
50 x Tantalising Possibility.
- Draw A Tea Room? and play Consult your maps of the library twice for 20 progress.
- Gain Noises alongside 5 progress, either by drawing A Dead End? and using a
This ten-run cycle produces 1541.5 in 175 actions, for 8.81 EPA.
Note this does not consider any potential uses of rewards for additional profit, such as using Glim-Encrusted Carapaces in the Bone Market. It also doesn't account for gaining multiple keys at once for multiple Anathema runs, minimizing the less-efficient key-gathering progress phases. This would approach a ceiling of 8.84 EPA, but is impossible to reach as hoarding keys guarantees a Librarian ambush on escape for an extra action cost.
- ↑
117.8 if sold at The Markets of Burgundy
- ↑
2356 if sold at The Markets of Burgundy
- ↑
101.2 if sold at The Midnight Market
- ↑ Requires access to Risen Burgundy to sell the
Ratwork Mechanisms