Ask/Against
From Fallen London Wiki
< Ask
This page lists all challenges against A Player of Chess, and their default challenge level (if known).
(
- (Assign work shifts) (Emancipationist) (5)
- An Action from The Business of the City, a Card in The City of the Tracklayers.
- (Assign work shifts) (Liberationist) (5)
- An Action from The Business of the City, a Card in The City of the Tracklayers.
- (Assign work shifts) (Other) (5)
- An Action from The Business of the City, a Card in The City of the Tracklayers.
- (Assign work shifts) (Prehistoricist) (5)
- An Action from The Business of the City, a Card in The City of the Tracklayers.
A
- Advertise, and make sure the newcomers are welcome (5)
- An Action from Drained, a Card in The City of the Tracklayers.
- Allow your Inculcating Kraken to engage in commerce (9)
- An Action from The Lofty Tower: the Potential of Premises at the Bazaar, a Card in Fallen London.
- Apply a law of contracts that passes London's understanding (2)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Ask them for a proof in cedar (2)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Assist the missionaries (10)
- An Action from Troubled Times Recur, a Card in The City of the Tracklayers.
- Attend to the management of Burrow (5)
- An Action from Visit the Freehold at Burrow-Infra-Mump, a Storylet in Burrow-Infra-Mump.
B
- Begin to construct a cover identity (3)
- An Action from Your Cabinet Noir: The Back Room, a Storylet in Balmoral.
- Brave the Lilymire (7)
- An Action from The Horizons of Hell, a Storylet in Marigold Station.
- Bring on the most rigorous judge (2)
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
C
- Catch up with international affairs (0)
- An Action from The Business of a Midnighter, a Storylet in Your Activities.
- Choose a queen mate (4)
- An Action from Determine the Endgame, a Storylet in The Chessboard.
- Choose an epaulette mate (6)
- An Action from Determine the Endgame, a Storylet in The Chessboard.
- Consummate a long-awaited agreement (-1)
- An Action from Spiralhügel, a Card in A Neon Future.
- Contrive an exchange of judges (2)
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
- Corrupt a rival network (12)
- An Action from The Business of a Midnighter, a Storylet in Your Activities.
- Cover your tracks 1 (2)
- An Action from Work in your Cabinet Noir, a Storylet in Balmoral.
- Cover your tracks 2 (2)
- An Action from Work in your Cabinet Noir, a Storylet in Balmoral.
- Crack a code (Codename: Sugarplum Version) (2)
- FATE
- An Action from Work in your Cabinet Noir, a Storylet in Balmoral.
- Crack a code (2)
- An Action from Work in your Cabinet Noir, a Storylet in Balmoral.
- Craft a water-tight case (8)
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
- Credential your cover identity (3)
- An Action from Your Cabinet Noir: The Back Room, a Storylet in Balmoral.
D
- Deal with Peach Brandy pirates (10)
- An Action from The Business of a Midnighter, a Storylet in Your Activities.
- Deduce obscure conclusions (10)
- An Action from Partial Historiography (Storylet), a Storylet in Jericho Locks.
- Deliver a Discordant Missive (8)
- An Action from The Lower Castle, a Storylet in Adulterine Castle.
- Deploy a whirlwind of allegiances (5)
- An Action from Through the Hanging Mountains, a Storylet in The Dolorous Pavilion.
- Destablise the Khanate (10)
- An Action from The Business of a Midnighter, a Storylet in Your Activities.
- Develop your cover identity more deeply (3)
- An Action from Your Cabinet Noir: The Back Room, a Storylet in Balmoral.
- Direct your network (8)
- An Action from The Sinking Quarters, a Storylet in Khan's Heart.
- Disgrace a Deacon (4)
- An Action from The Business of a Midnighter, a Storylet in Your Activities.
- Draw on the insight of a professional colleague (2)
- FATE
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
E
- Encode signals to a Subtle Machinist (7)
- An Action from several places.
- Encourage your student to work with the Percipient Cricketer (3)
- FATE
- An Action from Work with your Profound Student, a Card in University Laboratory (Place).
- Endow your cover identity with eccentricities (3)
- An Action from Your Cabinet Noir: The Back Room, a Storylet in Balmoral.
- Engage in correspondence with practised experts (2)
- An Action from Deceased Languages (Storylet), a Storylet in Jericho Locks.
- Exploit God's Editors (0)
- An Action from The Business of a Midnighter, a Storylet in Your Activities.
F
- Fortunately, you have made arrangements (7)
- An Action from A Crack of Gunfire!, a Card in Fallen London.
G
- Guide newcomers to where they might best fit in (5)
- An Action from Growing the Population, a Card in The City of the Tracklayers.
H
- Hail them with their own passphrases (11)
- An Action from A Khaganian Patrol Vessel (Corsair), a Card in The Salt Steppe.
- Help Furnace spread the revolutionary word Upstairs (7)
- An Action from The Business of the City, a Card in The City of the Tracklayers.
I
- Indulge in a quiet game (5)
- An Action from A relaxed day at the Club, a Card in Fallen London.
- Infiltrate Scottish politics (4)
- An Action from The Business of a Midnighter, a Storylet in Your Activities.
- Invoke sacred methods of enforcing an oath (2)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
K
- Keep Furnace just where she is (Anti-Emancipationist) (7)
- An Action from Furnace Leading Anti-Emancipationists, a Card in The City of the Tracklayers.
- Keep Furnace just where she is (3)
- An Action from several places.
L
- Look into the Reformer's own reputation (5)
- An Action from Who is the Reformer of Reputations?, a Storylet in Balmoral.
- Look into the nature of the incident (The Waswood) (3)
- An Action from Preparations for a Meeting (The Waswood), a Storylet in The Waswood.
- Look out for Hell's interests even as you fight to defeat it (2)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
M
- Make a leap of code-breaking insight (5)
- An Action from Work in your Cabinet Noir, a Storylet in Balmoral.
- Make a perfectly illicit move (Betting On 1) (9)
- An Action from The Goat's Gambit, a Card in Adulterine Castle.
- Make a perfectly illicit move (Betting On 2) (9)
- An Action from The Goat's Gambit, a Card in Adulterine Castle.
- Make sure your cover identity has been observed in the right quarters (3)
- An Action from Your Cabinet Noir: The Back Room, a Storylet in Balmoral.
- Manage your correspondence (5)
- An Action from Midnight in Port Carnelian, a Card in A Mortal Future.
- Manipulate a European power (4)
- An Action from The Business of a Midnighter, a Storylet in Your Activities.
- Manipulate the movements of the city (10)
- An Action from Reach out to the mind of the Creditor, a Storylet in Fallen London.
- Manoeuvre the Counter-Church (5)
- An Action from Visit the Counter-Church in the Wild, a Storylet in Burrow-Infra-Mump.
- Mirror white's opening (3)
- An Action from Supervise the New Game, a Storylet in The Chessboard.
O
- Open according to accepted best practices (2)
- An Action from Supervise the New Game, a Storylet in The Chessboard.
- Open with a familiar move – then deviate (5)
- An Action from Supervise the New Game, a Storylet in The Chessboard.
- Outflank the Ministry's servant (0)
- An Action from Ministry Enforcement, a Card in Ealing Gardens.
- Outmanoeuvre a corporate intervention (7)
- An Action from The Creditor's Grievances, a Card in The City of the Tracklayers.
P
- Paint Balmoral in a subversive cast (4)
- An Action from Representational Arts, a Storylet in Balmoral.
- Peel philanthropy away from propaganda (9)
- An Action from Troubled Times Recur, a Card in The City of the Tracklayers.
- Perform a Gibeon ritual (12)
- An Action from The Business of a Midnighter, a Storylet in Your Activities.
- Pit historical accounts against each other (10)
- An Action from Partial Historiography (Storylet), a Storylet in Jericho Locks.
- Pit one Varchaasi against another (5)
- An Action from Varchas from Behind the Glass, a Storylet in The Dome of Scales.
- Play Cornelius against the rest (5)
- An Action from Debating Matters of Business with the Board, a Storylet in Moloch Street.
- Play Furnace Ancona against the rest (5)
- An Action from Debating Matters of Business with the Board, a Storylet in Moloch Street.
- Play a game of shatar (7)
- An Action from The Nephrite Quarter, a Storylet in Khan's Heart.
- Play a move you learned from the Boatman (6)
- An Action from Oversee the Middle Game, a Storylet in The Chessboard.
- Play a novel approach (2)
- An Action from Supervise the New Game, a Storylet in The Chessboard.
- Play against the Disillusioned Grandmaster (4)
- An Action from Chequered Boards and Chess-Addicts, a Storylet in Port Cecil.
- Play against the Nacreous Outcast (6)
- An Action from Chequered Boards and Chess-Addicts, a Storylet in Port Cecil.
- Play against the Nacreous Survivor (6)
- FATE
- An Action from Chequered Boards and Chess-Addicts, a Storylet in Port Cecil.
- Play against the Novice Lamp-Cat (3)
- An Action from Chequered Boards and Chess-Addicts, a Storylet in Port Cecil.
- Play aggressively (3)
- An Action from Oversee the Middle Game, a Storylet in The Chessboard.
- Play chess for ownership of The Poisoned Pawn (5)
- An Action from Visit The Poisoned Pawn, a Storylet in Port Cecil.
- Play correspondence chess (0)
- An Action from The Business of a Midnighter, a Storylet in Your Activities.
- Play defensively (4)
- An Action from Oversee the Middle Game, a Storylet in The Chessboard.
- Play with Sugarplum in the snow (9)
- FATE
- An Action from Snowfall, a Card in Adulterine Castle.
R
- Receive a diplomatic visit of devils (10)
- An Action from Troubled Times Recur, a Card in The City of the Tracklayers.
- Reckon with the wealth-seeking charter of the GHR (10)
- An Action from Troubled Times Recur, a Card in The City of the Tracklayers.
- Release your servant back to Mr Fires (5)
- An Action from Plans and plots, a Storylet in Moloch Street.
- Rely on a form of honour that came before laws (2)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Rely on the Commodore's old codes (5)
- FATE
- An Action from A Corvette of Her Majesty's Navy, a Card in Zailing the Unterzee.
- Rely on your personal respectability and authority (2)
- An Action from Debating Matters of Business with the Board, a Storylet in Moloch Street.
S
- Search for meaning in the rearragements (9)
- An Action from Shifting Streets (Storylet), a Storylet in Fallen London.
- See this history made theatre (10)
- An Action from An Ancient Refuge Site, a Storylet in The Dome of Scales.
- Seek out a suitable Liberationist to lead the Tracklayers (5)
- An Action from Meddle in the Local Governance, a Storylet in The City of the Tracklayers.
- Study the diplomatic overtures of cities past (10)
- An Action from Partial Historiography (Storylet), a Storylet in Jericho Locks.
- Supervise a visit from the Castellan of Balmoral (September) (7)
- An Action from Troubled Times Recur, a Card in The City of the Tracklayers.
- Supervise a visit from the Castellan of Balmoral (not September) (7)
- An Action from Troubled Times Recur, a Card in The City of the Tracklayers.
T
- Take confession from a Bohemian Intelligencer (10)
- An Action from The Business of a Midnighter, a Storylet in Your Activities.
- Threaten London (10)
- An Action from Reach Out to the Mind of London, a Storylet in Your Activities.
- Turn Mr Fires' servant into your own (5)
- An Action from Plans and plots, a Storylet in Moloch Street.
- Turn him to be your own Lackey (Tracklayer's City) (2)
- An Action from Mr Fires' Lackey, a Storylet in The City of the Tracklayers.
- Turn him to be your own Lackey (2)
- An Action from Conversation with the Lackey of Mr Fires, a Storylet in Moloch Street.
W
- Wander the glades (5)
- An Action from Silvered Glades, a Storylet in Balmoral.
- Wander the woods (3)
- An Action from The Wispish Fringe, a Storylet in Balmoral.
- Witness and observe (10)
- An Action from Reach out to the mind of the city, a Storylet in The City of the Tracklayers.
- Work with the Codebreaking Courier (1)
- An Action from Work in your Cabinet Noir, a Storylet in Balmoral.
~
- Look into the nature of the incident (3)
- RETIRED Mr Chimes' Grand Clearing-Out
- An Action from Preparations for a Meeting, a Storylet in Fallen London.