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Show new changes starting from 08:07, 5 May 2024
   
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4 May 2024

     21:27  (Comment log) [Oldest Man‎; Mr. Games‎; Averdeen‎; 128.54.217.58‎; Anonimus35‎ (2×)]
     
21:27 Mr. Games talk contribs replied to a comment on the article Mysteries Grinding (Guide)(Hypothesis: [0-25]=Betray both sides, [26-75]=Hunt a swarm of drones, [76-100]=Commune with the bees -> (26*310+25*330+50*250)/101=285.24752475247524752475 -> 285)
     
21:22 Oldest Man talk contribs commented on the article Mysteries Grinding (Guide)(Odd that cryptic clues mentions grinding via sunken embassy but not rat market)
     
19:00 Averdeen talk contribs replied to a comment on the article Mysteries Grinding (Guide)(I'm not sure where the guide is getting 285 per from, but I'd highly suggest diving into Old Newgate with Watchful or Dangerous around 147. Guaranteed 250 an action after the first two so long as you stick to Set an Ambush/Sow Carnage and you can swap back the right attribute without losing that and without much risk. It's available as soon as you reach The University. I'd say it's by far the best grind for them.)
     
17:04 Anonimus35 talk contribs edited a comment on the article Professional Activities (Guide)(Payment in maps, i.e. from {{IL|Services Rendered: Zailors| Appearance=zailors}}, gives 1 x {{IL|Puzzling Map}} which can be exchanged through the Crackling Trade, and 7 x {{IL|Zee-Ztory}}: (85 * 125/130 + 3.5 * 5) / (1600/410 * 5 + 1) = 4.84 EPA or (85 * 125/130 + 3.5 * 5) / (1600/450 * 5 + 1) = 5.28 EPA So between 4.84 & 5.28 EPA)
     
17:02 Anonimus35 talk contribs commented on the article Professional Activities (Guide)(Payment in maps, i.e. from {{IL|Services Rendered: Zailors| Appearance=zailors}}, gives 1 x {{IL|Puzzling Map}} which can be exchanged through the Crackling Trade, and 7 x {{IL|Zee-Ztory}}: (85 * 125/130 + 3.5 * 5) / (1600/410 * 5 + 1) = 4.83 EPA or (85 * 125/130 + 3.5 * 5) / (1600/450 * 5 + 1) = 5.28 EPA So between 4.83 & 5.28 EPA)
     
04:57 128.54.217.58 talk replied to a comment on the article Hearts' Game (Guide)(I got Enbalmers with Knuckles, Roses, Motley, and Cod! Nothing fatelocked or seasonal, motley + cod built up prep, and knuckles obliterated e everything near the end of the match. Honestly I don't think motley was even required tbh. Already had kings before that (with knuckles, cod, and someone I forgot), forgot my motley team, and am now currently rather comfortably clearing for my knights' distinction with Ribs, Loins, and Skin I'm kind of terrified of the pages distinction though, seems l...)

3 May 2024

 m   12:51  Balmoral diffhist +89 Pixie talk contribs Updated the list of storylets
     02:37  Rag Trade Grinding (Guide) diffhist +88 Spwndlove talk contribs →‎{{IL|Veils-Velvet Scrap}}: adding Discordance hint (as listed on the item's page)

2 May 2024

 m   16:47  Living World Events diffhist +61 Anonimus35 talk contribs →‎A Ghost Ship in Port: Added variable watchful challenge

1 May 2024

30 April 2024

     18:53  Irem (Guide) diffhist +432 Optimatum talk contribs Clarifications and corrections
 m   13:47  Zee-Treasures Grinding (Guide) diffhist +33 Pixie talk contribs →‎{{IL|Moon-Pearl}}: updated a link
     12:39  Living World Events diffhist +39 Hythonia talk contribs →‎A Ghost Ship in Port

29 April 2024

     14:59  Curiosity Grinding (Guide) diffhist +1 MaskedMarauder talk contribs →‎{{IL|Venom-Ruby}}: Fixed discrepancy with actual values for cashing in tomb-colonist favours in ealing
     02:27  The Prelapsarian Museum (Guide) diffhist +98 Zatchmort talk contribs
     02:23  (Comment log) [35.144.41.140‎; Zatchmort‎ (2×)]
     
02:23 Zatchmort talk contribs edited a reply to a comment on the article The Prelapsarian Museum (Guide)(Same here, but I don't have the mojo to update the calculations.)
     
02:11 Zatchmort talk contribs replied to a comment on the article The Prelapsarian Museum (Guide)(Same here. Updating now.)
     
02:03 35.144.41.140 talk replied to a comment on the article Hearts' Game (Guide)(Well, I think not dividing them into "role" is good - because you can make different team compositions. For example, you can have a team with two accomplices that generate a lot of prep and then a King that gets lots of progress, or you can go for three accomplices that generate progress right off the bat (I know early in the game I had success with a no-prep no-checks run, though that particular combo is no longer viable without Roots), or you can have a balanced team with a page/knight/king...)

28 April 2024

 m   17:36  Guides‎‎ 2 changes history +183 [Pixie‎; Emile Gease‎]
 m   
17:36 (cur | prev) +91 Pixie talk contribs →‎Location-Specific: Added a link to the Ecdysis guide
 m   
09:01 (cur | prev) +92 Emile Gease talk contribs →‎Opportunity Deck
     16:15  Contraband Grinding (Guide) diffhist -4 79.165.29.200 talk →‎{{IL|Magnificent Diamond}}
     15:33  Bessemer Steel Ingot (Guide) diffhist +22 Captain Walker talk contribs →‎Ridding your Bessemer Steel Ingots: Railway Steel can be sold to the Upper River Exchange
 m   15:08  Currency Grinding (Guide) diffhist +44 Pixie talk contribs Added a link to the Stuiver guide
 m   14:58  Khaganian Intrigue (Guide) diffhist +93 Pixie talk contribs Updated GuideFor links