Legal Grinding (Guide)
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Infernal Contract[edit]
- 5 for Contracts and legs from the Unfinished Business in Watchmaker's Hill storylet at
Dangerous 100; requires
PoSI
- An average of 135 for Breed the Tomb-Lion 6 via Fungus and Pious Wrath; takes 15 actions and a
Tomb-Lion. See Breeding Monsters (Guide) for more information.
- An amount depending on your Monograph's
Tragic (potentially up to 555) when you sell to The Diabolical Propagandist; see Writing a Monograph (Guide) for more information.
Other
- Buy them from Crawcase Cryptics for 0.40
Dubious Testimony[edit]
- In statements and testimonies allows
Licentiates to pay out their Professional Activities (Guide) in testimonies and other items. Up to 6 every 12.5 actions on average.
- 2 for A public lecture; also gives
+1 CP Suspicion
- 5 for completing the heist on The Circumspect Envoy's Townhouse with the ancient treaties and selling them to London's Ambassador.
- 5 for Enter the house (White); requires having reached the White ending of the Chessboard campaign and not started another campaign since. See Parabolan War (Guide) for more information.
The Magistracy of the Evenlode
- 3 for a success on Watch a civil trial
- An average of 2.5 for Count the stones in the First Circle or Count the stones in the Second Circle
- 5 for Require an accounting from the Impenitent Devil; averages 2.5 per action, and costs a number of different items to enter the storylet depending on your
Parabolan Dominance.
Other
- Discordant Ripples (Following) 5 gives 4
Sworn Statement[edit]
Attar for Barter your Attar
Permission to Linger for failing at Labour in the temple at
Dangerous 75
- 3 in exchange for 3
for Witness a trial at
Watchful 115; requires
x 1 , which is lost if you fail
- 1-4 from Inspire her to imagine His Amused Lordship as a historical figure, requires at least
x 2 . See Oneiropomp (Guide) for more information.
- 16 for ...a Fragment of the Tragedy Procedures, one of the payouts of the The shaded estate on Hemlock Row heist; costs a
Hiding Place of a Peculiar Item. See On a Heist (Guide) for more information.
- An amount depending on the complexity of your identity for Fence this identity with
Cover Identity: Ties Dispossessed. See Cover Identities (Guide) for more information.
- 5 for Ambush an Aging Detective; costs
-21 CP Casing.... See Casing (Guide) for more information.
Balmoral/London
- 2-5 for Unveil your Painting (Luminosity) or Unveil your Painting (Nostalgic); see Painting in Balmoral (Guide) for more information.
- 1 for Establish doctrinal matters; requires having establisheda Counter-Church in the Wild
- Correct a Verse of Counter-Creed gives 1 in exchange for a
Verse of Counter-Creed
Other
- Discordant Ripples (Following) 5 gives 1
- Discordant Ripples (Frozen) 3 gives 4
Cave-Aged Code of Honour[edit]
- 1 from Send the Unfinished Man to the Duchess; this requires at least 7 actions per Code. See Underclay (Guide) for more information.
- 1 from Taste honey from a moderate amount of bees; this takes at least 6 actions per Code. See Hunting Bees in Old Newgate (Guide) for more information.
The Magistracy of the Evenlode
- 1 for Study the evidence, when diving in the Magistracy; requires at least 7 actions per Code.
- 1 for Surrender the Marigold Emblem 2 or Surrender the Marigold Emblem 5; on average this gives 1 every 6 actions.
Legal Document[edit]
- In statements and testimonies allows
Licentiates to pay out their Professional Activities (Guide) in documents and other items. Up to 1 every 12.5 actions on average.
- 2 for The Home of an Admiral's Widow; costs
3 x Favours: The Docks. See On a Heist (Guide) for more information.
- 1 for Have a Legal Document drawn up, costs
6 x Aeolian Scream,
30 x Correspondence Plaque,
300 x Maniac's Prayer
- 1 for Make the deal, requires at least 12 actions per document; see Doing Business in Wilmot's End (Guide) for more information.
- 2 for Break into the offices of Baseborn & Fowlingpiece; costs
-36 CP Casing...
Other
- A
Cave-Aged Code of Honour sells for
x 1 Legal Document at the Bazaar. With Codes sourced from Old Newgate, this takes at least 6 actions per document.
Edicts of the First City[edit]
- 1 for the First City conclusion of Study the Prelapsarian history of the Red Science; requires
Laboratory Research 2700,
Expertise of the First City 10, and having completed the Efficient Comissioner's story.
- 1 for the Fingerkings ending of The Fingerkings campaign. See Parabolan War (Guide) for more information.
- 1 for Provide cover to a Chilly Legal Scholar; requires a cover identity with
100 Cover Identity: Backstory,
6 Cover Identity: Credentials and
10 Cover Identity: Elaboration. See Cover Identities (Guide) for more information.