Rubbery Grinding (Guide)
From Fallen London Wiki
Nodule of Deep Amber[edit]
- 100 for Get in on a card game at
Persuasive 100; requires
x 25 and
PoSI. Has a rare chance of
x 1 Aeolian Scream.
- 20 for Dispose of one Trophy; see The Crowds of Spite (Guide) for more information.
- 420 for
1 x Favours: Rubbery Men (210 per action).
- 3000 for A Rubbery Tone Poem; with
Inspired... sourced from The lead or Seek inspiration from your Prismatic Squidling, this takes 22 actions and averages 136 per action. With
Inspired... sourced from Composition: the high path, this becomes 20 actions and 150 per action, if you can reliably get 125
honey per action from the lab. See Carving out a Reputation at Court (Guide) for more information.
- 112 for Fire-raising at
Shadowy 187.
Other
- Can be purchased for 0.03
from Merrigans Exchange
- ((400 *
Favours: Rubbery Men) + 100) from Accept a damp gift on Slime and Amber: the Rubbery Men (up to 362.5 per action).
- Discordant Ripples (Mouth) 2 gives 300
Nodule of Warm Amber[edit]
- 250 for Stonefall Copse!; requires
x 20 Archaeologist's Progress. See Forgotten Quarter Expeditions (Guide) for more information.
- 100 for
1 x Forty-Nine-Voiced Warbler with Sell him a Forty-Nine-Voiced Warbler.
- 25 + (
Approximate Value of Your Skeleton in Pennies/10) when you Sell your skeleton to a Zailor; see Assembling a Skeleton (Guide) for more information.
- 20 for Take in the architecture
- 312 when you Accept a commission at
Inspired... 24. Costs
300 CP Inspired...; see Inspired (Guide) for more information.
Unearthly Fossil[edit]
- 0-1 when you Emancipate a Clay Man; costs
x 1 Strong-Backed Labour. With labour sourced from Underclay, this reaches 0.19 per action.
- 3 for Send an Unfinished Man to the Tomb-Colonies; averages 0.6 per action. See Underclay (Guide) for more information.
- 1 for Accept the contents of a small cocoon; this requires at least 7 actions per fossil. See The Spider Symposium (Guide) for more information.
- 1 for finishing an analysis of a False-Snake; requires
x 100 Laboratory Research
- 2 when you Sell a complete skeleton to the Bone Hoarder as a bonus for your skeleton; see Assembling a Skeleton (Guide) for more information.
- 1 for Stop for a more careful search on A Rubbery Trench when on an expedition; see Moulin Expeditions (Guide) for more information.
Nodule of Trembling Amber[edit]
- 22.5% chance of one when finishing the thieves' cache expedition (requires
x 10 Crate of Expedition Supplies,
x 1 Favours: Criminals and at least 6 actions). See Forgotten Quarter Expeditions (Guide) for more information.
- 1 for
x 5 An Identity Uncovered! with Who— on Do you recall how they came to that place?
- 1 for Burgle a Public House; costs
-36 CP Casing.... See Casing (Guide) for more information.
Other
- 1 for
x 100 Nodule of Warm Amber with Give it a great quantity of Warm Amber on Slime and Amber: the Rubbery Men
- 1 for Fight him off on A Sudden Shadow!. You need to slight somebody for this, and have that person send The Gloomy Guttersnipe after you.
Nodule of Pulsating Amber[edit]
- 1 for
x 3 Hard-Earned Lesson with Pleasure on The End of Battles
- 1 for Break fast with Saint Stalactite at the conclusion of the 16-action Godfall pilgrimage carousel
Other
- Can be purchased for 100
at Merrigans Exchange
Nodule of Fecund Amber[edit]
- Can be purchased for 3125
when the Rat-Wind blows North and the the Rat-Moon is Hard.
- 1 for
x 5 Diary of the Dead with What – on Do you recall how they came to that place?
- 1 for Con an Eccentric Philosopher; requires
4 Ealing Gardens: Darkness and costs a cover identity with
80 Cover Identity: Backstory,
10 Cover Identity: Elaboration,
5 Cover Identity: Nuance,
Acquaintance with Helicon House and
5 Cover Identity: Credentials as well as
-55 CP Casing.... See Cover Identities (Guide) for more information.
Fluke-Core[edit]
- 1 for Why –; costs
5 x Nodule of Fecund Amber. See Cave of the Nadir (Guide) for details.