Tales of Mahogany Hall (Guide)

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Tales of Mahogany Hall Summary
Limited-Length Activity
Setup Progress End
0 A 5+/10+/15+/20+ A 2 A
Progress

Details

Raise Tales of Mahogany Hall. to 8/9/10/11/12/13/14 depending on target Day of the Week.
Items Inputs/Outputs
Inputs
Outputs
Raw EPA 1.125

Mahogany Hall is a location that is unlocked through the Embroiled in the Wars of Illusion storyline and primarily features a carousel that requires building the Tales of Mahogany Hall quality before it can be spent for various stage shows on a particular Day of the Week. This will be how you advance the Wars of Illusion storyline as well. See Embroiled in the Wars of Illusion (Guide) for more details there. There is an additional menace to be found here as well, Plagued by a Popular Song

Starting Out[edit]

When you first unlock Mahogany Hall, you’ll need to play a pair of storylets in order to get to the main section. The first, Start your career at Mahogany Hall requires you to have either Persuasive 95 or Shadowy 95. The second, The rhythm of life at Mahogany Hall has no requirements. Together these will unlock the main carousel.

Building Tales of Mahogany Hall[edit]

Initially you will have to build your Tales of Mahogany Hall to a minimum of 8 to cash out, (36 CP) with the max option occurring at 14 (105 CP). It's worth noting that when you cash out you will only spend 10, 20, or 30 CP, so as long as you don't fall below 10, you can continue cashing out. That said, you can no longer bank more than level 14. The final two storylets on this chart will gain you Connected: Glass or Connected: Shroud for advancing the Wars of Illusion storyline.

Tales of Mahogany Hall Gain
Storylet Option Req. Challenge Success Failure Gain on Success
Variety is the spice of life! 'Obtain' licences from the Ministry of Public Decency 200  98 
  • -200 
  • +30 
  • +1 CP 
  • -200 
+2 CP
Steal ideas from other theatres 100 
  • +50 
  • +1 CP 
+2 CP
Steal props and goods from other theatres 102 
  • +102 
  • +1 CP 
+2 CP
Bribe an orchestra to play for your show 200  104 
  • -200 
  • +300 
  • +1 CP 
  • +2 CP 
  • -200 
+2 CP
The cutthroat world of advertising Fly-post your bills over the Antimacassar's 104 
  • +104 
  • +1 CP 
+1 CP
Sabotage the Imperial Opera's bills 108 
  • +108 
  • +1 CP 
+1 CP
Ticket touting Sell stolen tickets 10 Renown 102 
  • +82 
  • +15 
  • +1 CP 
+1 CP
Sell forged tickets Forger 106 
  • +116 
  • -1 CP 
  • +1 CP 
+1 CP
Box Office Burglary Don't be greedy 97 
  • +97 
  • +1 CP 
+1 CP
Be daring! 107 
  • +107 
  • +1 CP 
+1 CP
The magic of the theatre Assist in a Mentalist's act 102 
  • +2 CP Glass
  • +30 
  • +50 
  • +25 
  • +1 CP 
+1 CP
Take part in a conjuring act 103 
  • +2 CP Glass
  • +50 
  • +53 
  • +1 CP 
+1 CP
Assist a hypnotist 105  +1 CP
The mystic arts Tell fortunes 102 
  • +1 CP 
+1 CP
A Spiritualist evening 103 
  • +1 CP 
+1 CP
Assist a hypnotist 105  +1 CP
SaturdayThe Most Daring Feat of Illusion and Escapology! Smoke and mirrors 113 
  • +113 
+2

Days of the Week (Cashing Out)[edit]

When you accrue enough Tales of Mahogany Hall you can spend some of that CP on shows with various rewards. As you advance further down the day of the week, the higher the Tales of Mahogany Hall you require. You will select the day of the show using The weekly variety bill! and then you will run the show, taking 2 actions.

Tales of Mahogany Hall Spending
Day of the week Requirement Cost on Success Cost on Failure Reward
Monday 8 -10 CP -20 CP
  • +3 
Light Entertainment!
Option Challenge Success Failure
Take a backstage role 102 
  • +200 
  • +1 CP 
Stage-manage the show 98 
  • +200 
  • +1 CP 
Tuesday 9 -10 CP -20 CP
  • +2 
Feats of Daring and Grace!
Option Challenge Success Failure
Try your hand on the trapeze 100 
  • +6 
  • +110 
  • +1 CP 
  • +1 CP 
Help the stagehands 106 
  • +30 
  • +40 
  • +36 
  • +1 CP 
Wednesday 10 -10 CP -20 CP
  • +2 
The comedy of the absurd!
Option Challenge Success Failure
Take charge of props and wardrobe 106 
  • +53 
  • +53 
  • +1 CP 
Take part with your own act 103 
  • +103 
  • +1 CP 
10 -20 CP
  • +2 
The comedy of the absurd!
Option Req Success
Book a Decaying Humorist
  • +1 
Take to the stage, a strange hunger in your belly
  • -1-3 
  • -3-4 
  • +4 CP 
  • +4 CP 
  • +4 CP 
Spread the seeds
  • 21 
  • None 
  • -3 
  • -5 
  • +4 CP 
  • +4 CP 
  • +4 CP 
Thursday 11 -10 CP -20 CP +1 , +1 
An evening of refined entertainment
Option Challenge Success Failure
Enjoy the show 108 
  • +54 
  • +54 
  • +1 CP 
Conduct the orchestra 105 
  • +55 
  • +55 
11 -20 CP +1 , +1 
An evening of refined entertainment
Option Req Success
Book a reading from an Unsavoury Poet
  • +1 CP 
Friday 12 -10 CP -20 CP
  • +1 CP 
Fallen London's Best-loved Entertainers
Option Challenge Success Failure
Take charge of the front of house 112 
  • +64 
  • +2 
  • +2 
  • +1 CP 
Sing your own version of 'Pop Goes The Weasel' 102 
  • +102 
  • -2 CP 
  • +3 CP 
Saturday 13 -20 CP -30 CP
  • +3 
Peppercorn's illusion ( Embroiled in the Wars of Illusion >20)
Option Challenge Success Failure
Help the prop-urchin 110 
  • +50 
  • +60 
Help the scenery-urchins 110 
  • +110 
Help tie the knots 112 
  • +110 
Watching the Grand Illusion ( Exactly 20, Connected: Shroud 6-10), ( Connected: Glass <7)
Option Challenge Success Failure
Watch from the wings 102 
  • +50 
  • +3 CP 
Watch from the audience 114 
  • +57 
Another Night of Magic ( Connected: Glass 20)
Option Challenge Success Failure
Compare Peppercorn's illusion to yours 114 
  • +50 
  • +1 
Steal Peppercorn's ideas 115 
  • +30 
  • +2 
  • +7 
  • +4 CP 
  • +3 CP 
Find a way to watch the Grand Illusion ( Connected: Shroud 20)
Option Challenge Success Failure
'Research' disguises 110 
  • +20 
  • +4 
  • +3 CP 
13 -30 CP
  • +3 
Another Night of Magic ( Connected: Glass 20)
Option Req Success
Indulge your hunger. Sabotage Peppercorn
  • +4 CP 
  • +4 CP 
  • +4 CP 
  • +4 CP 
  • +4 CP 
  • +4 
Sunday 14 -20 CP -30 CP
  • +4 
The EXOTIC and DELIGHTFUL Kashmiri Princess ( A Survivor of the Affair of the Box <11)
Option Challenge Success Failure
Help the costume department 110 
  • +1 
  • +1 
  • +2 
  • +15 
  • +15 
  • +15 
  • +15 
Join the choir 110 
  • +50 
  • +60 
  • +2 CP 
  • +2 CP 
The CHARMING and EXOTIC Kashmiri Princess ( A Survivor of the Affair of the Box 12)
Option Challenge Success Failure
Watch from the audience 112 
  • +56 
  • +3 CP 
14 -30 CP -40 CP
  • +4 
The CHARMING and EXOTIC Kashmiri Princess ( A Survivor of the Affair of the Box 12)
Option Challenge Success Failure

One-Time Storylets[edit]

A Survivor of the Affair of the Box is progressed here at various stages of Tales of Mahogany Hall. More details can be found at A Boxful of Intrigue (Guide)

Additionally Embroiled in the Wars of Illusion (Guide) has one one-time option.


Strategy[edit]

The max echoes per action is 1.125, so this grind is not particularly profitable by the time you get to Mahogany Hall, given that you should be A Person of Some Importance at this point. But, if you particularly need Moon Pearls then it may be more worthwhile to pursue them here rather than buying them at the bazaar. However, Carving out a Reputation at court may well be more efficient for obtaining Moon-Pearls.

Other than either Monday night actions on Light Entertainment!, or Tuesday night's Try your hand on the trapeze on Feats of Daring and Grace!, the cashing in options are not more profitable than just grinding Tales of Mahogany Hall, given that they take 2 actions to cash in.

When picking options for building Tales of Mahogany Hall, its worth noting that many options only build Plagued by a Popular Song which, as long as you have at least 1 x Lucky Weasel and no Araby Fighting-Weasel will only cost .50E if it gets too high, so if you have a chance of failure, those options may be your best bet.

Grinding Favours[edit]

If you are here looking for favours, your best course of action is to Steal props and goods from other theatres on Variety is the spice of life! 10 times, before cashing out on either:

This will gain you 10.10E and a favour over the course of 12 actions.

Plagued by a Popular Song[edit]

If this reaches 5, a storylet autofires that will cause you to lose 1 x Araby Fighting-Weasel or if you lack one, 1 x Lucky Weasel as it pops. If you have no weasels on you, instead an unlucky nearby weasel pops instead. If this happens, you will gain Scandal +2 CP. Either way, the Plagued by a Popular Song will then reduce by -7 CP. This will also reduce by 1 with Time, the Healer.

When this quality hits 3 or more, you can eliminate it at a 50% chance with the storylet A most vexing melody.