Fascinating (Guide)
Fascinating... is used in a number of seductions and ventures and focus on Persuasive. The progress can be interchanged from one seduction or venture to another.
Overview[edit]
Most of the early storylines require you to gain Fascinating... once in order to start your affair or your fascination, and is followed by a story. Fascinating... can be gained at 3 CP/Action from Seduction Artist/Artist's model, which could also be spent on Venture: Uncover hidden tattoos and Seducing the rising artist/his model to make these more efficient. Neither of these are however particularly profitable, so it's probably better to enjoy them for their story value.
For fascinations in court, there is a big difference: The material reward is gained while you gain progress. This means you can spend the Fascinating... you gain in court to Seduce the Artist/his model, but due to the added action to re-enter court, this isn't that much more efficient.
For Helicon House, you will likely get your Fascinating... from court or similar and just spend it in Helicon House instead, as there aren't many options to gain Fascinating... in Helicon House.
Storylines[edit]
- Repeatable
- Attending to matters of Romance in The Empress' Court (
Barbed Wit,
Acclaimed Beauty,
Unattainable Fashion-Flies)
- Helicon House
- Attending to matters of Romance in The Empress' Court (
- Nonrepeatable
- Seduction: Artist's Model with
Persuasive 9
- Seduction: Artist with
Persuasive 9
- Seduction: Honey-Sipping Heiress with
A Name Signed with a Flourish 1-2
- Seduction: Honey-Sipping Jewel-Thief with
A Name Signed with a Flourish 1-2
- Enticement: Cloistered Diatomist with
A Name Signed with a Flourish 1-2
- Venture: Uncover hidden tattoos with
Persuasive 22
- Seduction: a Rising Artist's Model with
A Name Signed with a Flourish 4-5
- Seduction: a Rising Artist with
A Name Signed with a Flourish 4-5
- The Clay Highwayman
- Seduction: Artist's Model with
Gaining Fascinating...[edit]
A Name Signed with a Flourish[edit]
[edit]
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Storylet | Cost | Difficulty | ![]() |
---|---|---|---|---|
0-33 | Idle chats with the Courier in the Singing Mandrake | N/A | ![]() |
1 CP (Rare: 1-3 CP) |
34-66 | Sketch the Courier on napkins | N/A | ![]() |
2 CP (Rare: 2-4 CP) |
67-83 | Trade tales of the Great Game with the Courier | N/A | N/A | 6 CP |
84-100 | [[Fascinate: attend drawing lessons to impress the Courier|Attend drawing lessons to impress the Courier] | ![]() |
N/A | 6-8 CP |
Attend to Matters of Allure[edit]
Unlocked with Persuasive 80 in
The Empress' Court, locked with
1 x Memento of Passion.
Option | Difficulty | Success | Failure |
---|---|---|---|
Attend to fashion | ![]() |
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Take a stroll in the gardens | ![]() |
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Attend courtly functions | ![]() |
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Write a letter | ![]() |
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Attend a dance | ![]() |
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Perform artistically | ![]() |
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Writing poetry and novels at court[edit]
Either writing A Gothic Romance or A Tragedy of Romance when carving out a reputation at court provides 50 CP Fascinating... and other rewards for 595 CP
Inspired.... This may be a decent source if you're planning to make a reputation at court either way.
Helicon House[edit]
See Helicon House (Guide) for details. Of particular note is Flirt with the most interesting person in the room, which gives 6 CP/action, on a hard Persuasive check.
Action | Location | Gain | Time Remaining | Notes |
---|---|---|---|---|
Just the right person | Alone, or with a companion? | +2 | Also gives Casing and Investigating | |
No one! | Alone, or with a companion? | +2 | No Companion | |
Your Fabulous Accomplice | Alone, or with a companion? | +5 | ||
Your spouse, the Comfortable Intriguer Your spouse, September Captain Amelia Whitlock |
Alone, or with a companion? | +5 | FATE | |
The Infamous Mathematician | Alone, or with a companion? | +2 | ||
Flirt with the most interesting person in the room | The Supper Room | +6 | 2+ | No Companion |
Brood, ostentatiously | The Supper Room | +5 | 4+ | ![]() |
Bask in Admiration | The Supper Room | +5 | 2+ | ![]() |
Opportunity Cards[edit]
Card | Storylet | Location | Requirements | ![]() |
---|---|---|---|---|
The Ambassador's Ball | Commission a painting | ![]() |
|
3-6 CP |
A Visit ➤ Visit the Repentant Forger | Commission a painting | ![]() |
|
3 CP |
Misc Storylets[edit]
Card | Storylet | Location | Requirements | ![]() |
---|---|---|---|---|
Visit Madame Shoshana | Ask for a romantic prediction | ![]() |
|
3-6 CP |
Spending Fascinating...[edit]
Spending Fascinating... will cause the quality will be reset unless otherwise noted.
A Name Signed with a Flourish[edit]
[edit]
Storylet | Requirements | Reward |
---|---|---|
Sell her secrets to the highest bidder |
|
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Sell her secrets to her paramour |
|
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Return her secrets to her |
|
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Notable Romances (or non-Romances) at Court[edit]
Part of making your name at Court is to attract either the romantic interest of the Acclaimed Beauty and/or the Barbed Wit, or the non-romantic confidences of the Unattainable Fashion-Flies. This involves raising Fascinating... to 10 six times. If pursuing both the Barbed Wit and the Acclaimed Beauty, you will usually have two options - one easy
Fascinating... check that reduces your progress with the other person, and one harder that does not. By raising both to 6 you unlock another option. For some of the stages you will not need to pass a challenge, but instead make a choice that will either increase or decrease your progress. Some options cost extra items, and some options will send you straight to a
Disgraced exile in the Tomb-Colonies. Finishing one of these will grant a
Memento of Passion
Making Your Name with Fascinating... at Court
Disporting with the servantry at court[edit]
Option | Challenge | Success | Failure |
---|---|---|---|
Flirt with a parlour-maid |
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Rare Success: |
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Catch the eye of a butler |
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Make overtures to a cook |
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Helicon House[edit]
210 CP Fascinating... (minimum
Fascinating... 20) can be spent to Attract a companion for the rest of the evening.
This provides 70
and thereby gives 0,33
/Fascinating at the cost of an action.
Seducing the Clay Highwayman[edit]
In the clay highwayman's camp, you can use Fascinating... 5 in Your Captor, the Clay Highwayman with Seduce him and then Continue your entanglement with the Clay Highwayman in order to help progress the story.
See The Tale of the Clay Highwayman (Guide) for details.