Fascinating (Guide)

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Fascinating Summary
Limited-Length Activity
Setup Progress End
0 A 1+ A 1 A
Progress

Details

Raise Fascinating... to desired payout. All sources of fascinating are fungible.
Items Inputs/Outputs
Outputs
Raw EPA 1.44 Raw SPA -

Fascinating... is used in a number of seductions and ventures and focus on Persuasive. The progress can be interchanged from one seduction or venture to another.

Overview[edit]

Most of the early storylines require you to gain Fascinating... once in order to start your affair or your fascination, and is followed by a story. Fascinating... can be gained at 3 CP/Action from Seduction Artist/Artist's model, which could also be spent on Venture: Uncover hidden tattoos and Seducing the rising artist/his model to make these more efficient. Neither of these are however particularly profitable, so it's probably better to enjoy them for their story value.

For fascinations in court, there is a big difference: The material reward is gained while you gain progress. This means you can spend the Fascinating... you gain in court to Seduce the Artist/his model, but due to the added action to re-enter court, this isn't that much more efficient.

For Helicon House, you will likely get your Fascinating... from court or similar and just spend it in Helicon House instead, as there aren't many options to gain Fascinating... in Helicon House.

Storylines[edit]

Gaining Fascinating...[edit]

A Name Signed with a Flourish[edit]

A Name Signed with a Flourish Storyline Option Difficulty Gain
=0 Seduction: Artist's Model Flattery and careless charm Persuasive 9 3 CP
Seduction: Artist Flattery and careless charm Persuasive 9 3 CP
=1-2 Seduction: Honey-Sipping Heiress Persuade her to share honey with you Persuasive 21 2 CP
Arrange matters so you meet in a honey-dream. Watchful 18 2 CP
Seduction: Honey-Sipping Jewel-Thief Persuade him to share honey with you Persuasive 21 2 CP
Arrange matters so you meet in a honey-dream. Watchful 18 2 CP
Enticement: Cloistered Diatomist Persuade him to show you his slides Persuasive 21 2 CP
Arrange matters so that you have an invitation to a gathering of 'Admirers of the Invisible World' Watchful 15 2 CP
=4-5 Seduction: a Rising Artist Make him jealous Persuasive 66 2 CP
Engineer a 'chance' meeting Watchful 69 3 CP
Seduction: a Rising Artist's Model Ply her with temptation Persuasive 66, 2 x Drop of Prisoner's Honey 2 CP
Enlist the help of an accomplice Shadowy 69 3 CP

Venture: Uncover hidden tattoos[edit]

The Airs of London Storylet Cost Difficulty Gain
0-33 Idle chats with the Courier in the Singing Mandrake N/A Persuasive 20 1 CP (Rare: 1-3 CP)
34-66 Sketch the Courier on napkins N/A Persuasive 22 2 CP (Rare: 2-4 CP)
67-83 Trade tales of the Great Game with the Courier N/A N/A 6 CP
84-100 Attend drawing lessons to impress the Courier 50 x Moon-Pearl N/A 6-8 CP

Attend to Matters of Allure[edit]

Unlocked with Persuasive 80 in The Empress' Court, locked with 1 x Memento of Passion.

Option Difficulty Success Failure
Attend to fashion Persuasive 85 +2 Fascinating...
85 x Silk Scrap
+2 Scandal
Take a stroll in the gardens Persuasive 87 +2 Fascinating...
44 x Cryptic Clue
-2 Fascinating...
+1 Scandal
Attend courtly functions Persuasive 89 +2 Fascinating...
90 x Whispered Hint
-4 Fascinating...
Write a letter Persuasive 91 +3 Fascinating...
18 x Stolen Correspondence
+2 Scandal
Attend a dance Persuasive 93 +3 Fascinating...
18 x Stolen Correspondence
-2 Fascinating...
+1 Scandal
Perform artistically Persuasive 95 +3 Fascinating...
4 x Bottle of Morelways 1872
-4 Fascinating...

Writing poetry and novels at court[edit]

Either writing A Gothic Romance or A Tragedy of Romance when carving out a reputation at court provides 50 CP Fascinating... and other rewards for 595 CP Inspired.... This may be a decent source if you're planning to make a reputation at court either way.

Helicon House[edit]

See Helicon House (Guide) for details. Of particular note is Flirt with the most interesting person in the room, which gives 6 CP/action, on a hard Persuasive check.

Action Location Gain Time Remaining Notes
Just the right person Alone, or with a companion? +2 Also gives Casing and Investigating
No one! Alone, or with a companion? +2 No Companion
Your Fabulous Accomplice Alone, or with a companion? +5
Your spouse, the Comfortable Intriguer
Your spouse, September
Captain Amelia Whitlock
Alone, or with a companion? +5 FATE
The Infamous Mathematician Alone, or with a companion? +2
Flirt with the most interesting person in the room The Supper Room +6 2+ No Companion
Brood, ostentatiously The Supper Room +5 4+ Ambition: Nemesis
Bask in Admiration The Supper Room +5 2+ Ambition: Heart's Desire!

Opportunity Cards[edit]

Card Storylet Location Requirements Gain
The Ambassador's Ball Commission a painting Fallen London 3-6 CP
A VisitVisit the Repentant Forger Commission a painting Fallen London 3 CP
The Seekers of the Garden Entertain a curious crowd Fallen London 7 CP

Misc Storylets[edit]

Card Storylet Location Requirements Gain
Visit Madame Shoshana Ask for a romantic prediction Mrs Plenty's Carnival 3-6 CP

Spending Fascinating...[edit]

Spending Fascinating... will cause the quality will be reset unless otherwise noted.

A Name Signed with a Flourish[edit]

A Name Signed with a Flourish Storyline Option Difficulty Success Failure
0 Seduction: Artist's Model Drop hints and wait to be invited back to her rooms. Fascinating... 3 Fascinating... -1 CP
Turn up shivering and desperate at her rooms one midnight. Bang on her door and beg shelter. Fascinating... 8 Fascinating... -10 CP
Seduction: Artist Drop hints and wait to be invited back to his studio. Fascinating... 3 Fascinating... -1 CP
Turn up shivering and desperate at his studio one midnight. Bang on his door and beg shelter. Fascinating... 7 Fascinating... -10 CP
1-2 Seduction: Honey-Sipping Heiress Become Better Acquainted with a Charming Young Heiress: the Resolution! Fascinating... 4 Fascinating... -2 CP
Seduction: Honey-Sipping Jewel-Thief Commence an affair with the jewel-thief Fascinating... 4 Fascinating... -5 CP
Commence an affair with the jewel-thief. Unexpectedly declare undying love, and possibly propose marriage. Fascinating... 8 Fascinating... -10 CP
Enticement: Cloistered Diatomist Lay the foundations of a firm friendship with the Diatomist Fascinating... 4 Fascinating... -1 CP
4-5 Seduction: a Rising Artist The time is right Fascinating... 5
Throw caution to the wind
Seduction: a Rising Artist's Model It is time. Fascinating... 6
Hold back, and let him come to you Fascinating... 9 Fascinating... -10 CP| Scandal +1 CP

Venture: Uncover hidden tattoos[edit]

Storylet Requirements Reward
Sell her secrets to the highest bidder
Sell her secrets to her paramour
Return her secrets to her

Notable Romances (or non-Romances) at Court[edit]

Part of making your name at Court is to attract either the romantic interest of the Acclaimed Beauty and/or the Barbed Wit, or the non-romantic confidences of the Unattainable Fashion-Flies. This involves raising Fascinating... to 10 six times. If pursuing both the Barbed Wit and the Acclaimed Beauty, you will usually have two options - one easy Fascinating... check that reduces your progress with the other person, and one harder that does not. By raising both to 6 you unlock another option. For some of the stages you will not need to pass a challenge, but instead make a choice that will either increase or decrease your progress. Some options cost extra items, and some options will send you straight to a Disgraced exile in the Tomb-Colonies. Finishing one of these will grant a Memento of Passion

Disporting with the servantry at court[edit]

Option Challenge Success Failure

Disporting with the servantry

Flirt with a parlour-maid
(needs Fascinating... 3)

Persuasive 87

+1 Hedonist (up to 5)
1 x Confident Smile
-6 Fascinating...

Rare Success:
+1 Hedonist (Up to 5)
3 x Romantic Notion
-6 Fascinating...

-1 Hedonist

Disporting with the servantry

Catch the eye of a butler
(needs Fascinating... 4)

Persuasive 89 +1 Hedonist (up to 5)
45 x Cryptic Clue
-1 Scandal
-10 Fascinating...
-1 Hedonist

Disporting with the servantry

Make overtures to a cook
(needs Fascinating... 5)

Persuasive 91 +1 Hedonist (up to 5)
-2 Wounds
-15 Fascinating...
-1 Hedonist

Helicon House[edit]

210 CP Fascinating... (minimum Fascinating... 20) can be spent to Attract a companion for the rest of the evening. This provides 70 E and thereby gives 0,33 E /Fascinating at the cost of an action. (Remember that you must choose to attend with No one! to make use of this option!)

Seducing the Clay Highwayman[edit]

In the clay highwayman's camp, you can use Fascinating... 5 in Your Captor, the Clay Highwayman with Seduce him and then Continue your entanglement with the Clay Highwayman in order to help progress the story. See The Tale of the Clay Highwayman (Guide) for details.