Fruits of the Zee Festival (Guide)

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Fruits of the Zee 2023 poster.png

Wiki note: Fruits of the Zee was completely reworked in 2023 (1899 (3)). For the version of the festival in previous years, see Fruits of the Zee Festival (Guide) (Old).

The Fruits of the Zee is an annual festival taking place in the first weeks of September on Mutton Island. The main focus is diving for treasures and exchanging those for rewards, but it's also an opportunity to see some sights, obtain unique items, and discover your Destiny.

Getting to the Festival[edit]

First head to Wolfstack Docks. If you do not have Wolfstack unlocked, you can Pay the urchin in secrets with 10 x Moon-Pearls on Visit the Fruits of the Zee festival! to take you there.

From Wolfstack Docks, if you do not yet have a ship of your own, you may Catch a ferry to the Fruits of the Zee festival for 10 x Moon-Pearl and 5 Actions to get to Mutton Island. From Mutton Island you can Catch the ferry back to London to return at any time.

If you have a Ship already, the ferry will not take you. Fortunately taking your own ship is faster.

Upon arrival, play through the options on Mutton Island, Barren to find out why the festival is not underway. This unlocks the festival storylets, including A Fruits of the Zee Primer.

Going Diving (Week 1)[edit]

The main activity of the first week is building up Fivefold Devotion, which lets you dive for treasure to trade in the next week.

Supplication on the Shore[edit]

Before you can dive for treasure you first need to build up Fivefold Devotion. A minimum of 5 is required in order to go diving, but more lets you dive deeper and longer, obtaining better treasures. The maximum Devotion you can have is 11, which is enough to guarantee you can reach the very bottom.

Each option on Supplication on the Shore gives 4 CP of Devotion, and some economy resources which scale off different base attributes, paying between 0.5 and 4.0 Echoes worth per action. As Fivefold Devotion is a pyramidal quality, reaching the minimum level of 5 takes 15 CP and 4 actions, and reaching the maximum level of 11 takes 66 CP and 17 actions.

Supplication Options
Action Economic Scaling Stat Fivefold Devotion Gain
Construct toy boats to scuttle on the reef Zee-Ztory Shadowy +4 CP [1]
Sacrifice landed victuals to the zee Cryptic Clue Watchful +4 CP
Gather flotsam for the King-in-Coral Memory of Distant Shores Watchful +4 CP [1]
Perform in a Mutton Island mystery play Maniac's Prayer Persuasive +4 CP [1]
Assist in the preparation of a well-rite Tale of Terror!! Dangerous +4 CP
  1. ↑ 1.0 1.1 1.2 Has variant text based on Airs of a Barren Zee

Wreck-Diving[edit]

Fruits of the Zee Festival Economy
Item Thalassic Favour
Witch-Stone 10
Collection of Zee-Glass 20
Salt-Smoothed Shiv 50
Sodden Mass 100
Skull in Coral 125
Urchin Spine 125
Long-Lost Zee Trunk 200

Cured Jillyfleur Cloak 100
Wrecking Boots 100
Nuncian Pocket Watch 150
Semi-Automated Mary Lloyd 200
Faceted Decanter of Drownie Effluvia 300
Scrimshander Carving Knife 400

After obtaining at least 5 Fivefold Devotion you can dive from The Fishing Boats, Empty. At the start of diving, you obtain a level of Burning Breath equal to your Fivefold Devotion.

When diving you draw 3 cards from a deck of cards. Each card will let you either pick a treasure depending on the card, ending your dive, or Dive deeper, which is a Narrow 5 check against your Burning Breath (100% to succeed at Burning Breath 8 or above). If you succeed, your hand is cleared and you'll descend a level and lose 1 Burning Breath, while failure will end your dive and increase Wounds and Nightmares by 2 each. Diving itself only takes 2 actions, 1 to leave the boat, and 1 to claim your treasure. Diving deeper is free. Since it takes 8 Burning Breath to guarantee each dive, and your Burning Breath is decreased by 1 each time you go deeper, you need 11 Fivefold Devotion to make it to the bottom 100% of the time.

On average, the lower you go, the more valuable the treasure you can obtain. Reaching the bottom reveals a special storylet, Her Fivefold Symmetry, which foregoes an item reward for the Accomplishment Discovered: the Pentamerous Bride. The Bride can be visited up to five times, each time raising the hidden quality Audiences with the Bride which affects the text for each visit. No other uses for any level of Audiences with the Bride have been discovered yet, but the Discovered quality opens the opportunity for unique text and a unique item from the King-in-Coral during Week 2.

Treasures comes in three types:

  1. Pure economy treasure, which can only be traded for Thalassic Favour
  2. Items from Fruits past, duplicates of which can also be traded for Thalassic Favour
  3. Treasures that you can trade for new items in the second week

You can only claim an item reward from one card per dive. Diving deeper gives a greater reward when claiming Thalassic Favour, which appears to be obtained most efficiently by diving deeper with more Fivefold Devotion. When diving for equipment items or coral for equipment trades, it is likely best to begin with 5 Fivefold Devotion until you have obtained all desired items at the starting depth, as diving deeper may not help you to obtain these.

Options
Card Name Depth Total Favour Value Reward
A Reef of Wrecks Claim a piece of cast-off coral 1-5 Grasping Coral
A Rusting Anchor Claim a piece of layered coral 1-5 Gorgonian Reef-Rock
Among the Deep-Fish Claim a piece of cast-off coral 1-5 Barnacled Headpiece
An Obscured Glitter Claim a piece of shining coral 1-5 Spinebound Oddity
Old Wounds Claim a piece of cast-off coral 1-5 Pedestrian Polyp
A Graveyard of Derelict Debris Claim a piece of bulbous coral 1-5 Rust-Eaten Ration
A Cabin-Fragment Take what you can 1 50 5 Witch-Stone
2 100 10 Witch-Stone
3 200 10 Witch-Stone, 5 Collection of Zee-Glass
4 300 5 Collection of Zee-Glass, 1 Long-Lost Zee Trunk
5 400 10 Witch-Stone, 5 Collection of Zee-Glass, 1 Long-Lost Zee Trunk
Easy Pickings Claim an assortment of cast-off oddments 1 100 1 Sodden Mass
2-3 150 1 Sodden Mass, 1 Salt-Smoothed Shiv
4-5 300 2 Sodden Mass, 2 Salt-Smoothed Shiv
Unlucky Prisoner Rummage through the remains 1 50 1 Salt-Smoothed Shiv
2 100 2 Salt-Smoothed Shiv
3 150 3 Salt-Smoothed Shiv
4 125 1 Skull in Coral (or 1 Urchin Spine)
5 175 1 Skull in Coral (or 1 Urchin Spine), 1 Salt-Smoothed Shiv
Tangled in the Rigging Liberate the Wrecking Boots 2-3 100 Wrecking Boots
Retrieve a Semi-Automated Mary Lloyd 4-5 200 Semi-Automated Mary Lloyd
Well-Disguised Trinkets Snatch a Cured Jillyfleur Cloak 1-2 100 Cured Jillyfleur Cloak
Retrieve a Faceted Decanter of Drownie Effluvia 3-5 300 Faceted Decanter of Drownie Effluvia
A Shattered Prow Dive for a Nuncian Pocket Watch 2-4 150 Nuncian Pocket Watch
Pry free a Scrimshander Carving Knife 5 400 Scrimshander Carving Knife

Strategy[edit]

The best strategy to follow in order to get the most out of your dives as possible depends on what exactly you want to get out of them. A newcomer to the event who wants to get all of the things on offer is best off diving for Thalassic Favour (see strategy below) and taking corals as they show up in otherwise bad hands. Any missing pieces of coral can be grinded out afterwards with a coral-specific strategy. On the other hand, a veteran player looking to get the year's shiny new piece of coral equipment may want to follow a coral-focused strategy instead.

There are 2 aspects to every diving strategy: how much Fivefold Devotion to get before diving, and the decision-making while below the water. The former is fairly straightforward. Thanks to the relatively low complexity of the event, the decision-making is generally not that hard either. This section will explore 2 kinds of decision-making strategies:

  • Strategies which always go for a given depth and take the best they can find there are labeled by the depth they will be going for
  • Strategies which aim to pick up items worth at least a given amount of Thalassic Favour and will continue diving until they find that goal or they reach depth 5 are labeled by "Take [x]", x being the amount of favour they will target.
Diving for corals[edit]

When diving for corals specifically, the strategy while diving is always the same: pick up a coral you need if you see one and dive deeper if you don't. The amount of devotion to go for, on the other hand, depends on the amount of different corals you are looking for, and also how much you care about the echoes gained from raising Fivefold Devotion.

Those who don't care about echoes can follow the fastest strategy of raising Fivefold Devotion to its minimum required level of five and gambling on the depth 1 hand (but if there are no corals in that opening hand, do keep diving deeper until you find one you need), regardless of the amount of different corals needed. However, players who care about echoes will find that the bonus echoes gained from raising Fivefold Devotion higher than five, coupled with the increased consistency, are worth more than the actions saved by taking the fastest strategy if they only need the latest addition to the coral line-up.

For late-game players, we can make the following specific recommendations:

For players with less game progression, a general recommendation is not possible since the optimal strategy depends on the difference between the amount of money you get for raising Fivefold Devotion and the money you could be making elsewhere.

Diving for Thalassic Favour[edit]

The table below shows the average amount of Thalassic Favour (TF) and Thalassic Favour per action (TFPA) for each possible combination of strategies. The values highlighted in bold correspond to the combination which yields the highest possible TFPA. The corresponding strategy can be read off to be raising Fivefold Devotion to 10 and then diving deeper until you find a card worth at least 300 Thalassic Favour or you reach the bottom. In 2026, this is the recommended strategy for anyone looking to earn any specific amount of Thalassic Favour.

Optimum Diving Depths for Thalassic Favour
Depth Fivefold DevotionLevel
~- 5 (6 Act) 6 (8 Act) 7 (9 Act) 8 (11 Act) 9 (14 Act) 10 (16 Act) 11 (19 Act)
TF TFPA TF TFPA TF TFPA TF TFPA TF TFPA TF TFPA TF TFPA
1 68.3 11.39 68.3 8.54 68.3 7.59 68.3 6.21 68.3 4.88 68.3 4.27 68.3 3.6
2 56.8 9.21 79.5 9.82 102.3 11.32 113.6 10.33 113.6 8.12 113.6 7.1 113.6 5.98
3 27.1 4.31 63.2 7.7 113.8 12.48 162.6 14.74 180.7 12.91 180.7 11.29 180.7 9.51
4 3.5 0.55 24.5 2.96 73.6 7.98 147.3 13.24 210.4 14.99 233.7 14.61 233.7 12.3
5 0.5 0.07 3.2 0.38 28.4 3.05 94.5 8.42 189.1 13.39 270.1 16.85 300.1 15.8
Take 200[1] 19.2 3.04 53.1 6.42 113.2 12.32 189.9 17.11 245.7 17.51 268.5 16.77 272.6 14.35
Take 300[2] 13.5 2.13 41.8 5.04 99.2 10.75 182.2 16.37 254.3 18.1 291.4 18.2 300.0 15.79
Diving for Echoes[edit]

Since Thalassic Favour can be assigned a value of E 0.1 per point of favour through the economy item trades in the second week, one could use the event to grind echoes in general. The table below shows the echoes per dive and EPA resulting from each possible combination of strategies, assuming it is being done by a late game player gaining E 4 worth of items per Fivefold Devotion-raising action. It is immediately apparent that such a grind is easily outclassed by other grinds available year-round for said lategame player. Players with less game progression may still find this event lucrative, although at a lower EPA than what is listed below.

Optimum Diving Depths for Thalassic Favour
Depth Fivefold DevotionLevel
- 5 (6 Act) 6 (8 Act) 7 (9 Act) 8 (11 Act) 9 (14 Act) 10 (16 Act) 11 (19 Act)
E EPA E EPA E EPA E EPA E EPA E EPA E EPA
1 22.8 3.81 30.8 3.85 34.8 3.87 42.8 3.89 54.8 3.92 62.8 3.93 74.8 3.94
2 21.7 3.52 32.0 3.95 38.2 4.23 47.4 4.31 59.4 4.24 67.4 4.21 79.4 4.18
3 18.7 2.98 30.3 3.69 39.4 4.32 52.3 4.74 66.1 4.72 74.1 4.63 86.1 4.53
4 16.4 2.58 26.5 3.19 35.4 3.83 50.7 4.56 69.0 4.92 79.4 4.96 91.4 4.81
5 16.0 2.53 24.3 2.92 30.8 3.32 45.5 4.05 66.9 4.74 83.0 5.18 98.0 5.16
Take 200[1] 17.9 2.84 29.3 3.55 39.3 4.28 55.0 4.96 72.6 5.17 82.8 5.18 95.3 5.01
Take 300[2] 17.3 2.75 28.2 3.4 37.9 4.11 54.2 4.87 73.4 5.23 85.1 5.32 98.0 5.16
  1. ↑ 1.0 1.1 Take the 200+ Favour option, or dive deeper
  2. ↑ 2.0 2.1 Take the 300+ Favour option, or dive deeper
'Take 300' Strategy in detail[edit]

The optimal strategy while diving ends up being the 'take 300' strategy in a lot of cases. This is a more detailed guide on which cards fit this strategy. In short, we will keep diving until we find a card worth 300 Thalassic Favour or more, or we reach the bottom, at which point we take the highest-valued card.

The cards to look out for are:

List of Treasures[edit]

For a full breakdown of items, see the Item comparison guide.

Coral Exchange Items[edit]

Each of the six corals can be found at any depth level (1-5). Once acquired, the coral can be traded for one of three possible items, which all have the same stats. All three items can be obtained if you collect three of the same coral.

Name Card Tradeable Item Effect
Barnacled Headpiece Among the Deep-Fish Crab-Clawed Tricorne Hat:
Aria of Tranquillity
Peaceable Cowl
Gorgonian Reef-Rock A Rusting Anchor Concealing Skirt Clothing:
Henchman's Greatcoat
Obscurant's Shawl
Grasping Coral A Reef of Wrecks Gossamer Palms Gloves:
Mournclimber's Wraps
Loomweavers
Pedestrian Polyp Old Wounds Riddlefisher's Footsteps Boots:
Scrimshaw Sabatons
Bright-Buckled Boots
Spinebound Oddity An Obscured Glitter 'Rosegate Blend' Roll-ups Adornment:
Justificande Cufflinks
Mourning Locket
Rust-Eaten Ration A Graveyard of Derelict Debris Accommodating Oyster Luggage:
Sentient Zee-Chest
Fateful Net

Economy Treasures[edit]

Name Card Depth Effect Thalassic Favour
Sodden Mass Easy Pickings 1-5 100
Witch-Stone A Cabin-Fragment 1-5 10
Collection of Zee-Glass A Cabin-Fragment 4-5 20
Long-Lost Zee Trunk A Cabin-Fragment 4-5 200
Salt-Smoothed Shiv 1-5 50
Skull in Coral Unlucky Prisoner 4-5 Can be used on skeletons. 125
Urchin Spine Unlucky Prisoner 4-5 Replaces Skull in Coral after ten have been recieved. 125

Items from Previous Years[edit]

Name Card Depth Effect Thalassic Favour
Cured Jillyfleur Cloak Well-Disguised Trinkets 1-2 100
Wrecking Boots Tangled in the Rigging 2-3 100
Nuncian Pocket Watch A Shattered Prow 2-4 150
Faceted Decanter of Drownie Effluvia Well-Disguised Trinkets 3-5
    300
    Semi-Automated Mary Lloyd Tangled in the Rigging 4-5 200
    Scrimshander Carving Knife A Shattered Prow 5 400

    Non-Stat Uses[edit]

    Week 2 (Trading)[edit]

    The main activity in the second week of is trading in your treasures to buy items.

    First, you'll have to progress through the story for the Festival to properly begin in game. Once your A Fruitless Harvest quality is high enough, three storylets will initially unlock: The Fruits of the Zee Festival, Restored!, The Fruit Market, and Fruits for the Starved.

    An Audience with the King-in-Coral[edit]

    While attending the restored festival, you can seek out the King-in-Coral to meet the Fathomking, unlocking an additional festival storylet. In An Audience with the King-in-Coral you can trade in the various corals available while diving, breaking them open to get a random variant of the corresponding item. If you visited the Discovered: the Pentamerous Bride Pentamerous Bride, you can also get the Weeping Litter-Cyst, a Transport item. If you already have one from previous festivals, you can get a Nodule of Fecund Amber instead.

    Here you can also spend FATE for the various items available at the Festival over the years. Many of these items are also available for free via diving, trading Thalassic Favour, or breaking open coral. Others, primarily older items with fewer uses, are only available here. See the Item Comparison page for item analysis.

    Additionally, you may progress Scar Under Skin to 4 by presenting your unseen, undevoured scar. This is a story quality obtained from the Advent Calendar which can be progressed at, in order: Millicent's Parlour during the Feast of the Exceptional Rose, De Gustibus during Whitsun, Audiences with the King-in-Coral during the Fruits of the Zee Festival, and gives you An Absence – an Insubstantial Affiliation that unlocks a unique quality – at Hallowmas.

    The Fruit Market[edit]

    In the Fruit Market, you can trade in your treasures gained from diving for Thalassic Favour with the locals. You can then spend the Thalassic Favour on a variety of equipment items. See the Item Comparison page for item analysis.

    Treasure-Trading[edit]

    Trading treasures will give you Thalassic Favour, used to buy items from the other stalls. Prior to 2025, you could not trade away your final piece of each equipment, and treasures and duplicate equipment vanished once the event ended. However, as of 2025, duplicate equipment items will not be removed, because the Agent mechanic gives value to duplicate equipment.

    The tables below show how much Favour each piece of treasure and equipment is worth.

    Treasure Thalassic Favour
    Witch-Stone 10
    Collection of Zee-Glass 20
    Salt-Smoothed Shiv 50
    Sodden Mass 100
    Skull in Coral 125 (limit 10 trades)
    Urchin Spine 125
    Long-Lost Zee Trunk 200
    Equipment Thalassic Favour
    Cured Jillyfleur Cloak 100
    Wrecking Boots 100
    Nuncian Pocket Watch 150
    Semi-Automated Mary Lloyd 200
    Faceted Decanter of Drownie Effluvia 300
    Scrimshander Carving Knife 400

    Perusing the Island Stalls[edit]

    In the Island Stalls, you can buy various equipment from previous Fruits of the Zee years. You can also Claim a wrecked shipment for 95 Thalassic Favour to randomly receive a variety of saleable items.

    Equipment Thalassic Favour Cost
    Cured Jillyfleur Cloak 50
    Wrecking Boots 50
    Nuncian Pocket Watch 75
    Submerged Rector 100
    Semi-Automated Mary Lloyd 100
    Faceted Decanter of Drownie Effluvia 150
    Keelgraspers 150
    Sun-Seared Silken Gloves 150
    Scrimshander Carving Knife 200
    Inquisitive Lamp-cat 200
    Forsaken Crown of a Grand Devil 250
    Corpulent Carriage 250
    Oneiric Pearl 625
    Baited Riddle 625
    Vestige of a Starlit Reverie 3125
    Sample of Lacreous Affection 3125

    Wrecked Shipment[edit]

    If you claim a wrecked shipment, you will get a random item based on Sights at the Festival, as listed in the table below. As the Sights at the Festival changes upon purchasing, you cannot manipulate the results by doing other festival activities. Without considering rare successes, on average this should get you E 9.4 for 95 favour, or ~ E 0.10/favour, double what you will get if you let them expire, but slightly less than what you get from purchasing Sample of Lacreous Affection, Vestige of a Starlit Reverie, Oneiric Pearl and Baited Riddle, which are guaranteed E 0.1 per favour (see table above). Rare rewards, as well as the potential to sell Uncanny Incunabulum and Storm-Threnody at the rat market can increase the value of the shipments above this, if you're feeling lucky.

    Wrecked Shipment
    Sights at the Festival Storylet Reward Value Rare Reward Value
    1-12 A waterlogged log book 6-10 Zee-Ztory 4E 3 x Partial Map 7.5E
    13-23 A small jewellery box 5.2E 1 x Magnificent Diamond 12.5E
    24-34 A trunk of soggy letters 8.05E 8.05E
    35-45 A consignment of wines 7.8E 3-4 Muscaria Brandy 8.75E
    46-56 A forgotten dossier 10E 15E
    57-67 A crate of glorious fabrics 11.25 E 17.5E
    68-78 An Uncanny Incunabulum 14E - -
    79-89 A thrumming chest of stoppered jars 17.26E - -
    90-100 A Clay Man 7.5E - -

    The Green-Gilled Shipwright's Lot[edit]

    If you have a Ship, you can purchase any of the Festival Ships here in exchange for your current ship and Thalassic Favour. Players with The Cladery Heart must first store it in dock for their other ship.

    The exact cost varies from 500 - 1920 Thalassic Favour, depending on what class of ship you owned before and what class of ship you are trying to purchase. The Rusty Tramp Steamer is least valuable and receives the smallest discount, while the Swift Zee-Clipper receives a moderate discount. The Zubmarine, Majestic Pleasure Yacht, and all Festival ships receive the highest discount, bringing every Festival ship's price down to 500 Favour.

    The table below lists the ships available for purchase and their closest Non-Festival counterparts.

    Festival Ship Effect Non Festival Ship Effect
    Obstinate-class Cruiser Rusty Tramp Steamer
    Ogedei-class Liner Swift Zee-Clipper
    Nyx-class Zubmersible Zubmarine
    Il-Altun-class Yacht Majestic Pleasure Yacht

    Destiny[edit]

    As with most festivals, you have the opportunity to gain a destiny or change your current destiny, via Accept an invitation from the Drownies (first time) or Accept an invitation from the Drownies: Reprise in The Fruits of the Zee Festival, Restored!. You can only do it for free once per festival; otherwise it will cost Fate. For more details on destinies and how to obtain specific ones, see Destinies (Guide). Also note that you will be returned to your lodgings in London after gaining/changing your destiny, so perhaps save this until you've completed all of your other business at the festival.

    Sights of the Festival[edit]

    Outside of spending Thalassic Favour, you can also take the time to see the sights of the festival. The rewards of these items scale with your modified stats. This likely never exceeds 4 EPA.

    Sights of the Festival
    Sights at the Festival Storylet Cost/Chal Reward Alt Reward
    - Go fishing - -
    - Ask the Custodial Chef to prepare your Deep-Zee Catch 1 x Deep-zee Catch -
    1-25 Escape the attentions of the Mary Lloyd (Restored) - -
    1-25 Listen to the Drownies' songs (Restored) -
    26-50 Dance with a Drownie (Restored) -
    • 6?-32? x Map Scrap
    • Wounds +1 CP
    • (Wiki note: Your Persuasive score does not increase the reward.)
    • 1-5? x Zee-Ztory
    • Wounds +1 CP
    • (Wiki note: Your Persuasive score does not increase the reward.)
    26-50 Spy on a delivery for the Custodial Chef (Restored) Shadowy 40 -
    51-75 Accompany a passing crowd of drunken revellers (Restored) -
    51-75 Follow them to the well (Restored) 1 x Deep-zee Catch
    76-100 Drink with a Hooded Lady of Mysterious Provenance (Restored) -
    76-100 Ask the Hooded Lady about the King-in-Coral - -

    Menaces[edit]

    While on Mutton Island, Wounds and Nightmares will not send you to a slow boat passing a dark beach on a silent river, the Mirror-Marches, or A state of some confusion. These storylets will autofire as soon as you return to London. In the second week, Wounds 8 and Nightmares 8 instead trigger Over-Indulgence and An Unusual Interlude respectively. These drop your Dangerous + Shadowy and Watchful + Persuasive respectively, by CP equal to their base level, and send you back to London.

    How much Thalassic Favour do I need?[edit]

    Ships cost no more than 2000 x Thalassic Favour, less if you have a ship to trade in. Items previously available for free in previous years of the festival will not cost more than 2000 x Thalassic Favour in total.

    Several new items do not require any Thalassic Favour. The six types of coral found while diving can be traded for unique items; each type trades for one of three equivalent equipment items. In addition, diving to the bottom and gaining the Accomplishment Discovered: the Pentamerous Bride unlocks a special item in the second week.

    Alternative Source of Thalassic Favour[edit]

    The below method still works in 2024, however Skull in Coral Skulls in Coral will be limited to 10 turn ins, rendering it of limited efficacy.

    An alternative source of Favour is Jericho Locks, where you can cruise the canals (Guide) in order to get Skull in Coral Skulls in Coral to trade in for Favour.

    For 37.5E of items and 3.5 actions, you can visit the Persephone for an average of Skull in Coral 1.5 x Skulls in Coral, plus 21.25E of Unprovenanced Artefact Unprovenanced Artefacts and some Fin Bones, Collected and Moonlight Scales. As skulls are worth 125 Favour each, this yields a total of 53.57 Favour/Action, a return of 11.54 Favour/E . However, you may only trade in 10 Skull in Coral Skulls in Coral during each run of the event, for a limit of 1,250 Favour.

    Crooked-Cross Crooked-Crosses can also do this more cheaply at the cost of speed, spending 30E and 5 actions.

    Notably, this grind can be combined with diving by using a specific option to raise Fivefold Devotion. Gather flotsam for the King-in-Coral gives Memory of Distant Shores Memories of Distant Shores, which can be turned in 40 at a time along with 2 x Sworn Statement. Alternatively, the memories can be converted into Collated Research and turned in 10 at a time.

    End of the Festival[edit]

    At the end of the festival, any non-equipment Treasures you still have, other than Skull in Coral Skulls in Coral, will be be converted into Memory of Distant Shores at a rate of 10 Thalassic Favour to 1 Memory, giving Thalassic Favour a value of 0.05E . Any corals will simply be removed.