Fruits of the Zee Festival (Guide)

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Carcasssmall.png
This content is only available during the Fruits of the Zee Festival!

For festival history, see Fruits of the Zee Festival (historical).

The Fruits of the Zee is an annual festival taking place in the last two weeks of August on Mutton Island. The main focus is fishing, but it's also an opportunity to see some sights, obtain unique items, and discover your Destiny.

Getting to the Festival[edit]

You may Catch a ferry to the Fruits of the Zee festival at Wolfstack Docks to get to Mutton Island, which is useful if you do not yet have a ship. However, if you have a Ship, it is usually easier to sail to Mutton Island on your own.

Going Fishing[edit]

Hire a fishing boat to go fishing for a Carcass.png Strange Catch.

Seamonster2.png Gone Fishing 1-9[edit]

Each turn of fishing lets you choose between two Quirk checks. All checks are Narrow 2 and have the same effects. Succeeding the check adds +2 CP Knife.png Running Battle... whereas failing the check gives -1 CP Knife.png Running Battle... and adds +1 CP to the tested Quirk, up to level 5.

Island2.png Sights Quirk 1 Quirk 2
Island2.png 1-10  Quirkaustere.png Austere Quirkhedonist.png Hedonist
Island2.png 11-20  Quirkhedonist.png Hedonist Quirksubtle.png Subtle
Island2.png 21-30  Quirksubtle.png Subtle Quirkdaring.png Daring
Island2.png 31-40  Quirkdaring.png Daring Quirkmelancholy.png Melancholy
Island2.png 41-50  Quirkmelancholy.png Melancholy Quirkheartless.png Heartless
Island2.png 51-60  Quirkheartless.png Heartless Quirksteadfast.png Steadfast
Island2.png 61-70  Quirksteadfast.png Steadfast Quirkforceful.png Forceful
Island2.png 71-80  Quirkforceful.png Forceful Quirkruthless.png Ruthless
Island2.png 81-90  Quirkruthless.png Ruthless Quirkmagnanimous.png Magnanimous
Island2.png 91-100  Quirkmagnanimous.png Magnanimous Quirkaustere.png Austere

In addition to the Quirk checks, some levels of Island2.png Sights at the Festival allow you to spend an item for a guaranteed increase to Knife.png Running Battle....

Island2.png Sights Item Cost Knife.png Gain
Island2.png 15-25  Map.png 1 x Map Scrap Knife.png +2 CP 
Island2.png 43-63  Waves3.png 1 x Zee-Ztory Knife.png +5 CP 
Island2.png 76-95  Mapfragment.png 1 x Partial Map Knife.png +10 CP 

One last effort![edit]

When Seamonster2.png Gone Fishing reaches 10, you have the opportunity to make one last effort if you wish. This allows you to gain a final Knife.png +6 CP Running Battle... by raising one Quirk by +3 CP while decreasing another Quirk by an equal amount. The pair of Quirks depends on Island2.png Sights at the Festival, but you will always get to choose which of the two you want to raise.

Island2.png Sights Quirk 1 Quirk 2
Island2.png 1-33  Quirkforceful.png Forceful Quirkaustere.png Austere
Island2.png 34-66  Quirkheartless.png Heartless Quirksteadfast.png Steadfast
Island2.png 67-100  Quirkdaring.png Daring Quirkmelancholy.png Melancholy

End of the cycle[edit]

At Seamonster2.png Gone Fishing 10-11 you get to choose whether to Land your catch or Throw it back.

If you Throw it back, Knife.png Running Battle... will be halved and Seamonster2.png Gone Fishing reset to 1, allowing you to build up Knife.png Running Battle... from a higher base.

When you choose to Land your catch, you trade in your Knife.png Running Battle... for an equal level of Carcass.png Strange Catch and finish your fishing trip.

Visit The Fruits of the Zee Festival! for opportunities to trade in your Carcass.png Strange Catch, including The Wreckers' Cove.

Specific Strange Catch Values[edit]

When aiming for the Scrimshander Carving Knife, Strange Catch values of 3-5 are required. A basic success at all stages gives a Strange Catch value of 5, giving a 20% chance of rolling the Knife in Wrecker's Cove - for lower values with a better chance of getting the knife, failures on the Quirk tests are required.

7 may be a desirable Strange Catch level as it allows a chance at all unique items other than the Scrimshander Carving Knife. Options to achieve this while fishing include:

  • 7 regular successes, 2 Zee-Ztories, and One Last Effort!
  • 8 regular successes, 1 Partial Map, and One Last Effort!
  • 7 regular successes, 1 Zee-Ztory, and 1 Partial Map.
  • 5 regular successes and 4 Zee-Ztories.

The Fruits of the Zee Festival![edit]

See the sights and mingle at The Fruits of the Zee Festival! Many branches are available on this storylet, changing with the Island2.png Sights at the Festival randomiser. Most branches offer a random number of various items based on one or more of your main Attributes. A few branches allow you trade in a Carcass.png Strange Catch.

Normal Branches[edit]

Island2.png Sights Action Success
(EPA with skill level 150)
Alternative Success
Island2.png 0-5  Spy on a delivery for the Custodial Chef -
Island2.png 0-33  Listen to the Drownies' songs
Island2.png 0-33  Dance with a Drownie
Island2.png 34-50  "Oi! You stepped on my invisible rat!"
Island2.png 34-66  Accompany a passing crowd of drunken revellers
Island2.png 51-66  Escape the attentions of the Mary Lloyd -
Island2.png 67-76  Stoke an argument between the Custodial Chef and the Melancholy Curate
Island2.png 67-100  Eat at the Curate's Table
Island2.png 67-100  Eat at the Custodial Chef's Table
Island2.png 86-100  Drink with a Hooded Lady of Mysterious Provenance
Island2.png 86-100  Confront a Hooded Lady of Mysterious Provenance -

Trading in a Carcass.png Strange Catch[edit]

Island2.png Sights Action Req. Carcass.png Success
Island2.png 0-33  Offer your Strange Catch to the Drownies 5+ The Drowning Feast
Island2.png 0-33  Offer your Strange Catch to the Drownies: Reprise (25 FATE) 5+ FATE
Island2.png 34-66  Follow them to the well 1+
Island2.png 67-100  Ask the Custodial Chef to prepare your Strange Catch 1+
Island2.png 67-100  Give your Strange Catch to the Melancholy Curate 1+
Island2.png 86-100  Offer a Hooded Lady your Strange Catch 1+ The Wreckers' Cove

The Wreckers' Cove[edit]

The Wreckers' Cove is the main place to trade in a Carcass.png Strange Catch, accessed by Offering a Hooded Lady your Strange Catch in The Fruits of the Zee Festival!. You can trade in your Carcass.png Strange Catch for a variety of normal goods or a number of unique items. It's important to note that the items available for trade in The Wreckers' Cove is based on a range derived from your Carcass.png Strange Catch level, so getting the highest Carcass.png Strange Catch you can is not always the goal.

When you Offer a Hooded Lady your Strange Catch, Steal.png Picking Through the Wreckers' Cove is set to a random even value in the range 2 x [(Carcass.png Strange Catch + 1) to (2 x Carcass.png Strange Catch)]. This value then determines what rewards are available in The Wreckers' Cove.

Unique Rewards[edit]

Reward Stats Steal.png PTtWC Possible Carcass.png Strange Catch values (% chance)
Scrap7.png Sinning Jenny's Forsaken Wimple! Fox.png Persuasive +2
Owl.png Watchful +1
6-18 2-4 (100%), 5 (80%), 6 (50%), 7 (29%), 8 (12%)
Knifetransparent.png Scrimshander Carving Knife Owl.png Watchful +3
Fox.png Persuasive +2
Bear.png Dangerous -1
10-12 3 (66%), 4 (50%), 5 (20%)
Bubbles.png A Faceted Decanter of Drownie Effluvia Sidebarshadowy.png Shadowy +5
Owl.png Watchful +3
Bear.png Dangerous -1
14-16 4 (50%), 5 (40%), 6 (33%), 7 (14%)
Footprint.png Wrecking Boots Bear.png Dangerous +4
Sidebarshadowy.png Shadowy +6
Fox.png Persuasive -1
18-20 5 (40%), 6 (33%), 7 (29%), 8 (25%), 9 (11%)
Grandfatherclock.png Nuncian Pocket Watch Sidebarshadowy.png Shadowy +6
Sidebarrespectable.png Respectable +2
18-20
Sunset.png Sun-Seared Silken Gloves Sidebarrespectable.png Respectable +2
Chesspiece.png A Player of Chess +1
18-20
Carcass purple.png A Cured Jillyfleur Cloak Bear.png Dangerous +6
Owl.png Watchful +4
Fox.png Persuasive -1
22-24 6 (33%), 7 (29%), 8 (25%), 9 (22%), 10 (20%), 11 (9%)
Crown.png The Forsaken Crown of a Grand Devil Owl.png Watchful +4
Sidebardreaded.png Dreaded +1
Dawnmachine.png Artisan of the Red Science +1
26-28 7 (29%), 8 (25%), 9 (22%), 10 (20%), 11 (18%), 12 (17%), 13 (8%)
Hallowmass.png Semi-Automated Mary Lloyd Bear.png Dangerous +4
Sidebarbizarre.png Bizarre +3
26-28
Clergy2.png A Submerged Rector Fox.png Persuasive +7
Owl.png Watchful +6
26+ 7 (29%), 8 (50%), 9 (66%), 10 (80%), 11 (91%), 12+ (100%)

Fate Items[edit]

The following table includes items that are only available via The Wreckers' Cove (Fate), however all regular items can also be bought there.

Item Action FATE-cost Stats Notes
Gloamfoam.png Mutersalt A bronze jar, still cold from the North.. 10 Also available during the Railway
Scintillack.png Consignment of Scintillack Snuff A well-packed keg of Scintillack Snuff 10 Also available at several points during the Railway
Viscountess.png Viscountess' Bejewelled Collar The Viscountess' Bejewelled Collar 10 Shared Best-in-Slot item for Mirror.png Glasswork
Gleam.png Viscount's Bejewelled Collar The Viscount's Bejewelled Collar 10 Shared Best-in-Slot item for Snakehead2.png Mithridacy
Masktanned.png Anonymous White Mask, Zee-Stained and Mildewy An Anonymous White Mask, Zee-Stained and Mildewy 15
  • Shared Best-in-Slot non-Fate non-Mood item for Sidebarshadowy.png Shadowy
  • Shared Best-in-Slot item for Sidebardreaded.png Dreaded
Eolith.png Bloodstained Eolith A sinister shard of flint 15 Also available from a Rare Failure in the Lab
Compass.png 'For Your Own Good' Compass A wildly spinning compass 15
Guineapig.png Pre-Emptive Guinea-Pig An armoured guinea-pig, shackled to a heavy ball of lead 20

Repeatable Rewards[edit]

Reward (Sell Value) Rare Success (Sell Value) Steal.png PTtWC Possible Carcass.png Strange Catch values (% chance)
4 1 (100%)
4-8 1 (100%), 2 (100%), 3 (33%)
6-12 2 (100%), 3 (100%), 4 (50%), 5 (20%)
10-16 3 (66%), 4 (100%), 5 (60%), 6 (33%), 7 (14%)
14-20 4 (50%), 5 (80%), 6 (66%), 7 (43%), 8 (25%), 9 (11%)
18-24 5 (40%), 6 (66%), 7 (57%), 8 (50%), 9 (33%), 10 (20%), 11 (9%)
- 22-28 6 (33%), 7 (57%), 8 (50%), 9 (44%), 10 (40%), 11 (27%), 12 (17%), 13 (8%)
- 26+ 7 (29%), 8 (50%), 9 (66%), 10 (80%), 11 (91%), 12+ (100%)
- 30+ 8 (25%), 9 (44%), 10 (60%), 11 (73%), 12 (83%), 13 (92%), 14+ (100%)

Destinies[edit]

If you don't already have a Destiny--or you wish to spend Fate to reset your Destiny--this is one of your three annual chances to get one. Bring a Carcass.png Strange Catch 5 to The Fruits of the Zee Festival! and wait for Island2.png Sights at the Festival 1-33, then Offer your Strange Catch to the Drownies. This will bring you to a storylet where you get to set your Destiny.

WARNING: Once you Offer your Strange Catch to the Drownies, you will not be able to Perhaps Not out, so make sure you are ready to choose a Destiny.

See Destinies (Guide) for more information about Destinies and how to choose which future is right for you.

Menaces[edit]

As you explore The Fruits of the Zee Festival!, most branches will increase either Sidebarnightmares.png Nightmares or Sidebarwounds.png Wounds regardless of success or failure. If either hits 8 while on Mutton Island during the Festival, you will trigger either Over-Indulgence or An Unusual Interlude. Besides returning you to Your Lodgings and resetting Carcass.png Strange Catch, this will drop the corresponding to 6 and reduce two of your main Attributes by a number of CP equal to their current modified levels. Over-Indulgence will reduce Bear.png Dangerous and Sidebarshadowy.png Shadowy while An Unusual Interlude will reduce Fox.png Persuasive and Owl.png Watchful.

Fortunately, The Fruits of the Zee Festival! does offer a way to recover Sidebarnightmares.png Nightmares and Sidebarwounds.png Wounds without leaving Mutton Island or reducing your Attributes. With Island2.png Sights at the Festival 67-100 and a Carcass.png Strange Catch, you can trade in your Carcass.png Strange Catch with either Ask the Custodial Chef to prepare your Strange Catch or Give your Strange Catch to the Melancholy Curate to reduce your Sidebarwounds.png Wounds or Sidebarnightmares.png Nightmares, respectively, by a random amount determined by your Carcass.png Strange Catch level. This branches will also give you random amounts of Partial Maps, Zee-Ztories, and Map Scraps determined by your main Attributes.

The Parlour of Virtue, On Holiday[edit]

Jervaise is collecting love stories for Mr Wines. Various people can be found around the festival and persuaded to participate in a Mutton Island Courtship, either as a suitor or to be courted.

From The Fruits of the Zee Festival!:

From The Wreckers' Cove:

From The Parlour of Virtue, On Holiday:

You can arrange a relationship via the Arranging a False-Summer companionship storylet. Since there are three suitors and three people to be courted, there are nine possible relationships.

Chaperoning on Mutton Island[edit]

All relationships can become more cordial or more acrimonious. This is tracked through Muttonisland port.png Disposition of a Mutton Island Dalliance.

You conclude the courtship at any point to gain a love story. Each type of courtship requires a different disposition range (or level).

Reporting to Mr Wines[edit]

Three love stories can be turned in to Mr Wines in London. He was hoping for catastrophe in order to persuade the Bazaar not to wander from London. However the echo price for each option is similar.