Deeper Discordant Studies (Guide)/Completed
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This subguide is meant for people who have already completed the Discordant Studies storyline and is spoiler heavy. Please return to the main guide if you have not done so.
Seals[edit]
Completing a check will lose you 1 level of the associated Advanced Skill or -100 CP of Main Skill.
Analysis[edit]
This is analysis of the seals, or at least of ones that you might want to repeat in the future. All of them are good for lowering skills if that is required, but some of them are also beneficial, either by providing rare items or by simply being a good source of income.
The Eighth Seal[edit]
The Eight Seal will allow you to get the
Immaterial Material which can be used for a new future in
Irem or to get a
Veils-Velvet Scrap. It is the only easy way to get the latter, for which otherwise you must donate a very many
Certifiable Scrap to the proper relicker.
The Seventh Seal[edit]
The Seventh Seal is notable because it moves you to
New Newgate Prison - again! without increasing your criminal record. This is much easier to achieve than failing to Rob the Brass Embassy.
The Fifth Seal[edit]
When combined with Rip out the words in the
Cave of the Nadir, it is a very profitable grind, albeit one at the cost of
Glasswork. The best way to do this is to save up a bulk of
Discordant Souls and then, using a lot of glasswork equipment cash them out. The efficiency is somewhere between 6.63 and 11.40 EPA.
Note that
Discordant Souls can now also be sold straightforwardly when the Rat Market is in eclipse, but this is rare and the timings unpredictable.
Requirements
Route: The Cave of the Nadir
Route: The Adulterine Castle
Steward of the Discordance 7
Fifth Seal- Stockpiles of
Drop of Prisoner's Honey and
Foxfire Candle Stub
Recommended for Maximum Efficiency
- As much
Glasswork equipment as you can get your hands on
Silverer Profession
The Lovers Destiny- High
Neathproofed
Everlasting Candle (
Ambition: Light Fingers! only)
A Scholar of the Correspondence 21
Hurlers Infrastructural Development 2
A Merchant of Souls 5 &
Spirifer's Fork FATE
Recommended for Optional Bones
- A fully upgraded
University Laboratory - A small stockpile of
Unidentified Thigh Bone
Laboratory Services from a Visionary Student 5
Fraught Research Assistant FATE CHRISTMAS
Secret College- An outfit with
Respectable 0
Survey of Arachnids and Insects Native to the Neath and Unterzee
Deed to a Port Cecil Business, Encoded in Chess Notation for
Segmented Ribcage
The idea here is to pay a visit to the Hulers and read the stones once a week (note it is impossible to 100% that check) to activate a
Discordant Law, and then, during a regular weekly visit to the Nadir, use
The Hole in Your Head to build up a stockpile of
Discordant Soul. This adds at least 4 actions to our weekly Nadir visit, depending on how high your
A Scholar of the Correspondence is, if you can get enough
Neathproofed and
Dangerous to 100% the check to Travel to the encampment, and whether you can take the road into the Wastes for free.
Once we've built up a large amount, such as 50, we redeem them in bulk through the Advanced Discordant Studies Fifth Law, which trades them for
555 x Soul,
111 x Brilliant Soul, and
5 x Parabolan Research. If you have access to Hell's Fence, you can sell the souls for brass and make a small extra profit. Note that
Glasswork gets steadily lower as we study the Fifth Law over and over again; this is why we want to have as much Glasswork-increasing equipment as possible.
The Lovers destiny is very helpful here, as is the
Silverer discount on visiting Parabola and the
Set of Cosmogone Spectacles. This cycle takes at least two actions each time, and more if you are unable to 100% the check at minimum Glasswork.
In order to make use of the
Parabolan Research, make sure that you always redeem
Discordant Soul in groups of five. When you have 25 research, take a break and visit your lab to Discover the background of this bone. Our goal is to Invent a false nature for this bone, which will usually take 3 research actions, but can possibly take 2 if you're lucky with card draws and can play an option with gives at least 38 research twice in a row. This adds 4-5 additional actions to the grind every five Discordant Souls we redeem, but this can be well worth it when putting .
Holy Relic of the Thigh of Saint Fiacre on the right skeleton
Despite its profitability, this comes with some downsides. The biggest one is that we tank our
Glasswork; after seven redemptions, it's completely wiped out. The reason we redeem the
Discordant Soul in such large batches is in order to keep retraining costs at a minimum. It takes 28 actions to maximise it from zero; it is recommended that you combine this grind with other profitable grinds that happen to train
Glasswork, such as Pinewood Shark hunting, Peculiar Item heists (though beware the
An Intricate Lock card), or Clay Larcenies with Parabolan Casing. Furthermore, having low
Glasswork temporarily locks you out of other profitable grinds: for example, certain popular setups for Khaganian Intrigue become very risky until you've retrained your stats.
This grind also generates large numbers of
Memory of an Anchorhold, which can be redeemed in The Anchorhold. All of the options for redemption require a
Memory of Discordance; these are best obtained in
Risen Burgundy
via the card The Walls of Oud Sint-Elisabeth.
The First Seal[edit]
The First seal is the only way to get
scream that's not stuck in your throat like a stone which may be of interest if you are collecting all of the T8 items. As this has been consumed in getting the
Nonexistent Seal you would need to do it again if you wished to have one.