Provide comfort and succour | Mithridacy | 11 | an Action from Tending London's Wounds, a Storylet in Ladybones Road | |
Hail them with their own passphrases | A Player of Chess | 11 | an Action from A Khaganian Patrol Vessel (Corsair), a Card in The Salt Steppe | Piracy (Guide) |
Converse with devils | Mithridacy | 11 | an Action from Deceased Languages (Storylet), a Storylet in Jericho Locks | |
Full speed ahead! ('Watch out!') | Zeefaring | 11 | an Action from 'Watch out!', a Card in Wayland's Teeth | |
Signal the HMS Ramillies for support | Zeefaring | 11 | an Action from A Bounty Upon Your Head, a Card in Zailing the Unterzee | Piracy (Guide) Zailing (Guide) |
Apply unwise chemical substances with wild abandon | Kataleptic Toxicology | 11 | an Action from Liminal Studies (Storylet), a Storylet in Jericho Locks | |
Educate fighters on Starved anatomy | Monstrous Anatomy | 11 | an Action from Fighting London's War, a Storylet in Watchmaker's Hill | |
Engage the starved 'vessel' | Zeefaring | 11 | an Action from Cornering the (Bounty) at Last, a Card in Zailing the Unterzee | Zailing (Guide) Piracy (Guide) |
Man the cannons! | Zeefaring | 11 | an Action from A Khaganian Patrol Vessel (Corsair), a Card in The Salt Steppe | Piracy (Guide) |
Modify some recruits with the Shapeling Arts | Shapeling Arts | 11 | an Action from Fighting London's War, a Storylet in Watchmaker's Hill | |
Repair destroyed texts | Kataleptic Toxicology | 11 | an Action from Liminal Studies (Storylet), a Storylet in Jericho Locks | |
Exchange sightings of elusive beasts | Monstrous Anatomy | 11 | an Action from A Chelonite Hunting Ketch, a Card in The Salt Steppe | Piracy (Guide) |
Refashion your form to better fashion your thoughts | Shapeling Arts | 10 | an Action from Reach out to the mind of the Creditor, a Storylet in Fallen London | |
Dissect an anomalous carcass | Monstrous Anatomy | 10 | an Action from The Business of a Monster-Hunter, a Storylet in Your Activities | Professional Activities (Guide) |
Engineer a flying contraption | Artisan of the Red Science | 10 | an Action from The Business of a Correspondent, a Storylet in Your Activities | Professional Activities (Guide) |
Take confession from a Bohemian Intelligencer | A Player of Chess | 10 | an Action from The Business of a Midnighter, a Storylet in Your Activities | Professional Activities (Guide) |
Wrangle an escaped Ferrocephalus Viafactor 1 | Monstrous Anatomy | 10 | an Action from Troubled Times, a Storylet in The City of the Tracklayers | The City of the Tracklayers (Guide) |
Shape the wall anew | Shapeling Arts | 10 | an Action from Marbled Flank, a Card in Fallen London | |
Clear the gant away | Glasswork | 10 | an Action from A Paler Shade of Gant, a Storylet in Viric Jungle | |
Walk the dreams of the Creditor | Glasswork | 10 | an Action from Reach out to the mind of the Creditor, a Storylet in Fallen London | |
Fashion your Parabolan Parables into a Tiger-Furred Oneiropompic Stave | Glasswork | 10 | an Action from The Contemplation of Parabolan Parables, an Item in your inventory | |
Corral the city | Monstrous Anatomy | 10 | an Action from Reach out to the mind of the city, a Storylet in The City of the Tracklayers | The City of the Tracklayers (Guide) |
Destablise the Khanate | A Player of Chess | 10 | an Action from The Business of a Midnighter, a Storylet in Your Activities | Professional Activities (Guide) |
Extract a catalogue of venoms | Monstrous Anatomy | 10 | an Action from The Business of a Monster-Hunter, a Storylet in Your Activities | Professional Activities (Guide) |
Translate a Möbius text | Artisan of the Red Science | 10 | an Action from The Business of a Correspondent, a Storylet in Your Activities | Professional Activities (Guide) |
Use Parables and Revelations to make a Rook-Crowned Oneiropompic Stave | Glasswork | 10 | an Action from The Contemplation of Parabolan Parables, an Item in your inventory | |
Declare your (Skeleton Type) a completed Chimera | Mithridacy | 10 | an Action from Assemble a Skeleton, a Storylet in The Bone Market | Assembling a Skeleton (Guide) |
Manipulate the movements of the city | A Player of Chess | 10 | an Action from Reach out to the mind of the Creditor, a Storylet in Fallen London | |
Reshape the boundaries of sight | Artisan of the Red Science | 10 | an Action from Developing Infrastructure, a Card in The City of the Tracklayers | The City of the Tracklayers (Guide) |
Explain their rights to the worker-shareholders of GHR | Zeefaring | 10 | an Action from Troubled Times Recur, a Card in The City of the Tracklayers | The City of the Tracklayers (Guide) |
Tell the city a story of itself | Mithridacy | 10 | an Action from Reach out to the mind of the city, a Storylet in The City of the Tracklayers | The City of the Tracklayers (Guide) |
Deal with Peach Brandy pirates | A Player of Chess | 10 | an Action from The Business of a Midnighter, a Storylet in Your Activities | Professional Activities (Guide) |
Apply all your nautical learning to the task | Zeefaring | 10 | an Action from Reach out to the mind of the Creditor, a Storylet in Fallen London | |
Light up the dark with mirrors | Glasswork | 10 | an Action from Developing Infrastructure, a Card in The City of the Tracklayers | The City of the Tracklayers (Guide) |
Pit historical accounts against each other | A Player of Chess | 10 | an Action from Partial Historiography (Storylet), a Storylet in Jericho Locks | |
Dissuade zailors from their superstitions | Mithridacy | 10 | an Action from The Business of a Crooked-Cross, a Storylet in Your Activities | Professional Activities (Guide) |
Direct undesirable effluvia towards London | Kataleptic Toxicology | 10 | an Action from Reach Out to the Mind of London, a Storylet in Your Activities | |
Spread the gospel of a suspect saint | Mithridacy | 10 | an Action from The Business of a Crooked-Cross, a Storylet in Your Activities | Professional Activities (Guide) |
Crack open the Sounder and capture its operating principle | Artisan of the Red Science | 10 | an Action from Your Corresponding Sounder, an Item in your inventory | |
Walk the dreams of London | Glasswork | 10 | an Action from Reach Out to the Mind of London, a Storylet in Your Activities | |
Make of your body the city itself | Monstrous Anatomy | 10 | an Action from Reach out to the mind of the Creditor, a Storylet in Fallen London | |
Reckon with the wealth-seeking charter of the GHR | A Player of Chess | 10 | an Action from Troubled Times Recur, a Card in The City of the Tracklayers | The City of the Tracklayers (Guide) |
Use Parables and Revelations to make a Serpent-Headed Oneiropompic Stave | Glasswork | 10 | an Action from The Contemplation of Parabolan Parables, an Item in your inventory | |
Ingest the waters of Jericho | Kataleptic Toxicology | 10 | an Action from Reach out to the mind of the city, a Storylet in The City of the Tracklayers | The City of the Tracklayers (Guide) |
Threaten London | A Player of Chess | 10 | an Action from Reach Out to the Mind of London, a Storylet in Your Activities | |
Seed myths across the city | Mithridacy | 10 | an Action from Reach out to the mind of the Creditor, a Storylet in Fallen London | |
Practise the Unspoken Languages | Mithridacy | 10 | an Action from Deceased Languages (Storylet), a Storylet in Jericho Locks | |
Deduce obscure conclusions | A Player of Chess | 10 | an Action from Partial Historiography (Storylet), a Storylet in Jericho Locks | |
Pursue the dreams of cities | Glasswork | 10 | an Action from Reach out to the mind of the city, a Storylet in The City of the Tracklayers | The City of the Tracklayers (Guide) |
Reconfigure your own taxonomy | Shapeling Arts | 10 | an Action from Reach Out to the Mind of London, a Storylet in Your Activities | |