L. B. Industries (Guide)

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Placeholder4small.png Early-Game Content
Rat.png
Carousels released with The Great Sink
Carousel Location Secondary Reward
Underclay Spite
Hunting Bees in Old Newgate The University /
L. B. Industries The Blind Helmsman
The Sunken Embassy Moloch Street /
The Spider Symposium The Singing Mandrake

L. B. Industries is a carousel in The Blind Helmsman, released with Mr Chimes' Grand Clearing-Out. It has a grind similar to Brawling with Dockers, and uses Foreman's Favour as a progress quality. Each point of these have an assumed value of 0.1 Echoes, as well as a bonus of 1.5 E for turning them in, although this takes 3 actions in addition to gaining the progress qualities. Any surplus points of Foreman's Favour you may have are exchanged for a secondary reward. The activity uses all the main attributes.

The carousel is notable for being a good source of Ratty Reliquary as well as one of very few sources of Fourth-City Echoes and Crackling Devices. The former can be used in The Rat Market, while the latter has some high level uses.

Ratterbox serves as a randomizer, similar to The Airs of London.

Progress[edit]

Option Challenge Min for 100% Success Rare Success Failure
Work the bellows to produce steam 50 84 + 5  + 15 
Make bobbins 50 84 + 5  + 15 
Take over from the spinners 125 209 + 15  + 34  - 19 
Assist with assembly 178 297 + 32  + 34  - 2 
Contribute – and install – a hard tip for the driller 88 147
  • + 29 
  • - 1 
  • + 30 
  • - 1 
- 1 
Put out a fire by the smelters 125 209 51-75 + 15  + 34  - 19 
Test the latest batch of weapons 125 209 76-100 + 15  + 34  - 19 

Strategy[edit]

Note that the calculator currently assumes all rare successes are 0%.

Once accurate data is available, edit the grind page (how?).

template = GrindAnalyse
name = 
form = form-progress
result = result-progress
param = 1||Grind:L. B. Industries Progress|hidden
param = Template||#RPA# per action:<p>#OPTIMAL#</p>|hidden
param = Resource|Optimise for:||select|Foreman's Favour;Nothing
param = RPA||per action|hidden
param = maingroup|Main stats||group|Watchful,Shadowy,Dangerous,Persuasive
param = Dangerous|Dangerous|100|int|0-500
param = Shadowy|Shadowy|100|int|0-500
param = Watchful|Watchful|100|int|0-500
param = materialgroup|Material costs (in actions per point)||group|Material:Ostentatious Diamond
param = Material:Ostentatious Diamond|Ostentatious Diamond|0.2|float|0-
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Rewards[edit]

Option Cost Reward Secondary reward
Receive your pay in biscuits 10 1 x  Crate of Incorruptible Biscuits Bone Fragments
Request Bessemer Steel Ingots as pay 60 Bone Fragments
Accept a reverent thanks for your labour 110 1 x  Ratty Reliquary Bone Fragments
Accept old coins as a reward 235 2 x  Fourth-City Echo Bone Fragments
Ask for a Crackling Device as payment 610 1 x  Crackling Device Bone Fragments