Engaged in a Case (Guide)

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What needs work: Missing Detective's Progress info on Fate-locked cases.


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Most players will only use this activity for raising their A Name in Seven Secret Alphabets and for finding Acquaintance: the Starving Poet the Starving Poet, though it is also used for Ambition: Nemesis, Ambition: Bag a Legend!, and several FATE storylines.

Cases[edit]

A cheat sheet for available Cases:

Target Requirements Case Difficulty Detective's Progress Needed Notes
The Case of the Starving Poet The Starving Poet No Acquaintance: the Starving Poet 5 15
Making Your Name – Begin a Case: the Disappearing Heiress The Disappearing Heiress A Name in Seven Secret Alphabets 3 8 10 (x4) 10 x Detective's Progress to gain 1 x Evidence in the Case of the Missing Heiress 4 times.
A Trade in Faces The Effusive Relicker 25 FATE 10 10 (x2)
Five Minutes to Midday The Missing Key 45 FATE 4
Where You and I Must Go The Man Who Did Not Die 45 FATE 4 5
The Seven-Day Reign The Placid Patriarch 45 FATE 4
Investigate 'Gloriana' The Purveyor of Names Ambition: Nemesis 38-39 28 10 (x2)
Investigate 'Cumberbold' the Arranger of Murders Ambition: Nemesis 38-39 30 10 (x2)
Where is the third assassin? The Third Assassin Ambition: Bag a Legend! 90 34 10 (x2) 10 x Detective's Progress to gain 1 x Evidence in the Case of the Third Assassin 2 times.
The Clay Man's Arm 45 FATE 4

Basic Info[edit]

The goal of this activity is to raise your Detective's Progress to a certain threshold, which will either allow you to complete the activity or to gain some evidence. This threshold is usually 10, but may differ between cases. In cases where you need to gain evidence, you will have to do this 2 or more times before you can turn it in. Gaining evidence may also have other costs.

Sometimes a case will have a complication, which will show up as an opportunity card. These complications can be resolved on the same card during the case, often to your benefit.

Raising Detective's Progress[edit]

You can either raise detective's progress by Pursue Your Current Case which has a number of airs dependent options that are action or resource intensive, or by spending favours on various faction cards.

Investigate: Take your time
The Airs of London Actions Storylet Requirements Challenge Success Failure
<31 3 Ask anyone with an interest Watchful (5xCase Difficulty ) Detective's Progress +6
31-60 3 Frequent key locations Watchful (5xCase Difficulty ) Detective's Progress +6
61-85 2 Follow persons of interest Shadowy (10+5xCase Difficulty ) Detective's Progress +5
86-95 1 Reason it out Watchful (20+5xCase Difficulty ) Detective's Progress +3
>95 1 Seek wisdom in the flights of bats Luck 20% Detective's Progress +8
Investigate: Use your resources
The Airs of London Actions Storylet Requirements Challenge Success Failure
<26 2 Put together scraps of information Whispered Hint (10xCase Difficulty Watchful (5xCase Difficulty -5)
  • Detective's Progress +6
  • Whispered Hint -(10xCase Difficulty
  • Detective's Progress +3
  • Whispered Hint -(10xCase Difficulty
26-45 2 Loosen tongues Bottle of Greyfields 1882 (5xCase Difficulty Persuasive (10+5xCase Difficulty )
  • Detective's Progress +6
  • Bottle of Greyfields 1882 -(5xCase Difficulty
  • Detective's Progress +3
  • Bottle of Greyfields 1882 -(5xCase Difficulty
46-55 2 A view from above Watchful (5xCase Difficulty -5)
  • Detective's Progress +5
  • Primordial Shriek -(5xCase Difficulty
  • Detective's Progress +4
  • Primordial Shriek -(5xCase Difficulty
56-65 2 Enquire with devils Soul (5xCase Difficulty Watchful (5xCase Difficulty -5)
  • Detective's Progress +5
  • Soul -(5xCase Difficulty
  • Detective's Progress +4
  • Soul -(5xCase Difficulty
66-80 1 Seek truth in gossip Intriguing Snippet 1 x  Watchful (5xCase Difficulty -5)
81-90 1 Look to love Romantic Notion (xCase Difficulty Watchful (5xCase Difficulty -5)
  • Detective's Progress +4
  • Romantic Notion -(Case Difficulty
  • Detective's Progress +1
  • Romantic Notion -(Case Difficulty
91-100 2 Follow a lead Inkling of Identity (xCase Difficulty Watchful (5xCase Difficulty -5)
  • Detective's Progress +3
  • Inkling of Identity -(Case Difficulty
  • Detective's Progress +2
  • Inkling of Identity -(Case Difficulty
100 1 A friendly face Route: Lodgings Luck 70%
Investigate: Call Upon Favours
Faction Storylet Requirements Challenge Success Failure
By the River's Side: the Docks The Docks Ask down by the river 1 x Favours: The Docks Luck 70%
  • Detective's Progress +5 
  • Watchful +2CP 
  • Favours: The Docks -1 
  • Detective's Progress +3 
  • Favours: The Docks -1 
The Alleys of London: the Criminals Criminals Ask your criminal contacts 1 x Favours: Criminals Luck 70%
  • Detective's Progress +7 
  • Watchful +2 
  • Favours: Criminals -1 
  • Detective's Progress +7 
  • Favours: Criminals -1 
The Demi-Monde: Bohemians Bohemians Make enquiries in the demi-monde. 1 x Favours: Bohemians Luck 60%
  • Detective's Progress +5 
  • Watchful +2CP 
  • Stolen Kiss +1 
  • Favours: Bohemians -1 
  • Detective's Progress +3 
  • Favours: Bohemians -1 
Gunpowder and Zeal: the Revolutionaries Revolutionaries Ask among Revolutionaries 1 x Favours: Revolutionaries Luck 70%
  • Detective's Progress +5 
  • Tale of Terror!! 5x 
  • Dangerous +2CP 
  • Favours: Revolutionaries -1 
  • Detective's Progress +1 
  • Dangerous +1CP 
  • Favours: Revolutionaries -1 
  • Suspicion +1CP 
Burning Shadows: the Devils of London Hell Seek knowledge from your infernal contacts 1 x Favours: Hell Luck 50%
  • Detective's Progress +8 
  • Watchful +5CP 
  • Extraordinary Implication +1 
  • Favours: Hell -1 
  • Nightmares +1CP 
  • Detective's Progress +2 
  • Walking the Falling Cities +1CP 
  • Approaching the Gates of the Garden +1CP 
  • Favours: Hell -1 
  • Nightmares +1CP 
Park and Palace: Society Society Ask your more refined contacts 1 x Favours: Society Luck 30%
  • Detective's Progress +5 
  • An Identity Uncovered! +1 
  • Favours: Society -1 
  • Detective's Progress +2 
  • Favours: Society -1 
Whispers from the Surface: The Great Game The Great Game Ask the spies of London 1 x Favours: The Great Game N/A
  • Detective's Progress +10 
  • Cryptic Clue +50 
  • Subtle +1CP 
  • Steadfast -1CP 
  • Favours: The Great Game -1 
N/A
Altars and Alms-Houses: the Church The Church Ask your clerical contacts 1 x Favours: The Church Luck 50%
  • Detective's Progress +6 
  • An Identity Uncovered! +1 
  • Austere +1CP 
  • Hedonist -1CP 
  • Favours: The Church -1 
  • Detective's Progress +1 
  • Austere +1CP 
  • Hedonist -1CP 
  • Favours: The Church -1 
Bandages and Dust: The Tomb-Colonies Tomb-Colonies Ask Tomb-Colonists 1 x Favours: Tomb-Colonies Luck 20%
  • Detective's Progress +5 
  • Walking the Falling Cities +2CP 
  • Favours: Tomb-Colonies -1 
  • Detective's Progress +2 
  • Walking the Falling Cities +1CP 
  • Favours: Tomb-Colonies -1 
Court and Cell: the Constables Constables Reach out to the Constables N/A Luck 70%
  • Detective's Progress +6 
  • Detective's Progress +6 
The Roof-Tops: Urchins Urchins Ask your Urchin contacts 1 x Favours: Urchins N/A
  • Detective's Progress +6 
  • Daring +1CP 
  • Melancholy -1CP 
  • Favours: Urchins -1 
N/A

It is worth noting that the constables option costs no favours, it always gives 6 progress for no cost. The urchins and the Great Game both have good no fail options, and the criminals give the same progress on a success or failure.

Complications[edit]

Complications are special cards that are added to your opportunity deck when you are pursuing certain cases. These are drawn with High or Urgent frequency until resolved, depending on the card in question. Failing to solve the complication may lock you out of some conclusions, or lead to a more expensive conclusion.

The Starving Poet[edit]

There are 2 cards here, where the second is available as soon as the first is finished.

  1. A Complication: the Revolutionary Connection
  2. A Complication: the Starving Poet is meeting with Anarchists

Investigate 'Gloriana' and Investigate 'Cumberbold'[edit]

Resolving this will benefit you upon completing your search.