Ask/Against
From Fallen London Wiki
< Ask
This page lists all challenges against Mithridacy, and their default challenge level (if known).
A
- Actually, I don't believe we've met (7)
- An Action from Pay off your Assistants, a Storylet in Moulin.
- Affix Saint Fiacre's Thigh Relic to your (Skeleton Type) (1)
- An Action from Assemble a Skeleton, a Storylet in The Bone Market.
- Affix a Bright Brass Skull to your (Skeleton Type) (5)
- An Action from Assemble a Skeleton, a Storylet in The Bone Market.
- Affix a Custom-Engraved Skull to your (Skeleton Type) (3)
- An Action from Assemble a Skeleton, a Storylet in The Bone Market.
- An attack on a rival disguised as public concern (1)
- An Action from The Editorial Voice, a Storylet in Doubt Street.
- Apply Plaster Tail Bones to your (Skeleton Type) (3)
- An Action from Assemble a Skeleton, a Storylet in The Bone Market.
- Apply a Jurassic Thigh Bone to your (Skeleton Type) (0)
- An Action from Assemble a Skeleton, a Storylet in The Bone Market.
- Apply a Knotted Humerus to your (Skeleton Type) (5)
- An Action from Assemble a Skeleton, a Storylet in The Bone Market.
- Ask about the massive snake in the Dome of Scales (7)
- An Action from Encounter the Ophidian Gentleman, a Storylet in Viric Jungle.
- Ask for your good sense and reasoned judgement to be recognised (2)
- An Action from The Constabulary of the Evenlode, a Storylet in The Magistracy of the Evenlode.
- Await a verdict on Gondoliers v Society Matron (Defence) (3)
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
- Await a verdict on Gondoliers v Society Matron (Prosecution) (3)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Await a verdict on Tomb-Colonists v Hell (Defence) (3)
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
- Await a verdict on Tomb-Colonists v Hell (Prosecution) (3)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Await a verdict on Venge-Rats v Urchin (Defence) (3)
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
- Await a verdict on Venge-Rats v Urchin (Prosecution) (3)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Await a verdict on the matter of (crime) (3)
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
- Await a verdict on the matter of the (defendant) charged with (crime) (3)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
B
- Banish bitter bygones (4)
- An Action from The Business of a Crooked-Cross, a Storylet in Your Activities.
- Be rigorously honest (4)
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
- Beseech Saint Trezigor (7)
- An Action from The Horizons of Hell, a Storylet in Marigold Station.
C
- Canonise a virtuous ancestor (4)
- An Action from The Business of a Crooked-Cross, a Storylet in Your Activities.
- Challenge a clergyman's faith (0)
- An Action from The Business of a Crooked-Cross, a Storylet in Your Activities.
- Cleave a madman from his certainties (12)
- An Action from The Business of a Crooked-Cross, a Storylet in Your Activities.
- Close out your argument in a nuanced way (7)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Commingle fact and falsehood (10)
- An Action from Lies for Clay Men to Tell, a Storylet in Spite.
- Commune with the bees (5)
- An Action from Flint or Dagger, a Storylet in The University.
- Compile a Catalogue of False Witness (10)
- An Action from Partial Historiography (Storylet), a Storylet in Jericho Locks.
- Complicate the matter (7)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Compose a Corrective Historical Narrative (7)
- An Action from The Back-room of the Antiquarian's Shop, a Storylet in Moulin.
- Compose a Corrective History (7)
- An Action from Stay a little while, a Storylet in The Waswood.
- Compose a Revisionist History (3)
- An Action from Stay a little while, a Storylet in The Waswood.
- Confuse truth and fiction (2)
- An Action from Debating Matters of Business with the Board, a Storylet in Moloch Street.
- Consider sparing one form of the Vake, and construct an excuse to do so 1 (5)
- Ambition: Bag a Legend!
- An Action from Think in the Midst of the Hunt, a Storylet in Parabolan Base-Camp.
- Consider sparing one form of the Vake, and construct an excuse to do so 2 (5)
- Ambition: Bag a Legend!
- An Action from Think in the Midst of the Hunt, a Storylet in Parabolan Base-Camp.
- Consult primary sources (2)
- An Action from Elder Studies, a Storylet in Jericho Locks.
- Consummate a long-awaited agreement (-1)
- An Action from Spiralhügel, a Card in A Neon Future.
- Converse with devils (11)
- An Action from Deceased Languages (Storylet), a Storylet in Jericho Locks.
- Convince the Calcified Man that you are of Polythreme (5)
- FATE
- An Action from Confessions from the Stone, a Storylet in Spite.
- Convince the miners and lamp-cats of their commonality (5)
- An Action from Low Tide in the Scintillack Pools, a Storylet in Port Cecil.
- Correspond with fellow scholars (10)
- An Action from Deceased Languages (Storylet), a Storylet in Jericho Locks.
- Counterfeit your own significance (10)
- An Action from Reach Out to the Mind of London, a Storylet in Your Activities.
- Critically examine a disquieting missive (5)
- An Action from Read incoming mail, a Storylet in Your Social Engagements.
D
- Declare your (Skeleton Type) a completed Chimera (10)
- An Action from Assemble a Skeleton, a Storylet in The Bone Market.
- Describe a Nicatorean Relic (5)
- An Action from Continue writing your Monograph, a Storylet in The Archaeological Institute.
- Discern hidden truths (5)
- An Action from The Kirk of the Septemberists, a Storylet in Balmoral.
- Disguise a Revolutionary-minded member (5)
- An Action from An Evening at the Clay Tailor's, a Card in Fallen London.
- Dismantle the arguments of the opposing counsel (8)
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
- Disseminate Falsehood (5)
- An Action from Along the Smoking Shore, a Storylet in The Dolorous Pavilion.
- Dissuade zailors from their superstitions (10)
- An Action from The Business of a Crooked-Cross, a Storylet in Your Activities.
- Distinguish special requests (7)
- An Action from Genii Locorum, a Card in The City of the Tracklayers.
- Drown them in paper (8)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
E
- Eliminate misleading histories (7)
- An Action from Troubled Times Recur, a Card in The City of the Tracklayers.
- Engage in a little light preaching (5)
- An Action from Visit the Diocesan Church of Hell at Burrow, a Storylet in Burrow-Infra-Mump.
- Establish a useful counterfactual (2)
- An Action from Partial Historiography (Storylet), a Storylet in Jericho Locks.
- Evoke for visitors the memory of a lost time (7)
- An Action from Merely Passing Through, a Card in The City of the Tracklayers.
- Examine First City Coins (5)
- An Action from Continue writing your Monograph, a Storylet in The Archaeological Institute.
- Examine Khaganian Artefacts (7)
- An Action from Continue writing your Monograph, a Storylet in The Archaeological Institute.
- Examine Relics of the Second City (7)
- An Action from Continue writing your Monograph, a Storylet in The Archaeological Institute.
- Examine Relics of the Third City (5)
- An Action from Continue writing your Monograph, a Storylet in The Archaeological Institute.
- Examine a Relic of the Fourth City (7)
- An Action from Continue writing your Monograph, a Storylet in The Archaeological Institute.
- Examine traces of the First City (5)
- An Action from Continue writing your Monograph, a Storylet in The Archaeological Institute.
- Explore the full legal complexity of the case (8)
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
- Extract an anguished courtroom confession from (defendant) (3)
- Ambition: Bag a Legend!
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
F
- Fists first, then rhetoric (5)
- An Action from A Pugnacious Encounter, a Card in The City of the Tracklayers.
G
- Get it to invite you to see Furnace (2)
- An Action from A Conversation with Mr Fires, a Storylet in Station VIII.
- Give a calculated speech on Freedom and Darkness (5)
- An Action from several places.
H
- Have a drink and tell your story in a way that undercuts the Masters (3)
- Ambition: Bag a Legend!
- An Action from Enjoy a Drink at the Medusa's Head, a Storylet in The Medusa's Head.
- Help hide the refugees (Liberationist) (7)
- An Action from Aid in the Liberation, a Card in The City of the Tracklayers.
- Help hide the refugees (Non-Liberationist) (7)
- An Action from Aid in the Liberation, a Card in The City of the Tracklayers.
I
- Insist the (defendant) be punished – but according to London law (2)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Inspire her to imagine His Amused Lordship as a historical figure (2)
- An Action from Dreams: The Phantasie of the Sculptress, a Storylet in Viric Jungle.
- Interrogate witnesses to the alleged act of (crime) (6)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Intervene to your own advantage and the city's detriment (5)
- An Action from Intervene in Civic Affairs, a Card in The City of the Tracklayers.
- Invest great time and skill in coming up with a convincing history (5)
- An Action from Invent a History for your (Implausibility Level) Skeleton, a Storylet in The Bone Market.
K
- Keep January just where she is (7)
- An Action from several places.
L
- Let your client speak freely (3)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Look into this new belief (10)
- An Action from Genii Locorum, a Card in The City of the Tracklayers.
- Look towards (Chosen Site) (3)
- An Action from Landscape in Moonlight, a Card in The City of the Tracklayers.
M
- Make an addendum to the Church in the Wild's Theology
- FATE
- An Action from Under the Statue at Burrow-Infra-Mump, a Card in Burrow-Infra-Mump.
- Manufacture a Revisionist Historical Narrative (5)
- An Action from The Back-room of the Antiquarian's Shop, a Storylet in Moulin.
- Meet the Elusive Violinist for Dinner (3)
- An Action from A Visit (A Neon Future), a Card in A Neon Future.
- Mislead the hovering dirigible (Troubled Times)
- An Action from Troubled Times, a Storylet in The City of the Tracklayers.
- Mislead the hovering dirigible (7)
- An Action from Troubled Times Recur, a Card in The City of the Tracklayers.
P
- Peel fact from falsehood (5)
- An Action from Spelunking in the Sunken Embassy, a Storylet in Moloch Street.
- Pen a flood of contradictory gospels (0)
- An Action from The Business of a Crooked-Cross, a Storylet in Your Activities.
- Persuade them that this is in their own interest (7)
- An Action from Student Complaints, a Card in University Laboratory (Place).
- Plead that your client has already repented (3)
- An Action from Defence of (Trial), a Storylet in Evenlode Courts.
- Pore over your maps (9)
- An Action from Shifting Streets (Storylet), a Storylet in Fallen London.
- Posit impossible conclusions (11)
- An Action from Partial Historiography (Storylet), a Storylet in Jericho Locks.
- Practise the Unspoken Languages (10)
- An Action from Deceased Languages (Storylet), a Storylet in Jericho Locks.
- Preach a variant creed (3)
- An Action from A Ship of Zealots, a Card in Zailing the Unterzee.
- Preach the doctrine of the Burrow Church (4)
- An Action from The Business of a Crooked-Cross, a Storylet in Your Activities.
- Press for a harsh sentence (3)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
- Privately put a question to the Solicitor-Baroness (2)
- An Action from several places.
Q
- Quiz the accused on the strength of their word (7)
- An Action from Prosecution of (Trial), a Storylet in Evenlode Courts.
R
- Read Proscribed Material (7)
- An Action from Continue writing your Monograph, a Storylet in The Archaeological Institute.
- Reconcile newcomers to the halakha of the Neath (0)
- An Action from The Business of a Crooked-Cross, a Storylet in Your Activities.
- Recover an artefact of Hell (St Trezigor's) (6)
- An Action from Saint Trezigor's Folly, a Storylet in Marigold Station.
- Reflect upon a Memory of Discordance (8)
- An Action from Discordant Studies (Storylet), a Storylet in The Hurlers.
- Require an accounting from the Impenitent Devil (5)
- An Action from Ancestral Stories, a Storylet in The Dome of Scales.
- Retrieve the hagiographies of the lost and unlived (12)
- An Action from The Business of a Crooked-Cross, a Storylet in Your Activities.
S
- Seed myths across the city (10)
- An Action from Reach out to the mind of the Creditor, a Storylet in Fallen London.
- Set your Fingerking Moot on the Jovial Contrarian (-2)
- An Action from Debating Matters of Business with the Board, a Storylet in Moloch Street.
- Sever unwanted allegiances (10)
- An Action from The Business of a Crooked-Cross, a Storylet in Your Activities.
- Smooth the matter over (and keep the errant crate) (8)
- An Action from Tucked at the Back of a Freight Car, a Card in Upper River.
- Speculate wildly about historical comparatives (2)
- An Action from A Study of the Hinterlands, a Storylet in Jericho Locks.
- Spread the gospel of a suspect saint (10)
- An Action from The Business of a Crooked-Cross, a Storylet in Your Activities.
- Start a market panic (5)
- An Action from The Nephrite Quarter, a Storylet in Khan's Heart.
- Suggest that your criminal record be reduced (2)
- An Action from The Courts of the Evenlode, a Storylet in Evenlode Courts.
- Swap tales with the locals (5)
- An Action from Jericho: The Arborist's Hands, a Storylet in Jericho Locks.
- Sweeten the city's idea of itself (4)
- An Action from several places.
T
- Tease out the subtleties hidden in Presbyterate nomenclature (2)
- An Action from Deceased Languages (Storylet), a Storylet in Jericho Locks.
- Tell only a partial truth (7)
- An Action from The Heart of the Gullet, a Storylet in Hallow's Throat.
- Tell the city a story of itself (10)
- An Action from Reach out to the mind of the city, a Storylet in The City of the Tracklayers.
- Transcribe your draft with your Coolflame Quill (6)
- An Action from Continue writing your Monograph, a Storylet in The Archaeological Institute.
- Trick Mr Fires' Lackey into acting against his master's interests (5)
- An Action from Assist Mr Fires' Lackey, a Card in The City of the Tracklayers.
U
- Use a Carved Ball of Stygian Ivory to cap off your (Skeleton Type) (5)
- An Action from Assemble a Skeleton, a Storylet in The Bone Market.
W
- Withstand the persuasion (2)
- Ambition: Bag a Legend!
- An Action from Think in the Midst of the Hunt, a Storylet in Parabolan Base-Camp.
- Work out what Fires is not saying (2)
- An Action from A Contract Proposed, a Storylet in Station VIII.
Y
- You will remember great riches (12)
- An Action from Ripples of Future Voyages, a Card in The Pillared Sea.
^
- Carve away some evidence of age (5)
- FRUITS OF THE ZEE
- An Action from Assemble a Skeleton, a Storylet in The Bone Market.
~
- Provide comfort and succour (11)
- RETIRED The London Horticultural Show
- An Action from Tending London's Wounds, a Storylet in Ladybones Road.
- Disport with the Mary Lloyd (1)
- RETIRED FRUITS OF THE ZEE
- An Action from Improving a Mutton Island courtship, a Storylet in Mutton Island.
- Convince the Calcified Man that you are of Polythreme (Legacy) (5)
- LEGACY RETIRED
- An Action from Confessions from the Stone, a Storylet in Spite.