Category:Shard of Glim Gain
From Fallen London Wiki
Actions which give out Shard of Glim.
For a list of uses (cards/storylets it unlocks, and actions requiring it), see Category:Shard of Glim.
Repeatable sources[edit]
Storylets in London where you can get Glim multiple times. Incomplete, please add...
- Educating Lyme (Mahogany Hall, probably the best grind if you have access to it)
- Entertain and educate (Labyrinth of Tigers, Coil 2)
- Offer informative guided tours (
Dangerous 104,
99 x Shard of Glim)
- Offer informative guided tours (
- Rob the Glim Shipment (The Flit; requires grinding Casing to at least 9)
- Rob the glim ship (Casing... 8,
1296 x Shard of Glim)
- Wait until it docks and rob the warehouse (Casing... 12,
1872 x Shard of Glim)
- Rob the glim ship (Casing... 8,
- On a Heist (The Flit, requires grinding Casing)
- ...Mr Leadbeater's Fortune (
~1575 x Shard of Glim, +20 CP Shadowy)
- ...Mr Leadbeater's Fortune (
- Unfinished Business in Spite (requires PoSI)
- Rob a glim shipment (
Shadowy 100,
~110 x Shard of Glim)
- Rob a glim shipment (
- A ship in the night (Wolfstack Docks,
A Name Scrawled in Blood 4-5)
- Strength and secrecy (
Dangerous 70,
350 x Shard of Glim,
- 1 x Favours: The Docks)
- Strength and secrecy (
- The Ring of Meat (Watchmaker's Hill, Dangerous 33–47)
- Fight clean (
Dangerous 37,
37 x Shard of Glim)
- Fight dirty (
Shadowy 34,
40 x Shard of Glim, +1 CP Dangerous)
- Fight clean (
- The Ring of Roses (Watchmaker's Hill, Dangerous 38–52)
- Step into the ring and fight savagely (
Dangerous 42,
42 x Shard of Glim)
- Step into the ring; trick your opponent (
Persuasive 39,
45 x Shard of Glim, +1 CP Dangerous)
- Step into the ring and fight savagely (
- The Painted Ring (Watchmaker's Hill, Dangerous 44–58)
- Step into the ring and fight without mercy (
Dangerous 48,
48 x Shard of Glim)
- Step into the ring and fight patiently (
Watchful 45,
51 x Shard of Glim, +1 CP Dangerous)
- Step into the ring and fight without mercy (
- Dispose of ten Trophies (Spite - The Pickpocket's Promenade!, Shadowy 10-60)
- Dispose of ten Trophies (
2 - 100 x Shard of Glim, .88 to 1.21 echoes of other goods, +2 CP Shadowy)
- Dispose of ten Trophies (
- Burgle a Glim assayer's office (Spite, Shadowy 38–52)
- Villainy and daring (
Shadowy 42,
42 x Shard of Glim, +1 CP Daring)
- Villainy and daring (
- Strike! (Wolfstack Docks, Dangerous 60–??, locked with A Veteran of the Battle of Wolfstack Docks - )
- Assist the neddy men (
Dangerous 64,
64 x Shard of Glim, +1 CP A Neddy Man)
- Assist the neddy men (
Pages in category "Shard of Glim Gain"
The following 163 pages are in this category, out of 163 total.
A
- A basket but no list
- A cat's wager
- A direct approach 1
- A lack of entanglements
- A little package of his work
- A quick commission: Hymns to Sobriety
- A quick commission: Ode to the Empress
- A round of well-intentioned backslapping
- A thieves' cache!
- A Thunderstorm of Morality
- Acquisition and screaming
- An Innocent Fictional Scene
- An opportunity!
- Ask around 2
- Ask him to write a story
- Ask your Urchin what's going on.
- Assist the neddy men
B
C
D
E
F
H
I
M
O
R
S
- Sabotage the Imperial Opera's bills
- Scuttle the boat
- Sea skimming
- Seek inspiration from your Prismatic Squidling
- Sell it to a Blind Bruiser who asks no questions
- Sell snacks to the crowd
- Send an Unfinished Man to Mahogany Hall
- Send an Unfinished Man to Spite
- Send an Unfinished Man to the Duchess
- Send an Unfinished Man to the Khanate
- Send an Unfinished Man to the Tomb-Colonies
- Send an Unfinished Man to Wolfstack Docks
- Send the Bandit-Chief 2
- Send the Bandit-Chief 4
- Send the Unfinished Man to teach Fourth City History
- Send the Unfinished Man to teach Second City History
- Send the Unfinished Man to teach Third City history
- Send the Unfinished Man to the Duchess
- Send the Unfinished Man to the Khanate
- Send the Working Rat 4
- Shake him off amidst the chimneys and gutters
- Sign on for the voyage
- Sign on to a glim-steamer
- Sign on to guard a glim-ship
- Sing a lullaby
- Sneak up and push the cab-driver off the seat! Steal the cab!
- Social hierarchies
- Something not too difficult
- Song under the water
- Speak on the Bazaar's Correspondence
- Speak with your consulting cartographer
- Split them up using your dangerous connections
- Spread the rumour
- Stand lookout while the jewel-thief slips inside
- Stand up for the Lady
- Steal the jewellery box that just fell from a second-storey window (The Waswood)
- Step into the ring and fight patiently
- Step into the ring and fight savagely
- Step into the ring and fight without mercy
- Step into the ring; trick your opponent
- Strength and secrecy
- Strike down the Angler Crab
- Study your journals with a learned colleague
T
- Take advantage (Phantom)
- Take part cautiously
- Take your Aeolian Screams somewhere high
- The gang could use an extra hand or three tonight
- The old astronomer
- Throw the box out of the window
- Tip off the neddy men
- Trust Cynthia's advice
- Try challenging him
- Try some beach-combing instead
- Try some spore-toffee