From Fallen London Wiki

In Fallen London the Player's current location is displayed on the right sidebar, above the travel button (on PC). (It's *username*! Welcome to *location*, delicious friend!). These locations are documented on the wiki as Places.

Under the hood however, the world is also split into Settings. They are larger environments for Places, governing more general rules over the locations they are set to, such as:

  • outfit lock (although Places can override this)
  • map access
  • inventory usage
  • draw limit
  • market availability

The main Setting of Fallen London is The Fifth City, containing most of the location in London (such as Veilgarden and Moloch Street). [While on a technical level it's not true that Places are inside Settings, its more logical to think of them this way.] There can also be Settings which are only set to one Place, and there are Places which appear in multiple Settings.

All storylets (and thus cards) are set to a particular Setting but Places can also have their own storylets and cards. This way most London locations can share their deck and hand, but the individual Places can have their unique cards as well, for example.

Settings are used by the game logic and are not presented directly to the Player (unlike Places). They can be found by viewing the network activity (using the browser's developer tools for example). The current setting is displayed under the myself request. Setting changes can also be intercepted from chosenbranch, in which case the presence of a map request usually signifies a change.

You can also see Category:Settings for a list of all pages tagged as a Setting.

A Fancy LayA Flash Lay
A Glimpse of the FutureThe Castle of Forests
A Long Road
The Liberation of Night
The Approach to the Mountain
Down among the Lorn-Flukes
A Nocturnal ExpeditionOn a Heist
Aboard, at PortYour Cabin
Poring over the Maps
On Deck
After the Nocturnal ExpeditionThe Flit
An Elaborate PartyVeilgarden (Party)
An Exceptional Library (Setting)An Exceptional Library
An Expedition into the Moulin WasteFar Beyond the Cordon
The Wellspring of Moulin
At SeaThe Chapel of Lights
Captured by the Clay HighwaymanA hidden camp nestled in the woods of Balmoral
Cline (Setting)Cline
CrowdsThe Crowds of Spite
DeathA boat trip
Gaider's Mourn (Setting)Gaider's Mourn
The Shattered Citadel
ImprisonedTutorial Prison
Imprisoned ReturnNew Newgate Prison - again!
In BetweenThe shadows of the Orphanage
Winking Isle
In Popular ImaginationA Trade in Reputations
InsanityA state of some confusion
Iron RepublicIron Republic Streets
Khanate (Inner)Khan's Heart
Khanate (The Copper Quarter)The Copper Quarter
Leaving the Crowded StreetsThe Crowds of Spite
Mangrove College (Setting)Mangrove College
NadirCave of the Nadir
Orphanage CorridorsThe Silent Corridors of the Orphanage
ParabolaThe Mirror-Marches
The Mind of a Long-Dead God
The Skin of the Sun
Parabolan Base-Camp
The Waswood
The Chessboard
Reflection of your Laboratory
Viric Jungle
The Dome of Scales
The Dolorous Pavilion
Polythreme Docks (Setting)Polythreme Docks
Polythreme GardensThe Maze-Garden
Port Carnelian (Setting)Heartscross House
Promenading in PolythremePolythreme Streets
Rat MarketThe Rat Market (Area)
Scandal (Setting)Disgraced exile in the Tomb-Colonies
Science LaboratoryThe University
University Laboratory (Place)
Southern ArchipelagoCorpsecage Island
Bullbone Island
Hunter's Keep
Mutton Island
A Secluded Coastline
The Convent
The Salt Lions
The Carnival at MidnightMrs Plenty's Carnival (SMEN)
The Elder ContinentThe Court of the Wakeful Eye
Arbor, of the Roses
The Cavity
The Fifth CityWatchmaker's Hill
Ladybones Road
The Forgotten Quarter
The Chambers of the Heart
Doubt Street
Mahogany Hall
Mrs Plenty's Carnival
The Labyrinth of Tigers
The Shuttered Palace
Wolfstack Docks
The Empress' Court
The Flit
The Foreign Office
Wilmot's End
The University
The Temple Club
Your Social Engagements
Your Activities
Concord Square
Plan a Heist
Moloch Street
The Singing Mandrake
Area-Diving in Spite
Dept. of Menace Eradication
The Medusa's Head
The Blind Helmsman
The Clay Quarters
The Bone Market
Your Lodgings
The House of Chimes
The Museum of Prelapsarian History
Bazaar Side-Streets
The Principles of CoralPort Cecil
Tomb-colonies - non-scandalousThe tomb-colony of Venderbight
Tramp SteamerAboard a Tramp Steamer
Under Parabolan IceAdulterine Castle
Upper RiverEaling Gardens
Jericho Locks
The Magistracy of the Evenlode
The Evenlode
Evenlode Courts
Helicon House
Station VIII
The Archaeological Institute
The Hurlers
Marigold Station
The Gates of Hell
A train going imprudently fast
Second City Palace
Void's ApproachAvid Horizon
Working with the Clay HighwaymanA hidden camp nestled in the woods of Balmoral
Zailing the UnterzeeThe Sea of Voices
Home Waters
Shepherd's Wash
The Pillared Sea
The Snares
The Zee's Mirror
The Salt Steppe
way undergroundA small, velvet lined box
Beneath the Silken Chapel