Great Game Grinding (Guide)

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Item Grinding
Academic Book Cartography
Contraband Curiosity Currency
Elder Goods Great Game
Historical Industrial Infernal
Influence Legal Luminosity
Mysteries Nostalgia Osteology
Rag Trade Ratness Rubbery
Rumour Sustenance Theological
Wild Words Wines Zee Treasures
Conversions

Well-Placed Pawn[edit]

Rat Market

The Dome of Scales

The Chessboard

Khan's Heart

Adulterine Castle

Other

Final Breath[edit]

The Bone Market

Moulin

The Hurlers

Moves in the Great Game[edit]

Wolfstack Docks

The Bone Market

Jericho Locks

The Copper Quarter

Moulin

Other

Vital Intelligence[edit]

Your Activities

On a Heist

The University

The Bone Market

Jericho Locks

Balmoral

Khan's Heart

The City of the Tracklayers

Other

Corresponding Sounder[edit]

Khan's Heart

Vienna Opening[edit]

The Bone Market

The Chessboard

Jericho Locks

Balmoral/London

Burrow-Infra-Mump

Marigold Station

Epaulette Mate[edit]

The Chessboard

Khan's Heart

Other:

Queen Mate[edit]

The Chessboard

Khan's Heart

Jericho Locks

Stalemate[edit]

The Chessboard

The Dolorous Pavilion

Khan's Heart

Hurlers

  • 1 for Settle your bet at the conclusion of the Hurling carousel when the two sides draw. Requires 10-14 actions, but it is difficult to guarantee the two sides draw.

Your Activities

Much-Needed Gap[edit]

Khan's Heart