Parabola (Guide)

From Fallen London Wiki
A Comprehensive and Descriptive Guide Detailing the Procedures by Which a Fallen Londoner Ought to First Visit Parabola

Original By Vainfire, Edited by Maddie (Crepe Ava), Lux Gracetail and BraydonM

Wiki formatting and copy editing by Asarta

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This guide details the preparations for entering Parabola and guides you through important steps when exploring Parabola and unlocking new areas and skills.

Parabola is a very expansive area of the game, and much of the content available in Parabola cannot be covered in a single guide. For guides to specific areas of Parabola, see the Area Guides (below).

This guide assumes that you do not have Fate, but does take note of festival items, as well as items which were previously available for free but now require Fate.

Parabola Area Guides[edit]

Oneiropomp (Guide) For a guide to dream guiding in the Viric Jungle, which is notable as the best source of Comprehensive Bribes.

Parabolan War (Guide) For a guide to war in Parabola. A more advanced weekly activity that requires you first Build up your Base-Camp defenses.

Parabolan Hunting (Guide) For a quick guide to hunting Parabolan creatures and locations.

The Sacroboscan Calendar (Guide) For a guide to past events available in The Waswood.

A Cub's Education (Guide) For a brief list of ways to raise a Parabolan Kitten while cats are dominant in Parabolan War.

The Chessboard (Guide) For a detailed look at actions at the Chessboard.

Preparing to Enter[edit]

Obtain Memories of Light[edit]

This isn't quite as big a gate as it used to be, but you'll still need significantly more than most people keep on hand. See this flowchart for a comprehensive (but slightly outdated) guide to sources of Memories of Light.

Acquire the necessary materials to enter Parabola[edit]

Recommended before first entry[edit]

Resources to grind advanced stats later[edit]

You do not need all of these to first enter Parabola, but you will need them eventually, so keep an eye out and stockpile what you can.

Check on your research projects[edit]

When you Put everything back where you found it after an experiment, all your Parabolan Research will be removed, and you will not be compensated. Thus, make sure not to acquire more than you need.

Optional: Change professions to Silverer[edit]

This is much less necessary than it used to be. Swapping to Silverer no longer offers such a massive gap in cost compared to the research project, as the research project now only takes 50 Memories.[1] However, doing it using this method still skips the need for a University Lab, making it potentially worth it for those who don't wish to undergo the whole project or don't have a lab yet.

Here are instructions on how to switch your profession as quickly as possible. This is so that you will not be stuck with bad profession gear for any longer than necessary, and will ensure that your weekly wage remains uninterrupted.

Bring some Nightmares along[edit]

Entering Parabola[edit]

As a Silverer[edit]

As a Laboratory Researcher[edit]

Here's everyone else's way in:

Ambitions[edit]

Three Ambitions eventually wind through Parabola: Ambition: Heart's Desire!, Ambition: Bag a Legend!, and Ambition: Light Fingers!. Accordingly, each has its own method of getting to Parabola:

Getting Around Parabola[edit]

  • Movement within Parabola is free, but requires lots of clicking to go between places. Movement within Parabola will also shuffle Airs of Parabola for free, which can be taken advantage of.
  • You cannot draw London or Upper River cards in Parabola. Your opportunity deck will still fill up after an hour of real time (or an hour and 40 minutes for Exceptional Friends). If you really want, you can leave Parabola at intervals to empty your opportunity deck, though note that you'll need to pay the entrance fee[3] again every time you go back, which is intensely inefficient.

Entrances and Exits[edit]

Menaces in Parabola[edit]

  • While in Parabola, Scandal and Suspicion have no effect when they reach 8, and kick in only once you return to London.[5] However, no actions in Parabola increase either.
  • At Wounds 8, the storylet Falling apart will auto-fire at your Base-Camp. This will consume Glasswork and Kataleptic Toxicology. If you do not have any Kataleptic Toxicology this storylet is harmless, but if you do it is very important to avoid 8 wounds in Parabola, as KT is relatively difficult to grind.
  • When reaching 8 Nightmares in your Parabolan Base Camp, the Storylet Conflagration will auto-fire. This storylet will consume 8 CP of Nightmares, increase Sighted the Storm-bird by 1, and lower you Glasswork and Monstrous Anatomy skills by 1 level each. Since those new to Parabola will usually not have any CP of Glasswork or Monstrous Anatomy, this storylet will initially allow you to gain Sighted the Storm-bird without any negative consequence and efficiently reduces Nightmares.
    • If you have already acquired some amount of Monstrous Anatomy (such as from experiments in the University Laboratory), you will lose your CP, but don't worry! Parabola allows players to easily and quickly grind higher levels of MA.
    • You want Sighted the Storm-bird because sightings make finding and hunting said bird easier. The Storm-Bird is eventually required for important activities such as increasing your Monstrous Studies.
      • Assuming you follow this guide, your first few Hunts in Parabola will naturally get you the Nightmares you need to do this, and you will not need to go out of your way for them.

Hunting in Parabola (the First Pass)[edit]

Hunting Parabolan animals can be accessed through Track the Animals of Parabola, available in your Base-Camp.

Your First Hunt: the Seven-Throated Warbler[edit]

After the Hunt[edit]

Your Other Hunt: the Focused Albatross[edit]

Acquire the following items from your hunts[edit]

You don't have to get these all at once, but this is what you'll eventually come out with.

Grinding Advanced Stats[edit]

A Player of Chess[edit]

For a more in-depth look at the Chessboard, see this guide.

Mithridacy[edit]

Glasswork[edit]

Monstrous Anatomy[edit]

Kataleptic Toxicology[edit]

Hunting in Parabola (the Last Pass)[edit]

Your Last Hunt: the Storm-Bird[edit]

Your Lab[edit]

The Checklist: Parabolan Booty[edit]

(See also #Making Use of Parabola below.)

In total, you should end up with:

Monstrous Anatomy Studies[edit]

Mithridant Studies[edit]

Kataleptic Toxicology[edit]


Comprehensive Study of Avian Anatomies, Oneiric and Otherwise[edit]

Making Use of Parabola[edit]

Re-entering Parabola[edit]

  • There are multiple places from which to re-enter Parabola. Silverers will generally have an easier time of it. The three main places in London which you can enter from are Your Lodgings, the University Laboratory, and the Honey-Dens in Veilgarden. Entrance costs 50 Honey for Silverers and 100 for everyone else. Entrance always takes an action.
  • Silverers have the option to head to any location in Parabola directly from London. This saves clicks but not actions.

The Reflection of Your Laboratory[edit]

Parabolan Defences & Parabolan War[edit]

Bleedingforestsmall.png Late Parabola Content
Main article: Parabolan Hunting (Guide)
A player-created Guide is available for this content: Parabolan War (Guide)


Upgrading your Parabolan Defences is needed for some ambitions, the Parabolan War, and unlocks a fairly efficient Nightmares heal. It will also be required for Dangerous Gains later.

Once your Parabolan Defences are complete, engaging in Parabolan War is done over multiple visits as Time, the Healer will reduce your Ravages of Parabolan Warfare once a week helping you begin new campaigns. See Parabolan War (Guide) for details.

The Viric Jungle[edit]

A player-created Guide is available for this content: Oneiropomp (Guide)


The Viric Jungle storylet Dreams: A Choice of Reverie allows you to Oneiropomp, or dream guide. This gives various rewards but is most notable for being the hands down best place to gain Comprehensive Bribe. Check out the guide for more details!

The Chessboard[edit]

A player-created Guide is available for this content: The Chessboard (Guide)


The Chessboard is the source for several chess related items you won't find other places. These items often aren't yet useful to players new to Parabolan but you will eventually come here to play chess. See the guide for the details!

The Waswood[edit]

A player-created Guide is available for this content: The Sacroboscan Calendar (Guide)

The Dome of Scales[edit]

  1. It used to take 300 MoL for a Silverer and 1000 for a non-Silverer, making the actions required to switch professions there and back equivalent to a 21 EPA grind!
  2. 500, to be precise
  3. equivalent to 2E
  4. Although whether this really counts as leaving Parabola is questionable, as the only way to leave the Adulterine Castle is by going back to Parabola regardless.
  5. notably not while you are in the University Laboratory, which may give you a last-ditch chance to use Tomb Sciences to save yourself from scandal
  6. possibly up to 24, if you're a Liberationist
  7. which is profitable to do when you are using the Newspaper