Raising Favours (Guide)

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This guide lists the best repeatable methods in London for raising Favours for characters whose major qualities are 100 or more.

General Methods[edit]

Faction Opportunity Cards[edit]

Each faction has its own Opportunity card which provides an option to gain 1 Favour.

Keep in mind, that Time, the Healer gives a single Favourable Circumstance each week (up to 1), which can be used to force-draw any of the faction cards, effectively giving you a single chosen Favour! (Just remember to have the item needed to redeem it, as leaving that card will waste your Circumstances!)

[Todo: Fill in table with these actions]

Opportunity cards associated with specific Factions.

Faction Card
Faction: Bohemians Showgirl.png The Demi-Monde: Bohemians
Faction: Constables Copper.png Court and Cell: the Constables
Faction: Criminals Hench2.png The Alleys of London: the Criminals
Faction: Hell Devil.png Burning Shadows: the Devils of London
Faction: Revolutionaries Revolutionary.png Gunpowder and Zeal: the Revolutionaries
Faction: Rubbery Men Rubberyman.png Slime and Amber: the Rubbery Men
Faction: Society Societywoman.png Park and Palace: Society
Faction: The Church Church.png Altars and Alms-Houses: the Church
Faction: The Docks River.png By the River's Side: the Docks
Faction: The Great Game Spypaper.png Whispers from the Surface: The Great Game
Faction: Tomb-Colonies Tombcolonist.png Bandages and Dust: The Tomb-Colonies
Faction: Urchins Spite2.png The Roof-Tops: Urchins

Connected Pet Cards[edit]

Each faction (with the exception of Rubbery Men) has its own pet which provides an Opportunity card, with an option to gain 1 Favour. You can only have one Connected Pet at a time.

Pet Name Stats Favours Pet Card Reward
Hungover Terrier +1 Bizarre Bohemians Bottlewillow.png 15 x
Preening Macaw +1 Bizarre Hell Parrotsmall.png 3 x
1 CP
Bandaged Raven +1 Bizarre Tomb-Colonies Tombraven.png 3 x
Grubby Kitten +1 Dreaded Urchins Kitten.png 3 x
20 x
Subtle Mole +1 Dreaded The Great Game Mole.png 3 x
Disappointing Marsh-Wolf +1 Dreaded Criminals Wolfie.png 3 x
Maverick Bloodhound +1 Dreaded Constables Houndsmall.png 1 x, 1 x, 1 x
Tell-Tale Beetle +1 Respectable The Church Beetle.png 3 x
Taciturn Mynah +1 Respectable The Docks Ravensmall.png 3 x
Racing Slug of Fine Pedigree +1 Respectable Society Slugsmall.png 3 x
Partisan Messenger Tortoise +1 Respectable Revolutionaries Tortoise.png 3 x


Mrs Plenty's Carnival[edit]

If your Renown is less than 5, you can expend two actions and a Carnival Ticket to gain 3 CP and 1 Favour. You will also gain some Renown at the same time, so this cannot be used forever even if you otherwise keep Renown low. This method can be used for all currently-converted factions.

The Big Top:

  • Bohemian
  • The Church
  • Constables
  • Hell
  • Society
  • The Tomb-Colonies
  • The Widow

The Sideshows:

  • Criminals
  • The Docks
  • The Duchess
  • The Great Game
  • Revolutionaries
  • Rubbery Men
  • Urchins

Static Actions and Storylets[edit]

The fact that most Favours are gained through Opportunity Cards can frustrate players with bad luck or poor RNG optimization. Fortunately, each faction's Favours can be gained without the RNG's interference through fixed storylets.

Faction Items[edit]

Favours can be purchased for FATE using Faction Items.

Raising Specific Favours[edit]

Note: The following list only includes some notable sources for each Favours type. For a full list, please click the relevant category link from the entries below.





The Docks[edit]








Renown Rewards[edit]

Each faction has 3 items you can obtain, each unlocked at certain levels of Renown.

  • The items unlocked at Renown 10 cost 3 Favours to obtain, and are sourced from the relevant Faction Opportunity Card.
  • The items unlocked at Renown 25 cost 5 Favours to obtain, and are sourced from various mid-game areas.
  • The items unlocked at Renown 40 cost 7 Favours to obtain, and are sourced from various late-game areas or areas non-trivial to get to.

Renown items are special equipment that become accessible once your renown with the different factions reaches a threshold and you acquire them. They can be grouped into three groups:

The Renown 10 items have low stats (+4) easily surpassed by other equipment and usually don't have other uses. These can be acquired from the faction's opportunity card in London. Of particular note is the Barrel with Leather Shoulder-Straps (Bohemians), as it's the only clothing that provides scandal.

The Renown 25 items have better stats (usually +7) and some of them are best-in-slot. In addition, they provide opportunity cards or unlock actions in the Upper River. These can be collected from various locations in London. Of particular note is the Language of Laces, which is best-in-slot for watchful boots. However, the Bohemians, Docks, and Tomb-Colonist items at this tier unlock sub-par opportunity cards, so they are better avoided since they cannot be sold once acquired.

The Renown 40 items are often best-in-slot (usually +10), and may have some other uses. These can be acquired from places that are hard to access.

Faction Renown 10 (3 favours) Renown 25 (5 favours) Renown 40 (7 favours)
Bohemians Barrel with Leather Shoulder-Straps (Clothing, Dangerous +4, Scandal +1) (card) The DF (Weapon, Persuasive +7, Dreaded +1) (Mahogany Hall) Oneiric Key (Home Comfort, Shadowy +8) (The Mirror-Marches)
Constables Bully Belvedere (Hat, Dangerous +4) (card) The Chap on the Corner (Companion, Watchful +7, Bizarre +1) (Flit) The Place Where they Bury the Bodies (Boots, Shadowy +10, Dreaded +1) (A boat trip)
Criminals Ace of Hats (Weapon, Shadowy +4) (card) Pair of Defenestrating Boots (Boots, Dangerous +7, Respectable +1) (Flit) One Who Pulls the Strings (Companion, Shadowy +10, Dreaded +1) (New Newgate Prison)
Hell Diabolical Fascinator (Hat, Dangerous +4) (card) Hellish Hymn (Hat, Watchful +7, Dreaded +1, Neathproofed +1) (The Shuttered Palace) Infernal Vinification Apparatus (Weapon, Watchful +10, Dreaded +1) (The Iron Republic)
Revolutionaries Implausible Beartrap (Weapon, Dangerous +4) (card) Language of Laces (Boots, Watchful +7, Dreaded +1) (Spite) Gleaming Buttons (Home Comfort, Dangerous +8) (A state of some confusion)
Rubbery Men Amber Cello (Weapon, Persuasive +4) (card) Rubbery Bellringer (Companion, Persuasive +7, Dreaded +1) (The University) Location of an Underground Organ (Weapon, Persuasive +10, Bizarre +1) (Flute Street FATE)
Society Antique Ring Worth Killing For (Weapon, Persuasive +4) (card) Unassuming Judge (Companion, Shadowy +7, Respectable +1) (The Shuttered Palace) Most Humbling Expression of Her Majesty's Esteem (Transport, Persuasive +8) (Port Carnelian)
The Church Angelic Publications (Weapon, Persuasive +4) (card) The Very Teeth of St George! (Home Comfort, Dangerous +4) (The Flit) Beatific Stone (Home Comfort, Persuasive +8) (Corpsecage Island)
The Docks Ex-Privateer Charter Clerk (Companion, Watchful +4) (card) Chelatic Mitten (Gloves, Watchful +7, Bizarre +1) (Wolfstack Docks) Unexploded Mine (Weapon, Persuasive +10, Dreaded +1) (The Pillared Sea)
The Great Game A Subscription to the Gazette and a Whetted Pair of Scissors (Hat, Shadowy +4) (card) The Seal of St Joshua (Weapon, Watchful +7, Dreaded +1) (Wilmot's End) The Great Game (Affiliation, Watchful +5, Shadowy +2) (The Mirror-Marches)
Tomb-Colonies Cup of Dustwine (Weapon, Dangerous +4) (card) Your Very Own Bandages! (Hat, Persuasive +7, Dreaded +1) (Mahogany Hall) Newly-Born Frost-Moth (Companion, Persuasive +10, Bizarre +1) (Tomb Colonies)
Urchins A Feathered Bonnet (Hat, Persuasive +4) (card) Constant Cufflinks (Gloves, Shadowy +7, Bizarre +1) (Wolfstacks Docks) What Might Be A Thunderbolt (Weapon, Shadowy +10, Bizarre +1) (Mind of a Long-Dead God)

'So you have to lose your marbles to gain treasures...' (Tips)[edit]

The items for having gained 40 ranks in Renown: The Great Game and Renown: Bohemians have to be obtained from the purgatory state of The Mirror-Marches, whereas the one for Renown: Revolutionaries has to be obtained from A state of some confusion (i.e. the Bethlehem Hotel).

For the latter, it is preferable to enter the Mirror-Marches first, before using the storylet A familiar scene? to transition to the hotel.

If you have discovered the Adulterine Castle (requires having built a railway station at The Hurlers), you can leave Adulterine Castle through the Mirror-Marches, which doesn't require Nightmares, and so saves lots of action on returning.

If you cannot do that,, one of the best ways to quickly reduce Nightmares while in the Mirror-Marches is to enter the state while having already achieved 6 x Mouse: So Little Time in Playing Cat and Mouse with an Evasive Target: 6, i.e. the search for the Deranged Medium.

This enables the option of Look at the ivory frame under the storylet of The mirror-frames. Both success and failure reduce Nightmares, while a failure does not reduce Mouse: So Little Time. Enough Actions should be reserved such that when the option is no longer available, there are no more Actions. This lets the player use the red auto-fire cards without spending Actions.

With a little bit of luck, there can be some profit to be made from the sojourn to the Mirror-Marches.